http://bugs.winehq.org/show_bug.cgi?id=3257
------- Additional Comments From arno(a)teigseth.no 2006-09-08 12:52 -------
The installer for this program works "platinum" out-of-the-box with ubuntu and
0.9.17/18
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------- Additional Comments From arno(a)teigseth.no 2006-09-08 12:50 -------
When I run the app with WINEDBG=relay, I can see the strings for the tooltiptext
being loaded/parsed with Multybyteconvert().
Running with NATIVE comctl32 I can see the tooltipwindow being drawn twice (once
blank and small, then the correct size and with text). Running with BUILTIN
comctl32 it seems to be drawn only once.
I tried running with winedbg instead of wine, but then it crashes. (maybe some
anti-debug code?)
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------- Additional Comments From juan_lang(a)yahoo.com 2006-09-08 12:33 -------
Hm, strange. The first bad ptr (0x000000b4) looks like a NULL pointer access.
The seconde one (in the backtrace) looks random, and the crash is unfortunately
in the app rather than in wine.
I'm still not seeing it. Then again, I'm using some mishmash of CVS versions.
Can you build wine from more recent source, and try with that? If that doesn't
work, try an older version and see if it helps. Thanks for helping track this down.
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------- Additional Comments From jan.wine(a)zerebecki.de 2006-09-08 12:26 -------
I just tested this and it worked just fine. (Thu I got a crash in winmm on exit.)
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speedy.sf(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3224 is|0 |1
obsolete| |
------- Additional Comments From speedy.sf(a)free.fr 2006-09-08 12:10 -------
Created an attachment (id=3225)
--> (http://bugs.winehq.org/attachment.cgi?id=3225&action=view)
Debug +all +relay +tid +seh
Output genereated from "WINEDEBUG=+all,+relay,+seh,+tid wine pol.exe"
2000 lines before "wine: Unhandled page fault on read access"
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jan.wine(a)zerebecki.de 2006-09-08 12:06 -------
I got the impression this was fixed, if not please reopen.
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
------- Additional Comments From vitaliy(a)kievinfo.com 2006-09-08 11:56 -------
Please update your system information.
The relay log doesn't reveal anything usefull.
You will have to get +all trace and get the 2000 LINES BEFORE text
"wine: Unhandled page fault on read access"
Not last 5000 - they are useless.
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speedy.sf(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
OS/Version|other |Linux
Platform|Other |PC
Version|unspecified |0.9.18.
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
Keywords| |download, regression
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------- Additional Comments From hallo(a)michael-kaufmann.ch 2006-09-08 11:41 -------
My patch is not included in Wine 0.9.18. You will have to wait for the next
release or compile Wine yourself.
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speedy.sf(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |critical
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-directx |wine-directx-d3d
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hallo(a)michael-kaufmann.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hallo(a)michael-kaufmann.ch
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From hallo(a)michael-kaufmann.ch 2006-09-08 11:32 -------
Your patch is much better, because it addresses this specific problem. My patch
just disables write access to any file.
One should investigate what Windows does with 16-bit EXE files: Are they kept
open or are they closed after the program has been loaded?
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
Keywords| |regression
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
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------- Additional Comments From niwi-hh(a)gmx.de 2006-09-08 11:29 -------
I cannot speak for cnbiz850(a)sohu.com but at least the problem reportet by me is
not fixed with Wine 0.9.18.
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
Keywords| |regression
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------- Additional Comments From hallo(a)michael-kaufmann.ch 2006-09-08 10:56 -------
The patch has already been committed. Please check whether this bug is fixed or not.
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------- Additional Comments From BirdbrainedPhoenix(a)gmail.com 2006-09-08 10:52 -------
Aha! I managed to generate a back trace by running SL using winedbg directly.
(winedbg SecondLife.exe, then at the winedbg prompt, 'cont'.
I will attach the crash details from winedbg as an attachment. Sorry about all the difficulty in getting this information.
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------- Additional Comments From BirdbrainedPhoenix(a)gmail.com 2006-09-08 10:46 -------
I tried running from the Second Life directory, same results unfortunately. Crash when hit F1 at login screen, and no backtrace after this:
wine: Unhandled page fault on read access to 0x000000b4 at address 0x61b018ce (thread 0065), starting debugger...
