http://bugs.winehq.org/show_bug.cgi?id=4090
Summary: text entry behavior is broken. cursor is lost in some
conditions.
Product: Wine
Version: 0.9.3.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torre_cremata(a)mail.ru
Hello.
I'm using wine to run emule :) (www.emule.ru)
The minor problem is that in search tab text entry (where I should input text to
search) behaviour is wrong.
Suppose I clicked search and then I clicked text entry. This time I can input
words to search.
If then I click combo box and select type of file to search, then I click text
entry, any symbols I input from the keybord are lost somewhere. As a workaround
I have to click at triangle to the right from combo box to input text.
And second, may be realated problem. History of inserted text is not working.
There is no fall down list when I click that triangle.
In any way thank you for your time. And I can use eMule in Linux :)
Peter.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=2057
------- Additional Comments From torre_cremata(a)mail.ru 2005-17-12 13:36 -------
I think the same problem with eMule app (http://www.emule.org/). The log journal
is not scrolling text items, but just substitutes first one. So I can see only
one line of text.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=4053
------- Additional Comments From reif(a)earthlink.net 2005-17-12 13:24 -------
It would also be interesting to see a trace file using:
WINEDEBUG=+wave,+winmm,driver,tid wine ...
with the native dsound.dll to see what wine's dsound.dll is doing different.
This file will be huge so get in and out of the game quickley.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=3999
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-17-12 13:03 -------
Furthermore, format of the first debug trace instruction should be corrected:
warn+dll
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=3999
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-17-12 12:57 -------
| $ WINEDEBUG="dll+warn+relay+loaddll"
I think the log now is much better except for the coma that you have omited. It
should separate trace debug instructions for different debug channels:
WINEDEBUG="dll+warn,+relay,+loaddll" ...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=4053
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-17-12 12:51 -------
Maybe running WINEDEBUG='+dsound,+d3dsound,+module,+loaddll,+tid' wine ... will
help to reveal the reason of crash? Try attaching the log (output) as a
separate file.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=4053
------- Additional Comments From blacktiger(a)covers.de 2005-17-12 12:32 -------
I found how to avoid a crash at the exit of the game.
Well the Bug really is in the dsound.dll.so of Wine ...
Just take a dsound.dll of Windows and use it together with OSS as Sound Driver
(even if you have ALSA)
Then it works great without any crashes - but sound is slower - so you need a
faster computer to enjoy the soundeffects/music - or just disable them in the game!
BlackTiger
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=4089
Summary: Regression: GTA2 sound stutters after a short time then
game freezes
Product: Wine
Version: 0.9.3.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When playing GTA2, the sound starts to stutter after a short time (at most a few
minutes), and then the game freezes. This did not happen in Wine 0.9.2. This
also happens in Age of Empires II, but I have not tried that in Wine 0.9.2.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=3999
------- Additional Comments From nospam(a)thenerdshow.com 2005-17-12 08:47 -------
Created an attachment (id=1538)
--> (http://bugs.winehq.org/attachment.cgi?id=1538&action=view)
warn+relay+loaddll
As said in comment#1 native msvcrt doesn't work either. In both cases debugger
shows crash in mfc42.
$ WINEDEBUG="dll+warn+relay+loaddll" WINEDLLOVERRIDES="msvcrt=n" wine liberty
&> log
(attached)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.