April 14, 2026
7:47 p.m.
On Sun Apr 12 23:58:40 2026 +0000, Paul Gofman wrote:
Yes, sorry, I was unclear, I don't know that these Mac specific interfaces need to be exposed in Wine, I only questioned that IFF_POINTOPOINT should be stripped off (surely not on Linux). That is what you suggest as well. Thanks to everyone for your detailed feedback and suggestions. I've updated the patch based on them - I hope I got it right. The game still loads correctly, and the buffer size doesn't exceed the client’s limit.
I've also attached the latest logs, including a comparison with the previous version. [analysis_summary.txt](/uploads/68d89f1348ab9b257566b116cddaf80d/analysis_summary.txt) -- https://gitlab.winehq.org/wine/wine/-/merge_requests/10553#note_136157