http://bugs.winehq.org/show_bug.cgi?id=926
Speeddymon(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |REMIND
------- Additional Comments From Speeddymon(a)yahoo.com 2005-04-04 21:31 -------
Man I really should get around to installing Linux again. Give me a couple of
weeks to get a good linux distro installed and running and I can give a status
update..
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 304, which changed state.
Bug 304 Summary: Unreal Editors hang in an infinite loop - DO NOT CLOSE
http://bugs.winehq.org/show_bug.cgi?id=304
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |LATER
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http://bugs.winehq.org/show_bug.cgi?id=304
Speeddymon(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |major
Status|NEW |RESOLVED
Resolution| |LATER
Summary|Loading of UnrealEd hangs in|Unreal Editors hang in an
|an infinite loop |infinite loop - DO NOT CLOSE
Version|20010629 |CVS
------- Additional Comments From Speeddymon(a)yahoo.com 2005-04-04 21:27 -------
Doubtful.. If there is any it will probably still crash shortly after loadup.
This is an editor for a game, which will require compiling functions to be
implemented, and that isnt anywhere near being done..
For now resolving as later... Please do not close, as it is a reminder, so when
someone sees that it is only resolved they might start work on it..
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http://bugs.winehq.org/show_bug.cgi?id=2320
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=2835
------- Additional Comments From vberon(a)mecano.gme.usherb.ca 2005-04-04 19:42 -------
It looks like a problem in the mptrack.exe file.
Short rundown: the SizeOfRawData part of the .rsrc section was wrong (0x00043004
instead of 0x00043000). That caused the assertion failing when trying to map
that section of the file in memory.
Quick workaround: with a hex editor, modify byte 0x2e8 from 0x04 to 0x00. The
faulty byte was at the same address in two mptrack.exe files I could find,
although yours could be different. Then it should launch correctly (it does
here, although I haven't tried other buttons than Close).
Please report if that solution works for you. I don't think I can come up with a
proper fix for now, for reasons explained below.
Longer rundown: the file had a bad SizeOfRawData in one of the section headers:
it was bigger than it's VirtualSize rounded up to the next FileAlignment. Second
problem was that VirtualAddress+(bad)SizeOfRawData was higher than SizeOfImage.
That triggers the assertion. The VirtualSize value looks sane, but some docs on
the PE format say it's not always correctly set by all compilers, so we can't
blindly correct SizeOfRawData to
((VirtualSize+(FileAlignment-1))/FileAlignment)*FileAlignment or some such.
Any thoughts?
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http://bugs.winehq.org/show_bug.cgi?id=2563
fenix(a)club-internet.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From fenix(a)club-internet.fr 2005-04-04 19:17 -------
Fixed
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http://bugs.winehq.org/show_bug.cgi?id=2257
------- Additional Comments From fenix(a)club-internet.fr 2005-04-04 19:13 -------
Any Progress ?
_fini symbol isn't the real problems.
seems a crash on GetCurrentDirectoryA,
if it remains crashing can you step into GetCurrentDirectoryA ?
Regards,
Raphael
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http://bugs.winehq.org/show_bug.cgi?id=1159
fenix(a)club-internet.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From fenix(a)club-internet.fr 2005-04-04 19:07 -------
Too few informations
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