http://bugs.winehq.org/show_bug.cgi?id=2035
------- Additional Comments From brettholcomb(a)charter.net 2004-07-03 15:53 -------
I'm trying to get the dsound test stuff built.
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http://bugs.winehq.org/show_bug.cgi?id=729
------- Additional Comments From xxxMikey_Bxxx(a)hotmail.com 2004-06-03 14:07 -------
Hi, looking at that screen shot it looks as it is reading random (Well, prolly
not *random*) memeory, Ive seen this happen b4 (Not to winamp) But it might be
something to do with memory allocation/reading/writing, ive seen it happen with
DIB functions. Just a thought :)
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juan(a)virtual-orbis.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|apa3a(a)yahoo.com |
Status|RESOLVED |CLOSED
------- Additional Comments From juan(a)virtual-orbis.com 2004-06-03 13:18 -------
closed
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http://bugs.winehq.org/show_bug.cgi?id=2070
------- Additional Comments From titan.costa(a)wanadoo.fr 2004-06-03 06:47 -------
In the OGRE 0.13.1 sources, in file OgreD3D7RenderSystem.cpp line 551 & 552 we have:
DDPIXELFORMAT pf;
lpTarget->GetPixelFormat(&pf);
There is a bug here, the pf structure is not properly initialized with:
pf.dwSize = sizeof(DDPIXELFORMAT);
However, since it works (I guess) under Windows, I'm pretty convinced that
Windows behave slighty differently than we do.
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------- Additional Comments From reif(a)earthlink.net 2004-06-03 06:16 -------
Could you also run the wave and dsound tests?
in wine/dlls/dsound/tests run:
WINETEST_INTERACTIVE=1 wine dsound_test.exe.so dsound
and see if you get any errors and if you hear the sound properly.
Do the same thing for wave in wine/dlls/winmm/tests:
WINETEST_INTERACTIVE=1 wine winmm_test.exe.so wave
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------- Additional Comments From reif(a)earthlink.net 2004-06-03 05:46 -------
Could you create a trace file? Run your program:
wine --debugmsg +wave,+dsound program.exe >& trace
where program.exe is your program and post the trace file.
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------- Additional Comments From brettholcomb(a)charter.net 2004-05-03 22:05 -------
Anything new on this? I've installed Soldier of Fortune and so far it has no
sound even with wineoss.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=2017
------- Additional Comments From jez(a)technetium.net.au 2004-05-03 21:10 -------
also had this problem in all releases after 20030911
someone confirm this bug
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