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Tooltip text need |Tooltip text need
|comctl32.dll to show well |comctl32.dll to show well
------- Additional Comments From juan_lang(a)yahoo.com 2006-09-08 10:35 -------
Can you post a screenshot of how it looks with builtin comctl32, and with native
comctl32?
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------- Additional Comments From juan_lang(a)yahoo.com 2006-09-08 10:32 -------
Can you do a regression test to find which patch introduces the bug?
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-09-08 10:32 -------
Created an attachment (id=3222)
--> (http://bugs.winehq.org/attachment.cgi?id=3222&action=view)
Another patch (hack) that makes this application start.
>From bug 5278:
------- Additional Comment #8 From Michael Kaufmann 2006-08-09 09:43 -------
I've got a copy to test this bug, but I think this is commercial software.
Currently, the application fails to start, because it wants to open its own
EXE file with "write" permission. I'll post a hack that makes the application
start anyway.
Created an attachment (id=3221)
--> (http://bugs.winehq.org/attachment.cgi?id=3221&action=view)
http://bugs.winehq.org/attachment.cgi?id=3221&action=view
------------------------------------------------------------------------------
So, Michael, is my hack more hackier than yours or is it less hackier, what do
you think?
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-09-08 10:30 -------
Michael, sorry for not mentioning about that NE-EXE loader problem. I've filled
apropriate report for bug 2332 and have made my own hack long ago. I'll put my
hack at report of bug 2332 soon. Can we disscuss it there?
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------- Additional Comments From juan_lang(a)yahoo.com 2006-09-08 10:29 -------
I wonder if it's a path problem. I ran it from the game directory, that is, cd
~/.wine/drive_c/Program\ Files/SecondLife; wine SecondLife.exe
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-09-08 10:20 -------
Yes, Mike, it is available. Michael is partially right. Once I asked makers of
this dict. to sell this old version so I can debug it legally (I was using an
cracked version for a while), but they replied about not supporting and not
selling such old version. So I guess, you can download it by not making any
harm to a company.
If that's sufficient to put a link into Bugzilla, give me a note.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-09-08 09:52 -------
The second log is not informative. Please replace it with +relay,+seh,+tid
Then find the last place with seh:.... and copy ~1000 lines backwards from it.
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hallo(a)michael-kaufmann.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From hallo(a)michael-kaufmann.ch 2006-09-08 09:43 -------
I've got a copy to test this bug, but I think this is commercial software.
Currently, the application fails to start, because it wants to open its own
EXE file with "write" permission. I'll post a hack that makes the application
start anyway. The application doesn't work 100% in Windows XP either: The edit
control background flips between gray and white.
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mcitadel(a)gmail.com
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------- Additional Comments From BirdbrainedPhoenix(a)gmail.com 2006-09-08 07:33 -------
I do indeed have both those registry keys. To generate the log attachment I simply opened a shell, started "script SL.log" to save it all, then did wine "c:\program files\secondlife\secondlife.exe"
Once the login screen was up, I hit F1, and crash.
Normally I have the problem in-game, when I miss the Esc key and nick F1 with the side of my fingertip, and in those cases I'm running by double-clicking the SL icon on my KDE desktop.
winedbg is in my path.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From rob(a)codeweavers.com 2006-09-08 06:21 -------
No response, making it impossible to debug further.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From rob(a)codeweavers.com 2006-09-08 06:20 -------
Please reopen if you get around to testing this and the bug is still present.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-ole |wine-x11driver
------- Additional Comments From rob(a)codeweavers.com 2006-09-08 06:19 -------
Changing component away from wine-ole since it isn't really an ole bug.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From rob(a)codeweavers.com 2006-09-08 06:18 -------
Please reopen if you get around to testing this and the bug is still present.
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From rob(a)codeweavers.com 2006-09-08 06:12 -------
Don't use native ole32 with builtin rpcrt4.
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------- Additional Comments From rob(a)codeweavers.com 2006-09-08 06:08 -------
Please attach a +ole,+seh,+olerelay debug log of this happening.
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------- Additional Comments From svzj(a)centrum.cz 2006-09-08 05:58 -------
This bug was introduced in the 0.9.18 version - I tested with versions 0.9.17
and 0.9.16 and they both work.
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Summary: EU Playonline Viewer Crash
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: speedy.sf(a)free.fr
When following the howto at http://appdb.winehq.org/appview.php?iVersionId=5342
, the European version of Playonline Viewer crash when trying to run it after
update was made.
