On Wed Apr 8 09:40:30 2026 +0000, Hoshino Lina wrote:
It's not *supposed* to be unfinished but it's hard to test since it's a pretty niche issue that involves multithreading... (I tried running the test suite locally but there are tons of failures so I have no idea what is supposed to work and not, and CI practically isn't configured to cover x86_64). I'll take a look. I wonder if this is macos only or it'll repro with Steam/CEF on Linux too... ~~ Lina I wasn't able to reproduce on Linux, I wonder if it's a Mac specific issue... can you try the cefclient test? It's a bit easier to debug than Steam.
https://cef-builds.spotifycdn.com/index.html#windows64 Does it log anything when it crashes? `WINEDEBUG=+seh` might show something. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/10419#note_135807