June 16, 2026
5:38 a.m.
Matteo Bruni (@Mystral) commented about dlls/dsound/dsound_convert.c:
} }
+void put_mono2surround71(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) +{ + dsb->put_aux(dsb, pos, 0, value); + dsb->put_aux(dsb, pos, 1, value); + dsb->put_aux(dsb, pos, 2, value); + dsb->put_aux(dsb, pos, 3, value);
Should this keep the LFE muted? I realize the existing "mono2*" conversions do the same, but it seems suspicious nonetheless. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/11154#note_143222