http://bugs.winehq.org/show_bug.cgi?id=1521
------- Additional Comments From jared(a)puck.nether.net 2004-29-01 20:36 -------
I'm also seeing this as well and have tried a number of tricks to determine
what's causing it..
while running mapsource under win98, it appears to be creating its own
directory and files like this:
Directory of C:\WINDOWS\TEMP\MapSource
. <DIR> 04-30-03 11:58p .
.. <DIR> 04-30-03 11:58p ..
MAPSOU~1 LOG 178 10-23-03 6:24p MapSource.log
DOCE211 TMP 978 01-29-04 9:15p docE211.TMP
00000025 MDR 1,947,085 01-29-04 9:15p 00000025.MDR
IMGE203 TMP 15,896,064 01-29-04 9:16p imgE203.TMP
4 file(s) 17,844,305 bytes
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http://bugs.winehq.org/show_bug.cgi?id=1974
aric(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From aric(a)codeweavers.com 2004-29-01 17:31 -------
Fixed with the patch i just submitted to wine-patches
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http://bugs.winehq.org/show_bug.cgi?id=1844
andy(a)rosen-berg.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From andy(a)rosen-berg.de 2004-29-01 17:06 -------
Fixed since 12/12/03
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http://bugs.winehq.org/show_bug.cgi?id=1979
Summary: Dropped mouse movement in Half-Life/Counter-Strike with
Steam or another Win app
Product: Wine
Version: 20031212
Platform: PC
URL: http://steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jan_B(a)gmx.ch
When playing Half-Life/Counter-Strike 1.6 with Steam, the sensitivity changes
all the time making it hard to aim.
Steps to reproduce:
1) Get CS 1.6 running with Steam OR get CS 1.5 plus another app running.
2) Make sure mouse acceleration is disabled.
3) Feel the sensitivity change depending on the viewing direction (probably CPU
load) or measure if necessary.
4) Kill Steam.exe or the other app.
5) See that the sensitivity is now constant. No dropped mouse movement.
I don't know Wine good enough (yet) to guess what the cause of the problem is
but developers probably do.
I realise that this bug isn't important to most developers but many users that
play a Half-Life mod (and probably other games that need more than one
executable running) would really like a fix.
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http://bugs.winehq.org/show_bug.cgi?id=134
------- Additional Comments From us(a)the-edmeades.demon.co.uk 2004-29-01 15:05 -------
I have just done some testing with the AOE2 demo, and it seems fine, although
it has a problem with keyboard input (resorted to pasting in a name),
transparency was a little too transparent, and it was extremely slow and
jerky, but the first mission started ok. (This was with wine cvs 20031212, and
a few local patches but nothing relevant here).
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http://bugs.winehq.org/show_bug.cgi?id=1978
Summary: release 20020121 does not use fake-windows of previous
wine version and some apps do not work that worked in
previous wine
Product: Wine
Version: 20040121
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: norbert.notz(a)gmx.de
release 20020121 does not use fake-windows of previous wine version (it
overwrites it) and some apps do not work that worked in previous wine:
For example the installer of WinRAR (http://www.rarlab.com/rar/wrar330.exe)
which worked fine in previous wine does not work anymore. The GUI is not shown
and strange directories are generated inside fake-windowd.
Also other apps do not work anymore!!!!
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http://bugs.winehq.org/show_bug.cgi?id=1970
------- Additional Comments From us(a)the-edmeades.demon.co.uk 2004-29-01 14:19 -------
Where is the there is an NHL 2004 demo downloadable from?
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http://bugs.winehq.org/show_bug.cgi?id=1977
Summary: When running Half-Life in software mode, the screen is
not updated
Product: Wine
Version: 20040121
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skorka(a)gmx.net
Hi there,
the bug appears in Wine-20040121 and before (don't ask how long). I'm
using a linux only install. The problem is as follows:
When starting a game (i.e. telling HL to load a map), the "Loading" splash
screen is displayed, but then the screen is no longer updated, the splash
screen stays there until a redraw of the window (i.e. by hiding or
minimizing) is forced. The screen is then repainted in black and stays
black. The game itself however is running fine (you can tell because you
can hear sound when the intro starts, or your footsteps when moving
around). When escaping to the menu, the menu works.
Judging from a '--debugmsg +all' there are quite a lot of calls to
CreateRectRgn, CombineRgn, etc.., so those are probably involved in
drawing (I'm not a windows programmer myself). 'REGION_DumpRegion' is
also called a lot (btw: this does nothing more than producing trace
messages. Is this a bug?). Finally there are calls to BitBlt, GetDCEx
and consorts, but not as many. I can provide a full log, but it is 5 MB
in Size.
Daniel
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