It appears that in the Usa version, this doesn't happen,
A big difference between European and Usa versions are the dll ( which we need
to register ) which are called appEU.dll and polcoreEU.dll instead of app.dll
and polcore.dll.
I reproduced the problem with Wine 0.9.17, 0.9.18 and the CSV snapshot.
I'm using Ubuntu Dapper ( 6.0.6 ) and tried with kernel 2.6.15-23-686,
2.6.15-26-386 and 2.6.17.3
If i override imm32, application still crash but at another point.
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From jan.wine(a)zerebecki.de 2006-09-08 04:56 -------
*sigh* I can't reproduce it anymore. Sorry for the noise.
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------- Additional Comments From black.shizuku(a)gmail.com 2006-09-08 04:42 -------
I had this bug, and I resolved it by enabling the server sound (OSS) in WineCFG,
than running the game and clicking on "Travel to East".
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Summary: MSI installer for eBay Turbo Lister fails with latest
git
Product: Wine
Version: CVS
Platform: Other
URL: http://download.ebay.com/turbo_lister/setupUS.exe
OS/Version: other
Status: NEW
Keywords: regression, download
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.wine(a)zerebecki.de
CC: truiken(a)gmail.com
Installer for eBay Turbo Lister fails because of commit
f84fa0ce6354827d6b2396ca3119c9a8bb7efcfb (msi: Fix the compressed files logic.).
err:msi:extract_cabinet_file FDICopy failed
err:msi:ACTION_InstallFiles Unable to ready media
CCed Author of the patch.
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------- Additional Comments From alex(a)thehandofagony.com 2006-09-08 04:40 -------
It is very noticeable when scrolling and dragging the mouse. When I create a
selection box, the mouse goes faster than the box! Scrolling is also jerky,
while in 0.9.15 it was completely smooth. The unit animations are not quite
right either, I think; though I am not sure.
The problem is pretty bad on a
Celeron 2.8GHz
512MB RAM
GeForce 6200A 128MB
It is also a problem with this system, although not as bad as for the one
above
Pentium 4 2.8GHz
1GB RAM
GeForce 6600GT 256MB
This system is not as beefy as yours, but then it is mostly three years
old. :)
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Summary: Weird buttons behavior - just sometimes clickable (10%)
Product: Wine
Version: 0.9.18.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svzj(a)centrum.cz
The side toolbar buttons in SWiSHmax exhibit very odd behavior: when the cursor
is over, they quickly witch between ative and inactive state with every mouse
move. If you try to click on them, it's like playing a roulette - if you're
lucky enough, the button switches to the selected state, but most tries will
fail (I believe, they are clickable only when in active state (3d effect)) You
can see a short video, where I'm trying to click on the bezier tool button on
http://public.toh.cz/funky_buttons.mpeg but the framerate is low compared to the
button blinking frequency. The same problem applies to most checkboxes in
SWiSHmax. No information goes to the terminal, other applications seem unaffected.
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------- Additional Comments From adrian.macneil(a)gmail.com 2006-09-08 04:19 -------
This bug should be closed INVALID because it makes no sense.
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Summary: Tooltip text need comctl32.dll to show well
Product: Wine
Version: 0.9.18.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dripple2(a)laposte.net
when using Watchtower Library, we need to have a native comctl32 dll to have
tooltips showing...
See http://appdb.winehq.org/appview.php?versionId=4154 for more informations
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-09-08 01:43 -------
In a case someone will be interested in analysis of StartUML Code. By looking
at StarUML repository via WebCVS you can see this:
* PDiagramViewAuto.ExportDiagramAsMetafile(FileName) procedure [1] calls
* StarUMLApplication.SaveDiagramImageToMetafile(ADiagramView, FileName,
Enhanced) [2], which basically does
* AMetafile := MetafileFromDiagram(ADiagramView, False, Enhanced) and calls
* AMetafile.SaveToFile(FileName) .
* MetafileFromDiagram() uses [3] quite a few TMetafileCanvas methods. And most
interesting place IMHO is this:
12131 AMetafile := TMetafile.Create;
12132 AMetafile.Enhanced := Enhanced;
... ...
12145 AMetafileCanvas := TMetafileCanvas.Create(AMetafile, AMetafile.Handle);
12146 ACanvas := PCanvas.Create(AMetafileCanvas);
12147 try
12148 ACanvas.ZoomFactor := ZoomFactor(100, 100);
12149 ACanvas.Font.Height := -13;
12150 ACanvas.Font.Name := 'Verdana';
12151 ACanvas.OriginX := - ARect.Left;
12152 ACanvas.OriginY := - ARect.Top;
... ...
