http://bugs.winehq.org/show_bug.cgi?id=2947
------- Additional Comments From Speeddymon(a)gmail.com 2005-10-05 22:30 -------
I see what you are saying and I agree. I was just misunderstanding I think, and
I agree, it would be better to keep that sort of thing in a private email, off
the bug (except for the relevant bits to the bug).. So I will go ahead and
change the description of the attachments to properly reflect the situation, but
I can't do anything about the filename lol..
So to clarify a bit more.. We want the game to exit properly, but we do not want
the window decorations either.. The reason for this is because under windows,
the game plays in a window, but changes the resolution, which effectively makes
it fullscreen, so there is no need to have the titlebars. Under linux, the way
wine and x11 interact, you can change the resolution yourself, regardless of
what the game wants you to be able to do, so even if the game isnt showing in
fullscreen, we don't want the titlebars, as having them would be incorrect from
a conformance standpoint..
Of course the true proper thing would be to fix wine so you cant change the
resolution if the game wants to make it 640x480, and to have the game minimize
in the way windows 3.1 windows did (shade the window and decrease the titlebar's
width) so that if there is no taskbar, the game can still be brought back.. but
that would be too much customization for 1 game, so it's better to leave things
the way they are, and just fix the bug at hand..
My best guess now that I am clear is that the patch that caused the problem is
part of the window rewrite, and therefore made the titlebar visible, but the
game hanging is due to that patch indirectly (it revealed another bug somewhere
else)..
So.. I will forward this (rather long bug) to the devel list and see what logs
they would need, and if we can get them, we will....
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http://bugs.winehq.org/show_bug.cgi?id=2932
------- Additional Comments From Speeddymon(a)gmail.com 2005-10-05 22:12 -------
Got your email, unfortunately, a bit too late. I won't be available for a few
days in the evening (any time in the morning is good though lol).
Basically if you go to the main winehq site and look thru the faqs/docs for
regression testing you can find step by step instructions. You have the hard
part of compiling from CVS down, which is compiling the source. You don't
_need_ the wine-cvsdirs package though, although you can get it if you want..
Basically you login to cvs with cvs login, checkout the current version of wine
and copy (not move) the directory you checked it out to.
Update the original download directory to a _previous_ date a minute or so
before the time in this email:
http://www.winehq.org/hypermail/wine-cvs/2005/01/0107.html is good..
Then compile and test, and report whether it works or not. If it does, update
to about a minute after that email and do the same. If it still works, update
to a minute or so before the time in this email:
http://www.winehq.org/hypermail/wine-cvs/2005/01/0278.html test and report. If
it _still_ does, update to a minute or so after that email, and do the same. If
it works after that, we are back to square one.
The first time it stops working (in a version a minute after a patch time in
cvs) is your signal that the patch you just updated 1 minute past is the one
causing the problem..
Make sure you include the timezone in the update commands, or else we wont know
which version of the files you are testing with, in case none work..
By the way, the link to the regression testing info is at:
http://winehq.org/site/docs/wine-devel/x1316
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http://bugs.winehq.org/show_bug.cgi?id=2608
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Summary|Might and Magic VI - |Might and Magic VI wont run
|shrinker error in mss32.dll |until "DeShrinker" program
| |is run on mss32.dll
------- Additional Comments From Speeddymon(a)gmail.com 2005-10-05 21:54 -------
Ok. Now that we have 2 users reporting it. I happened to miss who it was
making the posts.. lol And here's Damian! lmao ok..
Confirming per votes/multi-user report.
Basically, the notes above explain it, but a recap:
MM6 comes with the file mss32.dll compressed (like many executables do) using a
program called shrinker. The game will not run until the program DeShrinker is
run on that file. Once it is run, the game operates fine, with the exception of
the other bugs currently reported.
If you are another user that has this issue, please try latest wine version. If
that does not work, or you have it already, use the program attached to this bug
to uncompress mss32.dll.
If any logs are needed, either of the users here could provide them with
guidance on which winedebug strings are needed.
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http://bugs.winehq.org/show_bug.cgi?id=2919
------- Additional Comments From Speeddymon(a)gmail.com 2005-10-05 21:37 -------
Ok. The font looks like Comic Sans MS.. But I'm not totally sure that is what
it is..
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http://bugs.winehq.org/show_bug.cgi?id=2955
Summary: Error while installing PAF 4
Product: Wine
Version: 20050310
Platform: PC
URL: http://www.winehq.org/appview.php?appid=600
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lamber45(a)cse.msu.edu
PAF 4 uses InstallShield. The first time I tried to run the installer on a
clean account, it got to the point where it allowed me to set to select a
language for the rest of the installation, then popped up a progress-bar with
0% progress and said something like "The installation program is preparing the
InstallShield Wizard...". Soon after that, it popped up another dialog
saying something like "The installation-program could not initialize the
installation-module (0x80040150)". When I clicked "OK", it closed silently
without having installed anything.
When I tried to re-run the program and select English as the
interface-language, it hung on a splash screen after the language selection.
This was the last line of debug output:
fixme:ole:CoCreateInstance no classfactory created for CLSID
{91814ec0-b5f0-11d2-80b9-00104b1f6cea}, hres is 0x80004002
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http://bugs.winehq.org/show_bug.cgi?id=2954
Summary: Myst Masterpiece Edition installer fails with Fedora
Core 3 rpm
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ofeeley(a)yahoo.com
Trying to install Myst from CD (Masterpiece Edition) using OS: Fedora Core 3
wine version: rpm supplied at WineHQ wine-20050419-1fc3winehq (
after mapping the CD drive to r: using a symlink
[job@tir .wine]$ ls -l ~/.wine/dosdevices/
lrwxrwxrwx 1 joh joh 17 May 10 15:41 r: -> /media/cdrecorder
and using the command:
[joh@tir .wine]$ wine r:\\a2.exe
err:mmio:MMIO_ParseExtA No . in szFileName: "R:\\DATA\\"
err:mmio:MMIO_ParseExtA No . in szFileName: "R:\\DATA\\"
The install screen from "RedOrb Entertainment" appears with an "Install" and
"Exit" button, which when clicked make the right sounds. Selecting "Install"
pops up a little dialog box for Setup which tells me that it's preparing the
InstallShield wizard and which proceeds through to 80% and then fails and pops
up a "Setup Initalization Error" window with "Error 112. Setup is unable to
decompress and copy all of the program files needed to proceed with the
installation. Contact your software vendor".
Installing Quicktime4 from the same disk pops up a nice installation window and
appears to get through to 100% of copying the files and then fails with:
[joh@tir .wine]$ wine r:\\QuickTimeInstaller.exe
err:menubuilder:extract_icon32 LoadLibraryExW (L"C:\\Program
Files\\QuickTime\\readme.wri") failed, error 193
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"C:\\Program
Files\\QuickTime\\QuickTimeUpdater.exe") failed, error 193
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
fixme:win:OpenDesktopA ("screen-saver",1,0,40): stub
fixme:win:OpenDesktopA ("screen-saver",1,0,40): stub
fixme:font:CreateScalableFontResourceA
(0,"c:\\windows\\QTFont.for","c:\\windows\\QTFont.qfn",(null)): stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
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