http://bugs.winehq.org/show_bug.cgi?id=2795
------- Additional Comments From verynotbad(a)gmail.com 2006-14-04 03:32 -------
Sure, application in question (in my case) is PhotoOrder - one of online digital
photo developers in Slovenia uses it.
More info here:
http://www.dm-drogeriemarkt.si/razvijanje_fotografij.php
Direct download here:
http://www.photo.creativ.si/download/10/PhotoOrder_10_25.exe
It's in slovenian and you need to register before using it. If you need any
additional info (i.e. transations :-) ), please say so.
The problem arises when you try to add (="Dodaj") a picture. I'm guessing it
tries to show some user-friendly MessageBox about "Addig your picture" and fails
there.
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[ddraw/dsurface/main.c] |Feeding Frenzy Two crashes
|LPRECT parameters for |
|Main_DirectDrawSurface_Lock |
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------- Additional Comments From nospam(a)thenerdshow.com 2006-14-04 02:27 -------
Created an attachment (id=2284)
--> (http://bugs.winehq.org/attachment.cgi?id=2284&action=view)
WINEDEBUG='+ddraw' ./FeedingFrenzyTwo.exe &> log
The game throws a stack overflow exception at random intervals during the
startup phase. At one point I got as far as entering my character name. I
have little experience with this so I'm attaching the complete +ddraw log. The
interesting parts are below, expecially the reference to lprect 633x0-646x0
trace:ddraw:Main_DirectDrawSurface_Lock locked surface returning description :
- DDSD_CAPS : DDSCAPS_OFFSCREENPLAIN DDSCAPS_SYSTEMMEMORY
- DDSD_HEIGHT : 600
- DDSD_WIDTH : 800
- DDSD_PITCH : 3200
- DDSD_LPSURFACE : 0x10f23a20
- DDSD_PIXELFORMAT : ( DDPF_RGB , RGB bits: 32, R 00ff0000 G 0000ff00 B
000000ff)
trace:ddraw:Main_DirectDrawSurface_Unlock (0x10083288)->Unlock((nil))
trace:ddraw:Main_DirectDrawSurface_Lock
(0x10083288)->Lock(0x1025f738,0x10a888cc,00000001,(nil))
trace:ddraw:Main_DirectDrawSurface_Lock - locking flags : DDLOCK_WAIT
trace:ddraw:Main_DirectDrawSurface_Lock lprect: 585x471-595x481
trace:ddraw:Main_DirectDrawSurface_Lock locked surface returning description :
- DDSD_CAPS : DDSCAPS_OFFSCREENPLAIN DDSCAPS_SYSTEMMEMORY
- DDSD_HEIGHT : 600
- DDSD_WIDTH : 800
- DDSD_PITCH : 3200
- DDSD_LPSURFACE : 0x10f408a4
- DDSD_PIXELFORMAT : ( DDPF_RGB , RGB bits: 32, R 00ff0000 G 0000ff00 B
000000ff)
trace:ddraw:Main_DirectDrawSurface_Unlock (0x10083288)->Unlock((nil))
trace:ddraw:Main_DirectDrawSurface_Lock
(0x10083288)->Lock(0x1025f738,0x10a888cc,00000001,(nil))
trace:ddraw:Main_DirectDrawSurface_Lock - locking flags : DDLOCK_WAIT
trace:ddraw:Main_DirectDrawSurface_Lock lprect: 633x0-646x0
err:ddraw:Main_DirectDrawSurface_Lock Invalid values in LPRECT !!!