12159 end else ADiagramView.Draw(ACanvas);
12160 Result := AMetafile;
Though I still would need a help from Delphi wizard to convert this to plain
WinAPI ;-) to make a proper testcase.
[1]http://staruml.cvs.sourceforge.net/staruml/staruml/staruml/src/CoreAuto.p…
[2]http://staruml.cvs.sourceforge.net/staruml/staruml/staruml/src/StarUMLApp…
[3]http://staruml.cvs.sourceforge.net/staruml/staruml/staruml/src/UMLViews.p…
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------- Additional Comments From dripple2(a)laposte.net 2006-09-08 01:39 -------
Seems to be fixed in last wine version (0.9.18)...
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-09-08 01:32 -------
Jeroen, by the similar behaviour do you mean CreateCompatibleBitmap() function
complaining about wrong bitmap width in Wine output? Or is it some Wine crash?
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From juan_lang(a)yahoo.com 2006-09-08 01:04 -------
I'm not sure this is a wine bug. According to this site,
http://www.ndis.com/faq/QA05040101.htm
the function is not reliable and shouldn't be used. (I've found the author to
be authoritative on anything windows networking related in the past. OTOH, much
of the information on this page is rather old.)
MSDN does seem to imply that ping is in fact used. To quote:
"If lpszUrl is non-NULL, the host value is extracted from it and used to ping
that specific host.
If lpszUrl is NULL and there is an entry in the internal server database for the
nearest server, the host value is extracted from the entry and used to ping that
server."
So I'm closing this as invalid. If you can demonstrate that windows uses
something other than ping with a sniffer trace, reopen and attach that.
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------- Additional Comments From jan.wine(a)zerebecki.de 2006-09-08 00:09 -------
To get it to work with current git:
reverted f84fa0ce6354827d6b2396ca3119c9a8bb7efcfb (to prevent regression in msi,
different problem)
made new .wine with HKLM\Software\Microsoft\Internet Explorer stuff according to
http://wiki.winehq.org/UsefulRegistryKeys
installed turbo lister (after it finished IDriver.exe was stuck, killed it)
changed win ver to nt4 and made msxml3 native (probably should have done that
before installing turbo lister as it registers msxml3 and ships a native version
and calls regsvr32 but it uses the builtin version; builtin seems not to
register certain classids) in winecfg
installed mdac 2.5SP3
regsvr32 /i msxml3.dll
now it starts up (but it realy takes its time)...
Is it our fault that it does not work with newer mdac? What is the problem?
We need to register those class-ids in our msxml3.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Worms Armageddon does not |Worms Armageddon does not
|start (kernel 2.6.17) |start (kernel 2.6.17) :
| |check_no_exec
------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-08 23:44 -------
Modified summary for easier searching.
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jan.wine(a)zerebecki.de 2006-08-08 23:42 -------
I could solve the other problems and never encountered x11 related problems, so
this works for me.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bart(a)hitline.net.ua
------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-08 23:40 -------
*** Bug 5854 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-08 23:40 -------
Confirmed dup.
*** This bug has been marked as a duplicate of 5487 ***
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------- Additional Comments From ns03ja(a)brocku.ca 2006-08-08 23:37 -------
It looks that way, the computer I tested with was running 2.6.17. I tried it
on another computer running 2.6.16, (and Wine 0.9.18) and UltraISO starts up
without issues.
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
------- Additional Comments From ns03ja(a)brocku.ca 2006-08-08 22:05 -------
I don't notice any difference in speed between 0.9.15 and 0.9.16 here,
although, I'm on a pretty beefy system (Athlon 64 X2 4200+, 2G RAM, Geforce
6600). What sort of system are you running this on?
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-08-08 21:09 -------
This has been fixed in CVS.
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
------- Additional Comments From ns03ja(a)brocku.ca 2006-08-08 20:53 -------
This doesn't start for me at all, I tested wine-0.9.10 through wine-0.9.18 and
today's git. Did you change any settings (native dlls, Windows version
reported, etc) compared to the defaults?
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------- Additional Comments From mike(a)whiteley.org 2006-08-08 19:28 -------
Confirmed. After updating to the latest version (which is currently 0.9.18 and
removing the riched20.dll override I don't have any problems.
