http://bugs.winehq.org/show_bug.cgi?id=3833
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-14-11 00:59 -------
Please help if you can as i'm pretty sure this collection of games are not the
only ones that suffer from this bug. Regards
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------- Additional Comments From infyquest(a)gmail.com 2005-14-11 00:39 -------
Does the app crash, or do any abnormal behavoir?
These are some eroor messages u might ignore unless the app crashes or show
abnormal behavior.
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shawnpoindexter(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From shawnpoindexter(a)gmail.com 2005-13-11 23:42 -------
Works with wine version 0.9.1
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------- Additional Comments From jkohen(a)users.sourceforge.net 2005-13-11 23:11 -------
I'm a bit ashamed that so soon after I reported this I found a workaround.
Setting the game's output device to WaveOut instead of DirectSound makes audio
work just fine.
If you still would like to get the DirectSound output fixed, I'm willing to give
a hand if I can.
Thanks for your time.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|Unhandled exception at |Unhandled exception at
|startup |startup of Picasa
------- Additional Comments From dank(a)kegel.com 2005-13-11 23:06 -------
20050725 is kind of old. Can you reproduce this with wine-0.9.1
or some other recent build?
If you can, maybe it'd help to have a log created with
WINEDEBUG=+all wine ~/.wine/drive_c/Program Files/Picasa2/Picasa2.exe > log 2>&1
gzip log
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------- Additional Comments From cheesedog12345(a)yahoo.com 2005-13-11 22:55 -------
Is there any workaround possible for now (dll overrides, etc.)?
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jkohen(a)users.sourceforge.net changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434
nThis| |
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Summary: Audio broken in AGS games
Product: Wine
Version: 0.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
I found that games created with the Adventure Game Studio (AGS) have trouble
detecting the soundcard when ran under Wine.
The console shows:
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7fd5d638)->((nil),00000008)
err:wave:DSDB_MapBuffer Could not map sound device for direct access
(Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
err:wave:DSDB_MapBuffer Could not map sound device for direct access
(Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
And a dialog pops up saying:
Adventure Game Studio
Unable to initialize your audio hardware. [Problem: Digital sound driver not found]
Switching "Hardware Acceleration" to "Emulation" removes the messages from the
console, but still gives the same dialog, and no audio in the games. I've tried
all possible alternatives for this setting, as well as setting the "Driver
Emulation" checkbox (I couldn't find any explanation of what it does, though).
I'm using Wine 0.9 as distributed by Debian. The Wine audio driver is ALSA,
kernel is 2.6.14, but I've been having trouble for at least 2 or 3 kernel
versions (and maybe for ever, but I can't recall as Wine has at least another
bug that makes AGS games unplayable). The .wine directory was freshly created
wine wineprefixcreate. Audio works fine in other Wine games/applications, I just
tried a couple random, awful shareware games from download.com. Note that these
worked with "Hardware Acceleration" set to "Full."
See bug #2811 for a couple of games created with AGS, or visit
http://www.bigbluecup.com/ for the complete catalog. Don't hesitate in
contacting me for more information.
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------- Additional Comments From yoeyd(a)yahoo.com 2005-13-11 18:15 -------
Updated to 0.9.1 on FreeBSD 6.0-RELEASE. Still have same problem.
%wine "C:\Lotus\Notes\nlnotes.exe"
fixme:msvcrt:_spawnve :not translating name /usr/local/bin/wine to locate program
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------- Additional Comments From reif(a)earthlink.net 2005-13-11 18:14 -------
There is a wine joystick test in wine/dlls/dinput/tests.
You can run it like this:
WINETEST_INTERACTIVE=1 wine dinput_test.exe.so joystick
You may want to send a trace of this if it fails.
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