On Mon Aug 17 07:35:54 2026 +0000, Akihiro Sagawa wrote:
Updated. In this version, - Make sure every stream has a buffer (or an initial gap) on initialization by altering the existing condition. - Introduce `WG_PARSER_CREATE_FLAG_NONE` instead of `0`. To be honest, I don't have Atelier Ryza 3, so I couldn't reproduce @otakuxtom's issue. According to [its web page](https://atelier.games/secretdx/us/), Atelier Ryza 3 seems to use the VP9 codec for its movies. As far as I can tell, the first patch affects all media types including MP4 and WebM. I manually tested both MP4 and WebM videos with Media Foundation and the both passed. After test this version, It actually return to normal. so I think its fixed.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/10864#note_149040