http://bugs.winehq.com/show_bug.cgi?id=1017
Summary: Unhandled exception
Product: Wine
Version: 20020904
Platform: PC
URL: http://www.rom-logicware.com/demo.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: infomails(a)gmx.net
Hello there,
I tested a Office Package called "Papyrus Office" for a friend which plans
to migrate his system to linux.
Now i'd take the beta from the page and want install it but it was rapidly
stopped with this message:
manuel@prodigy7:/tmp > wine PAPWDEMO.EXE
Warning: unprotecting the first 64KB of memory to allow real-mode calls.
NULL pointer accesses will no longer be caught.
wine: Unhandled exception, starting debugger...
I think it have not the highest priority to solve this problem but maybe
there's an bug in wine, how like ever
Happy wineing :-)
Greetings
Manuel
P.S.: Sorry for my bad and maybe not best understandable english
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http://bugs.winehq.com/show_bug.cgi?id=1008
mcbridematt(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |FIXME
Summary|Recent Microsoft installers |SETUPX_CreateStandardLDDs
|unable to find Win Version |unimplemented
------- Additional Comments From mcbridematt(a)hotmail.com 2002-09-06 03:59 -------
After doing some tracing using:
wine --debugmsg +shell32 ie6setup.exe
This was the debug output:
fixme:win32:PE_CreateModule Security directory ignored
fixme:process:CreateProcessA (E:\IXP001.TMP\ie6wzd.exe,...):
NORMAL_PRIORITY_CLASS ignored
fixme:cursor:CURSORICON_SimulateLoadingFromResourceW Animated icons not
correctly implemented! 0x413d0000
fixme:cursor:CURSORICON_SimulateLoadingFromResourceW icon entry found! 0x413d0000
fixme:cursor:CURSORICON_SimulateLoadingFromResourceW icon size ok.
offset=0x413d0074
_______________________________________________________________________________
fixme:setupapi:SETUPX_CreateStandardLDDs LDID_SRCPATH: what exactly do we have
to do here ?
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is the call that recent MS installers are asking for.
This function call was not present in Windows 95, and was first seen in Windows
98, then NT SP6, then 2000,then ME then XP, then of course the current beta
Blackwood.
attaching FIXME
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http://bugs.winehq.com/show_bug.cgi?id=999
------- Additional Comments From mcbridematt(a)hotmail.com 2002-09-06 02:15 -------
does anybody know what PE_CreateModuleSecurity does?
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mcbridematt(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |89, 997
Keywords|download |
Summary|Internet Explorer 6 does not|Recent Microsoft installers
|install |unable to find Win Version
------- Additional Comments From mcbridematt(a)hotmail.com 2002-09-06 02:07 -------
Changes:
This also appears in the Microsoft Flight Simulator 2002 installer.
Adding a dependency on Bug 997 (FlightSim2002 related metabug)
Adding a dependency on Bug 89 (Installer Metabug)
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http://bugs.winehq.com/show_bug.cgi?id=1016
Summary: Drawing with crosshatching doesn't crosshatch - it fills
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: wowbagger(a)sktc.net
The app I am using is Delorme's AAA MapNGo 4.0, a mapping program (so I don't
have the source). The program can draw crosshatched highlights for user objects
as well as map features.
When a crosshatched object is drawn, the area covered by the object is filled in
black. This is independant of the requested object being drawn - ask for a
crosshatched blue circle, get a black circle.
I can tell that the items behind the object are drawn, then the object
overwrites them.
This has been the case for as long as I've been able to run MN4 under Wine, and
I have confirmed it on a CVS pull of a few minutes ago (5 Sept 2002 at 20:00 CDT).
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http://bugs.winehq.com/show_bug.cgi?id=421
------- Additional Comments From aljones(a)lbl.gov 2002-09-05 14:07 -------
from the description:
>* the X bitmap has to be in the format of the X display. So if X is running in
> 15bpp, a 32bpp DIB is converted to 15bpp, the operation is performed in 15bpp,
> and the bitmap is then converted back to 32bpp. Obviously this implies that
> each operation occurs a loss of color resolution (fortunately they should not
> accumulate).
for my version of X this no longer seems to be required:
vendor string: The XFree86 Project, Inc
vendor release number: 40199001
XFree86 version: 4.1.99.1
...
supported pixmap formats:
depth 1, bits_per_pixel 1, scanline_pad 32
depth 4, bits_per_pixel 8, scanline_pad 32
depth 8, bits_per_pixel 8, scanline_pad 32
depth 15, bits_per_pixel 16, scanline_pad 32
depth 16, bits_per_pixel 16, scanline_pad 32
depth 24, bits_per_pixel 32, scanline_pad 32
depth 32, bits_per_pixel 32, scanline_pad 32
even though my screen is only in depth 15, i can
manipulate pixmaps of any depth. i haven't yet
figured out how to manipulate color information in
these other pixmaps (save for just setting the pixel
values directly -- works ok for TrueColor), but
drawing seems to work fine...
arthur
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------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2002-09-05 11:47 -------
Argl, I meant --debugmsg +relay
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------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2002-09-05 11:46 -------
Did you realize what you just said ? You said it's a *workaround*, not a bug fix.
Thus this bug is still valid :)
(as I'm damn sure that VFP *should* run on a Win 9x based system)
Sounds like there's a problem with some Wine Win9x support code that's being run
when the app decides to switch to Win9x mode instead of NT mode.
So should that bug be reopened ?
(please submit a --debugmsg +Relay log file in win9x mode in this case)
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