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=35280 <
primary_done=35284)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=31752 <
primary_done=31756)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=31752 <
primary_done=31756)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=24696 <
primary_done=24700)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=24696 <
primary_done=24700)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=17640 <
primary_done=17644)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3528 <
primary_done=3532)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3528 <
primary_done=3532)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x165e6fa0
fixme:dbghelp:sffip_cb NIY on
'c:\data\dev\sprout\Release\FeedingFrenzyTwo\Mainline\FeedingFrenzyTwo\FeedingFrenzyTwo-saf-instrument.pdb'
fixme:dbghelp:sffip_cb NIY on 'shlwapi.pdb'
err:dbghelp:pe_load_dbg_file -Unable to peruse .DBG file ole32.dbg ("\x03")
fixme:dbghelp:sffip_cb NIY on 'C:\Lego\opt\WININET.pdb'
err:dbghelp:pe_load_dbg_file -Unable to peruse .DBG file dll\crypt32.dbg
("\x03")
err:dbghelp:pe_load_dbg_file -Unable to peruse .DBG file dll\msoss.dbg ("\x03")
err:dbghelp:pe_load_dbg_file -Unable to peruse .DBG file rpcrt4.dbg ("\x03")
err:dbghelp:pe_load_dbg_file -Unable to peruse .DBG file oleaut32.dbg ("\x03")
wine: Unhandled page fault on read access to 0x00000000 at address 0x4462e8
(thread 000d), starting debugger...
fixme:dbghelp:sffip_cb NIY on
'c:\data\dev\sprout\Release\FeedingFrenzyTwo\Mainline\FeedingFrenzyTwo\FeedingFrenzyTwo-saf-instrument.pdb'
fatal flex scanner internal error--end of buffer missed
wine client error:d: write: Bad file descriptor
wine client error:d: write: Bad file descriptor
[1000 duplicate lines removed]
wine client error:d: write: Bad file descriptor
wine client error:d: err:seh:setup_exception stack overflow 604 bytes in thread
000d eip 4f563105 esp 10150da4 stack 0x10151000-0x10260000
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------- Additional Comments From dragoran(a)feuerpokemon.de 2006-14-04 02:05 -------
ok will look at this.
can you try aquamark and see if it works for you?
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------- Additional Comments From ns03ja(a)brocku.ca 2006-14-04 01:55 -------
See Bug 4973 about the crash after the first test is run in 3DMark 2003. I
am also running it on AMD64 without the crash you've seen, so I don't
think that's the issue.
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------- Additional Comments From dragoran(a)feuerpokemon.de 2006-14-04 01:47 -------
no it won't help here.
tryed 3dmark 03 to the first test runs fine than it fails with :
wine client error:18: write: Bad file descriptor
wine client error:18: write: Bad file descriptor
wine client error:18: write: Bad file descriptor
wine client error:18: write: Bad file descriptor
wine client error:18: write: Bad file descriptor
wine client error:18: write: Bad file descriptor
wine client error:18: write: Bad file descriptor
wine client error:18: err:seh:setup_exception stack overflow 804 bytes in thread
0018 eip f7e93105 esp 7cbc5cdc stack 0x7cbc6000-0x7ccd6000
was on ext3 md raid.
can this be because of a x86_64 sys?
anyway what does this message mean:
wine client error:18: write: Bad file descriptor ?
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
------- Additional Comments From ns03ja(a)brocku.ca 2006-14-04 01:31 -------
I have seen this error when trying to run 3DMark 2003 (dies part way
through loading the first test) when Wine is set to Windows 2000, in that
case, setting Wine to Windows 98 solves the problem. See if that is the
case here too.
I was using local non-RAID ext3 partitions.
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------- Additional Comments From ns03ja(a)brocku.ca 2006-14-04 01:02 -------
This bug appears to affect 3DMark 2003 as well. The behaviour is the
same as with 3DMark 2001. When trying to progress to the next test,
3DMark 2003 crashes. Removing the patch from above makes 3DMark
2003 not crash between tests.
In the case of 3DMark 2003, this is much more annoying though, as in the
free version, you cannot choose specific tests to run, you must run all the
way through from start to finish (which of course doesn't work for us right
now).
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philip(a)digitalinfinity.biz changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.secondlife.com |http://www.secondlife.com
------- Additional Comments From philip(a)digitalinfinity.biz 2006-13-04 21:22 -------
Bug is reproduceable every time.
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------- Additional Comments From philip(a)digitalinfinity.biz 2006-13-04 21:20 -------
Created an attachment (id=2283)
--> (http://bugs.winehq.org/attachment.cgi?id=2283&action=view)
This is the backtrace of the program running when we attempt to use it with the
alsa configuration turned on.
The program continues to run. It just says its unable to establish a
connection.
So there is no crash that happens.
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