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tonglebeak(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tonglebeak(a)gmail.com
------- Additional Comments From tonglebeak(a)gmail.com 2006-08-08 18:49 -------
Just want to add a note that this also shows up when using the friends window in
steam, mouse focus works but you have to right-click in order for it to get
keyboard focus.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-08-08 18:37 -------
I'm unable to reproduce. Pressing F1 for me in the login screen brings up an
empty help window.
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------- Additional Comments From ead1234(a)hotmail.com 2006-08-08 18:27 -------
err:ddraw:PixelFormat_DD2WineD3D Don't know how to handle a 24 bit depth buffer
with stencil bits
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://secondlife.com/commun
| |ity/downloads.php
Keywords| |download
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------- Additional Comments From juan_lang(a)yahoo.com 2006-08-08 18:19 -------
You shouldn't have to do anything. The backtrace should appear after the
"starting debugger..." line. Check that the debugger registry value is set,
HKLM\Software\Microsoft\Windows NT\CurrentVersion\AeDebug should have a value
named "debugger" set to "winedbg --auto %ld %ld", and a value named "auto" set
to 1. How are you running it?
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Summary: PixelFormat_DD2WineD3D Unknown Pixelformat
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Tested with cvs from 08/08/2006
When trying to start the game Deadly Dozen it crashes with the following error.
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x1657c0): Only one Direct3D device per
DirectDraw object supported
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x1657c0): Only one Direct3D device per
DirectDraw object supported
err:ddraw:PixelFormat_DD2WineD3D Unknown Pixelformat!
err:ddraw:IDirectDrawImpl_CreateNewSurface Unsupported / Unknown pixelformat
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed
with 88760091
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Summary: WinVice will not display properly in wine.
Product: Wine
Version: 0.9.18.
Platform: Other
URL: http://www.zzap64.co.uk/c64/c64emulators.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip(a)digitalinfinity.biz
Shortly after running the program the whole screen goes black. It appears to be
something with the color pallet of the program causing the screen to go black
and all the windows to disapear. The C64 display screen does display however
there are no borders around the window. If we move the mouse above the area
right above the C64 display screen the window appears for a very short period of
time. However the program is hardly useable.
This program is a free download you can download it and test it if you wish. It
would be nice to have this program working as I would like to play the Commodore
64 version of Bubble Bobble.
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------- Additional Comments From ead1234(a)hotmail.com 2006-08-08 18:03 -------
I've still got the same error installing powerpoint viewer with cvs 2006-08-08.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-08-08 17:24 -------
Ok, OpenGL mode works with these games and fixes the crash, from Roderick:
"Hi,
Users of Geforce-GeforceFX cards can improve the performance of StarCraft a lot
(starting from Wine 0.9.19 or Wine CVS from August 1st or later) by adding some
new registry options. Set the option
HKEY_CURRENT_USER\Programs\Wine\Direct3D\DirectDrawRenderer to 'opengl' (if the
Direct3D key doesn't exist add it). Further you need to set the option
'Direct3D\RenderTargetLockMode' to 'readtex'.
The rendering performance should be VERY fast in 24bit mode now, it should reach
DGA speeds. In the near future I will add similar fixes for other cards to
improve performance but the boost will never be as big as for these old nvidia
cards using GL_EXT_paletted_texture support.
BTW note that the options I provided are now set for all applications, the
options won't work fine for all apps yet so add some application specific
options. (HKCU\Software\Wine\AppDefaults\starcraft.exe\Direct3D)
Roderick"
Unfortunately Starcraft is slow with ATI. But battle.net works now. Diablo is
fast already.
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------- Additional Comments From simotsa(a)gmail.com 2006-08-08 16:58 -------
Sorry about the log. I will keep that in mind. Is there anyway to remove them?
I can reattach the log as attachment.
When I run file ntdll.dll.so, I got this:
ntdll.dll.so: ELF 32-bit LSB shared object, Intel 80386, version 1 (SYSV), strippedd
Does that mean the debug information is stripped. How can I disable the stripping?
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infyquest(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Wine does not load |Wine does not load
|dynamically generated fonts |dynamically generated fonts
------- Additional Comments From infyquest(a)gmail.com 2006-08-08 16:57 -------
test with todays git
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-08 16:38 -------
Please test that on windows (from console window). It really smells like app's
bug. Also what _exactly_ are the commands you use to run game? I assume it's:
wine "c:\Program Files\Game\game.exe"
If no then you better test with that.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-08-08 16:35 -------
You better fix all the d3d.dll related errors. It's caused by miscompiled Wine
(you don't have libGL headers).
