http://bugs.winehq.org/show_bug.cgi?id=2034
lionel.ulmer(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |ASSIGNED
------- Additional Comments From lionel.ulmer(a)free.fr 2004-23-02 14:45 -------
How can I reproduce this on my version of ASRC ? Ie what steps I need to take to
be able to type these characters (for the moment, except the double click to get
the yellow ruler, I did not see any way to input stuff :-) ).
Otherwise, you could attach a +opengl,+event,+key,+keyboard log, I will see what
I can do with it.
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http://bugs.winehq.org/show_bug.cgi?id=2034
polleke(a)meosource.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From polleke(a)meosource.com 2004-23-02 05:09 -------
Hmmm, some additional testing showed a few characters not to be working.
A list:
<>-=+^`"'* (might be more)
The num_+ is key is used often in the program to control things. It's regonized,
because those controls work. But on the input line it's now comming up.
And in some non-opengl parts (settings) this character is visible.
So I believe this bug is still related to OpenGL.
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http://bugs.winehq.org/show_bug.cgi?id=2007
------- Additional Comments From yann.forget(a)etat.ge.ch 2004-23-02 02:37 -------
CDROM mounted with -o unhide
Doesn't change anything.
Same error again.
Thanks,
Yann
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polleke(a)meosource.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From polleke(a)meosource.com 2004-23-02 02:20 -------
Yup the patch works! Thank you. The whole network (55,000 people) will be thankfull!
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http://bugs.winehq.org/show_bug.cgi?id=2035
------- Additional Comments From brettholcomb(a)charter.net 2004-22-02 20:55 -------
First part of the test. I started HL, loaded a saved game and then exited that
and quit HL. I got this after doing bt at the winedebug prompt.
bt from entering HL, loading saved game, then quitting.
Unhandled exception: page fault on read access to 0x4b3d26a0 in 32-bit code
(0x404f78f0).
In 32-bit mode.
0x404f78f0 (INSTR_EmulateInstruction+0x80 in KERNEL32.DLL): movzbl
0x0(%edi),%edx
Wine-dbg>bt
Backtrace:
=>0 0x404f78f0 (INSTR_EmulateInstruction+0x80 in KERNEL32.DLL) (ebp=47b2fd0c)
1 0x4052b41f (WOWTHUNK_Init+0x3cf in KERNEL32.DLL) (ebp=47b2fd28)
2 0x402163d9 (NTDLL.DLL.RtlRestoreLastWin32Error+0x239 in NTDLL.DLL)
(ebp=47b2fd54)
3 0x40216567 (EXC_RtlRaiseException+0x57 in NTDLL.DLL) (ebp=47b2fddc)
4 0x4022d68c (vm86_return_end+0x585 in NTDLL.DLL) (ebp=47b2fdf8)
5 0x40235e94 (__wine_call_from_32_restore_regs in NTDLL.DLL) (ebp=47b30150)
6 0x40cc8244 (WINMM.DLL.mmsystemGetVersion+0x274 in WINMM.DLL) (ebp=47b3018c)
7 0x40cc839e (WINMM.DLL.mmsystemGetVersion+0x3ce in WINMM.DLL) (ebp=47b301a4)
8 0x40522eff (THREAD_InitStack+0x18f in KERNEL32.DLL) (ebp=47b3027c)
9 0x40230c69 (thread_init+0x3a9 in NTDLL.DLL) (ebp=47b30acc)
10 0x40045ee0 (pthread_start_thread+0x1a0 in libpthread.so.0) (ebp=47b30bcc)
11 0x401655ba (clone+0x5a in libc.so.6) (ebp=00000000)
I then ran this command
wine --debugmsg +wave,+dsound,+dsound3d -- hl.exe -consoel >& trace
and got this in trace. Again, I started HL, loaded a saved game and then
started playing. HL locked up so that I couldn't switch windows or do anything.
I had to go to a virtual console (ctl-alt-F1) and killall -9 the wine processes.
err:wave:wodPlayer_WriteMaxFrags Error in writing wavehdr. Reason: File descript
or in bad state
err:dsound:DirectSoundCreate8 dsound already opened
/usr/bin/wine-cvs: line 52: 25506 Killed "$RUNWINE" --debugmsg
-all "$@"
err:wave:wodPlayer_WriteMaxFrags Error in writing wavehdr. Reason: File descript
or in bad state
err:dsound:DirectSoundCreate8 dsound already opened
/usr/bin/wine-cvs: line 52: 25506 Killed "$RUNWINE" --debugmsg
-all "$@"
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------- Additional Comments From lionel.ulmer(a)free.fr 2004-22-02 17:06 -------
OK, latest incremental patch sent (you need to apply it over the previous one I
sent to the list).
At least on my box, it looks OK now.
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http://bugs.winehq.org/show_bug.cgi?id=2019
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|VERIFIED |CLOSED
------- Additional Comments From tony_lambregts(a)telusplanet.net 2004-22-02 16:51 -------
Closing
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |VERIFIED
------- Additional Comments From tony_lambregts(a)telusplanet.net 2004-22-02 16:50 -------
Verifying as per reportersw comments.
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------- Additional Comments From brettholcomb(a)charter.net 2004-22-02 14:32 -------
Will do. It may be in a day or so as I have some work I need to do.
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