http://bugs.winehq.org/show_bug.cgi?id=4504
Summary: calling something from python os.path crashes wine
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zwin(a)users.sourceforge.net
$ wine c:\\Python23\\python.exe
Python 2.3.5 (#62, Feb 8 2005, 16:23:02) [MSC v.1200 32 bit (Intel)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> import os.path
>>> os.path.exists("foo")
wine: Unhandled page fault on read access to 0x00000001 at address 0x1e05a16f
(thread 0009), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 116") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
Wine failed with return code 5
I've setup wine according the instructions to install IE6. I've installed into
wine only IE6 and python 2.3.5.
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------- Additional Comments From sick_soul(a)yahoo.it 2006-07-02 05:23 -------
[quote start]
Get the "full CVS" archive from winehq. This archive is the CVS tree but with
the tags controlling the versioning system. It's a big file (> 40 meg) with a
name like full-cvs-<last update date> (it's more than 100mb when uncompressed,
you can't very well do this with small, old computers or slow Internet connections).
[quote end]
I cannot find "full CVS" archives from winehq. Can you please provide a link?
Thanks
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------- Additional Comments From sick_soul(a)yahoo.it 2006-07-02 05:09 -------
1. I will perform a regression asap.
2. Using native msvcrt.dll does not help. Error remains the same.
3. I don't think so.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-07-02 01:20 -------
1.could you do a regression test please? It's described at:
http://www.winehq.org/site/docs/winedev-guide/x1344
2. Does using some native dlls change anything? (like using native msvcrt, i
guess not, but it's worth trying)
3. Is there a demo available for this game (that has the same bug)?
thanks
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-06-02 22:15 -------
Dup
*** This bug has been marked as a duplicate of 4143 ***
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------- Additional Comments From john(a)t-tec.com.au 2006-06-02 20:01 -------
By the way, I did have do a little bit of investigation on the FIFO suggestion.
According to the serial howto
<http://www.tldp.org/HOWTO/Serial-HOWTO-19.html#ss19.3>, Linux does not provide
a way to change the FIFO buffer size.
I tried "setserial /dev/ttyS0 low_latency", but that didn't improve the situation.
I don't know why Microchip tells people to set flow control in the control panel
when SetCommState gives Microchip the ability to do it themselves. Also, since
the PicStart Plus works with Wine, I don't see why the ICD2 couldn't be made to
work as well.
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Summary: crash (heap failure?) in Icewind Dale 2 after upgrade
from 0.9.2 to 0.9.6/0.9.7
Product: Wine
Version: 0.9.7.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Hello,
I first upgraded wine from 0.9.2 to 0.9.6, and experienced the very ugly problem
I am going to describe below.
Then, reading the app database and regression bug already there, was encouraged
to try 0.9.7. The bug happens less often, but _it continues to happen_.
The problem I experience is exclusively manifested when saving the game.
It happens starting a new game too, but only because the game start causes an
autosave at Chapter 1 - Prelude.
The bug happens always at the same exact point in the save game scrollbar.
I analyzed the error logs, and, having read the logs of 0.9.2 back then, I
remember all the audio errors and stuff, and they are _not_ involved.
The real issue, I think, is the Heap error shown below. The feel is that the
program stops there during game save trying to continue to allocate memory,
again and again, until, at last, an error code is returned.
The C++ Runtime Library shows a window saying:
C++ Runtime library,
Runtime error! Program C:\games\iwd2\iwd2.exe
Abnormal Program termination.
Clicking OK terminates the program.
This never happened in 0.9.2, and I've wasted a ton of hours on this game.
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