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jpakkane(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From jpakkane(a)yahoo.com 2006-08-08 16:21 -------
Reopening, since I discovered that the bug still exists.
Whether the error shows up or not depends on where you are when starting the
launcher. If you cd into the actual directory where the demo gets installed and
run 'wine <exename>', you get proper text. If you are in any other directory and
say 'wine <path to exename>', the text boxes are empty as described above.
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wm161(a)wm161.net
------- Additional Comments From the3dfxdude(a)gmail.com 2006-08-08 16:15 -------
*** Bug 3916 has been marked as a duplicate of this bug. ***
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From the3dfxdude(a)gmail.com 2006-08-08 16:15 -------
Marking dupe now.
*** This bug has been marked as a duplicate of 4051 ***
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Summary: Shadowgrounds fails to start due to missing wmv dlls
Product: Wine
Version: CVS
Platform: PC
URL: http://shadowgroundsgame.com/en/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpakkane(a)yahoo.com
Shadowgrounds demo does not work, since it depends on Windows media dll's that
are not yet implemented (?). Wine prints the following error text:
err:module:import_dll Library wined3d.dll (which is needed by
L"c:\\windows\\system32\\d3d9.dll") not found
err:module:import_dll Library d3d9.dll (which is needed by L"C:\\Program
Files\\Shadowgrounds Demo\\storm3dv2.dll") not found
err:module:import_dll Library WMVCore.DLL (which is needed by L"C:\\Program
Files\\Shadowgrounds Demo\\storm3dv2.dll") not found
err:module:import_dll Library storm3dv2.dll (which is needed by L"C:\\Program
Files\\Shadowgrounds Demo\\Shadowgrounds.exe") not found
ubuntu > err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Shadowgrounds Demo\\Shadowgrounds.exe" failed, status c0000135
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From the3dfxdude(a)gmail.com 2006-08-08 16:10 -------
Tested, looks fixed, and was reported so.
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-08-08 15:51 -------
Might or might not help:
Through Thief (ttlg.com) forums found a patch made for Thief Gold under windows
- because nvidia's drivers did not correctly report texture memory.
Judging by developers' notes this problem still exists (?)
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fojtik(a)penguin.cz
------- Additional Comments From the3dfxdude(a)gmail.com 2006-08-08 15:44 -------
*** Bug 5878 has been marked as a duplicate of this bug. ***
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From the3dfxdude(a)gmail.com 2006-08-08 15:44 -------
Dupe. Wine no longer support the old threading style. You need tls and you can
upgrade to slack 10.2 to get it officially. Also see bug 5836.
*** This bug has been marked as a duplicate of 5826 ***
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http://bugs.winehq.org/show_bug.cgi?id=5080
jpakkane(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jpakkane(a)yahoo.com 2006-08-08 15:38 -------
I tried today's CVS version and this is now fixed. I'll close this if there are
no comments.
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|WORKSFORME |
Version|0.9.17. |CVS
------- Additional Comments From mcitadel(a)gmail.com 2006-08-08 15:35 -------
The connections are dropping again with sound enabled. They are dropping in both
the PlayOnline Viewer and Tetra Master and they drop at random times between one
hour and immediately after access the PlayOnline service. The command was
WINEDEBUG="-all,+winsock,trace-winsock" wine "/home/user/.wine/drive_c/Program
Files/PlayOnline/SquareEnix/PlayOnlineViewer/pol.exe" and the message is:
warn:winsock:wsaErrno errno 4, (Interrupted system call)
I have to disable sound again for the connection to stop dropping. I'm using
Wine compiled from CVS on Kubuntu 6.06. This happened again after I installed
all wine dependencies using "apt-get build-dep wine" and compiling from CVS as
of today.
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http://bugs.winehq.org/show_bug.cgi?id=2285
------- Additional Comments From jpakkane(a)yahoo.com 2006-08-08 15:31 -------
Tried today's CVS version and the bug still persists.
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http://bugs.winehq.org/show_bug.cgi?id=5878
fojtik(a)penguin.cz changed:
What |Removed |Added
----------------------------------------------------------------------------
OS/Version|other |Linux
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