https://bugs.winehq.org/show_bug.cgi?id=37421
Bug ID: 37421
Summary: Internet Explorer 8: crashes on startup
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: swdevelop1981(a)gmail.com
Created attachment 49768
--> https://bugs.winehq.org/attachment.cgi?id=49768
terminal output
After updating wine above 1.7.25 starting ie8 (installed with winetricks)
crashes on startup.
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http://bugs.winehq.org/show_bug.cgi?id=25872
Summary: dxdiag doesn't support /t option, needed by Guild Wars
'test system' button
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after bug 25871.
Guild wars installs nicely, but if you press 'test system', you see
...
fixme:dxdiag:ProcessCommandLine /t unimplemented
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https://bugs.winehq.org/show_bug.cgi?id=48006
Bug ID: 48006
Summary: Final Fantasy XIV Launcher stuck on splash screen
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.eloelo(a)spamgourmet.com
Distribution: ---
Created attachment 65534
--> https://bugs.winehq.org/attachment.cgi?id=65534
wine output
The FFXIV launcher has been updated and is now frozen on the splash screen.
(Just a big "Final Fantasy XIV Online" logo).
For now there is a workaround: Set Browser to 1 in FFXIV_BOOT.CFG.
This browser type isn't supposed to last forever, so this is just a temporary
workaround.
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https://bugs.winehq.org/show_bug.cgi?id=53910
Bug ID: 53910
Summary: windows get moved around when dpms blankout happens
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Technically, it's a regression, but not sufficiently significant (for me) to
check when it began - I initially thought it was something even more random.
Anyway, as the summary says, relatively recently (I'd say within last two
months, perhaps less) I've noticed than under some at the time unclear
condition, some of the windows get randomly moved around their respective
desktops without any of my interaction.
For the most part it was only slightly annoying and seemingly random, so I've
just lived with it.
But today I had an idea and successfully tested it.
All that's needed was 'xset dpms force off'. It's also quite generic - can be
triggered with notepad and winecfg.
My setup is of two monitors, but one of them is quite old and most of the time
turned off (that still allows for stumbling upon various quirks of
winex11.drv's multi-screen handling).
Once 'xset dpms force off' is fully in effect, upon restoring from the blankout
the windows get somewhat randomly moved.
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https://bugs.winehq.org/show_bug.cgi?id=51537
Bug ID: 51537
Summary: Mouse does not work in civilization VI
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: voker57(a)gmail.com
Distribution: ---
Created attachment 70376
--> https://bugs.winehq.org/attachment.cgi?id=70376
complete log
Mouse does not work in Sid Meier's Civilization VI, menu loads but it is not
possible to do anything further.
This comment https://bugs.winehq.org/show_bug.cgi?id=49315#c9 suggests a cause
of this bug.
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https://bugs.winehq.org/show_bug.cgi?id=53847
Bug ID: 53847
Summary: NfRemote: mouse input ignored
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thelen(a)radiomankato.com
https://www.telosalliance.com/uploads/Omnia%20Products/Software/NfRemote.exe
Say hello to nfremote. It's a little piece of software used to administer a
particular manufacturer's equipment, commonly used at radio and TV stations.
I can confirm it has, and does, work fine under Wine 2.21 - just tested today
on a MacBookPro8,1 running the official binaries
(https://dl.winehq.org/wine-builds/macosx/pool/winehq-staging-2.21.pkg) under
OS 10.13.6.
Meanwhile, I have a new Mac (MacBookPro16,2 - Intel-based), on which I’ve
deployed Wine 7.0 via homebrew under OS 12.6.1.
There I can start nfremote just fine... but it ignores my mouse input.
If I were to start it with the command-line argument "run", it presents me with
a window where both keyboard and mouse input are accepted; there I can type in
the text fields, so I know it's responsive. But when I hover the cursor over
buttons, they do not 'light up’ to indicate such. And when I click, nothing
happens.
Even in years past, I found that newer versions of Wine exhibited the issue I
describe below, so I simply never updated beyond 2.21. Wonder if this might be
a long-undiscovered regression of some sort?
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https://bugs.winehq.org/show_bug.cgi?id=50152
Bug ID: 50152
Summary: YOU and ME and HER: Game crashes after launching from
game launcher
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aleksandr_kines(a)rambler.ru
Distribution: ---
Created attachment 68660
--> https://bugs.winehq.org/attachment.cgi?id=68660
Terminal output
Wine crashes when I click on "Start Game" button in game launcher and wait some
time after game window appeared.
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https://bugs.winehq.org/show_bug.cgi?id=38104
Bug ID: 38104
Summary: 7k2: Game screen don't repaint
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Created attachment 50772
--> https://bugs.winehq.org/attachment.cgi?id=50772
Output from console
Once game is started 7k2 don't repaint screen. It only repaint screen on mouse
position(small rectangle - possible with size of cursor size).
In menu screen was repainted normally.
I submited many years ago path for it, but it wasn't applied. I submited it to
wine-hackers mailing list. The response was: Microsoft never released dx6 for
Windows - it was only version for Sega Dreamcast.
In these moment menu don't show - there was only displayed error message "Wine
cann't attach flipping surface". The error don't appears now, the menu is
correctly draw, but no screen in game is repainted.
But this is another error. Now only screen don't repaint. As I remeber, this is
possible bug with locks.
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https://bugs.winehq.org/show_bug.cgi?id=39893
Bug ID: 39893
Summary: wine builtin IE can't download .exe file
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
wine iexplore
https://download-installer.cdn.mozilla.net/pub/firefox/releases/43.0.3/win3…
Got
fixme:urlmon:create_object Could not find object for MIME
L"application/x-msdownload"
fixme:ieframe:handle_navigation_error Navigate to error page
Maybe a dup of bug 33676?
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