http://bugs.winehq.org/show_bug.cgi?id=6370
------- Additional Comments From romain.iehl(a)gmail.com 2006-26-12 14:00 -------
So, did some more tests again.
For the bug to appear in homm V, the user must set UseGLSL to enabled and
VideoMemorySize to higher than 64 (i don't know the minimum value needed, 256 is
enough) in the registry. That is because homm V tweaks the graphics quality
depending on this value, all shaders are not used with only 64MB.
Probably why not all users experience this bug.
I patched dlls/wined3d/device.c with : emulated_textureram = 256*1024*1024 ; to
test older wine versions (old wine doesn't take the registry setting in
account). It seems the problem has always been present.
Before commit 46c4b88ba5214ef036f929463aeacd1f790db375 : a dark~red shader is
applied to the ground, the hero doesn't cast a shadow at all.
commit 46c4b88ba5214ef036f929463aeacd1f790db375 : inverted shadow is cast by the
hero.
commit 219ca7c2a0adbe36fdcbe294aab1298d63e9ae9d : colors of the shaders are
fixed, but there is still the inverted problem.
(see attached screenshots)
Maybe the shadows cast are correct, and only appear wrong because of this shader
applied to the ground which is displayed incorrectly. Now i don't know the
initial cause of this problem, so all this is maybe not very useful.
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http://bugs.winehq.org/show_bug.cgi?id=7011
------- Additional Comments From rchayster(a)gmail.com 2006-26-12 13:53 -------
Ok, here's the attachment. I would've guessed the problem was with dsound if the
older wine versions hadn't given me the same errors even though the game worked
fine.
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rchayster(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #4416|text/plain |application/x-gzip
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=7011
Summary: Hitman 2 randomly freezes with the latest git (but not
with 0.9.27)
Product: Wine
Version: CVS
Platform: PC
URL: http://www.eidosinteractive.com/downloads/search.html?gm
id=118
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchayster(a)gmail.com
With 26-12-2006 git, Hitman 2 randomly freezes for like 3-10 seconds. Sometimes
it happens multiple times within a minute and sometimes I can play, say, 5
minutes without any problems.
The game never crashes, though. The demo (link above) will likely reproduce this
problem. This is strange, because the game works _perfectly_ with 0.9.27 (I
haven't tested it on 0.9.28). I always play with OpenGL mode instead of D3D, by
the way.
I'll be pasting the console output soon
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http://bugs.winehq.org/show_bug.cgi?id=6449
James(a)superbug.demon.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From James(a)superbug.demon.co.uk 2006-26-12 13:19 -------
Using wine-0.9.28 does not require any overrides.
The Turbolog application seems to run fine now.
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------- Additional Comments From junk_mail(a)iol.ie 2006-26-12 11:00 -------
The bugs mentioned are not really relevant.
I have seamonkey-1.0.6 , and the java plugin installed. It was a bitch to install.
I also have j2se version 5.09 and java happens. I made sure java was good before
I went near this. If you have test applets or scripts, I'll try them
BTW, file ~/.wine/drive_c/windows/temp/I1167053020/install.exe returns
MS-DOS executable PE for MS windows (GUI) Intel 80386 32 bit UPX compressed
This is really a GRAPHICS problem imho.
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http://bugs.winehq.org/show_bug.cgi?id=6916
greg87(a)online.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Function |Söldner: Secret Wars crashs
|dbghelp.dll.EnumerateLoadedM|
|odules64 not Implemented |
------- Additional Comments From greg87(a)online.de 2006-26-12 10:48 -------
There is an appdb entry:
http://appdb.winehq.com/appview.php?iAppId=3295
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http://bugs.winehq.org/show_bug.cgi?id=7004
liquitsnake(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From liquitsnake(a)gmx.net 2006-26-12 10:37 -------
Upgrade Nvidia GFX driver to 9631 -> solved
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http://bugs.winehq.org/show_bug.cgi?id=5728
eric.pouech(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From eric.pouech(a)wanadoo.fr 2006-26-12 10:36 -------
fix looks wrong to me as args is not always initialized
I'll a proper fix today
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