http://bugs.winehq.org/show_bug.cgi?id=5885
posta10100(a)yahoo.it changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From posta10100(a)yahoo.it 2006-08-08 15:13 -------
Sorry, I miss previous 4379 bug!!!
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3216|text/plain |application/x-gzip
mime type| |
------- Additional Comments From juan_lang(a)yahoo.com 2006-08-08 13:56 -------
(From update of attachment 3216)
Fixing mime type
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From the3dfxdude(a)gmail.com 2006-08-08 12:57 -------
David, the reporter of the bug, asked by email that this be resolved fixed. He
said that he has not needed the override since 0.9.13. I have tested the program
confirmed this myself.
Mike, you ought to double check with a clean install of wine whether it works
fine for you too.
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Summary: RPCServer problem
Product: Wine
Version: 0.9.18.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trptorbjorn(a)gmail.com
Im currently running a swedish mapviewing app called Kartex.
The app installs and runs... the only thing that dont work is viewing the actual
map... the window for it is there but it is black.
This is the output i get when running and exiting...
fixme:rpc:I_RpcServerStartListening (0x10026): stub
fixme:rpc:I_RpcWindowProc (0x10026,0000001c,00000000,00000000): stub
fixme:rpc:I_RpcServerStopListening (): stub
fixme:rpc:I_RpcWindowProc (0x10026,00000002,00000000,00000000): stub
fixme:rpc:I_RpcWindowProc (0x10026,00000082,00000000,00000000): stub
fixme:rpc:RpcServerUnregisterIf (IfSpec == (RPC_IF_HANDLE)^0x65f0cf10, MgrTypeUu
id == (null), WaitForCallsToComplete == 1): stub
fixme:rpc:RpcServerUnregisterIf (IfSpec == (RPC_IF_HANDLE)^0x65f0cec8, MgrTypeUu
id == (null), WaitForCallsToComplete == 1): stub
fixme:rpc:RpcServerUnregisterIf (IfSpec == (RPC_IF_HANDLE)^0x183ad0, MgrTypeUuid
== (null), WaitForCallsToComplete == 1): stub
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------- Additional Comments From me(a)benjaminarai.com 2006-08-08 11:41 -------
I have verified the bug using the latest CVS build. This bugs is cause by the
same issue as 5814.
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------- Additional Comments From BirdbrainedPhoenix(a)gmail.com 2006-08-08 11:37 -------
Not that I saw. Which WINEDEBUG setting do I use to generate the backtrace? I have tried +relay, but that keeps SL from starting (apparently). +all,-relay also appears to keep SL from starting. Both of those appear to put SL into an endless loop, and prevent the login screen from coming up.
Please advise on how to generate the backtrace.
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natoforce(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.17. |0.9.18.
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natoforce(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-directx |wine-directx-ddraw
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------- Additional Comments From juan_lang(a)yahoo.com 2006-08-08 11:18 -------
Does the debugger not print a backtrace? That would be useful too see.
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kamikaze(a)rss.lv changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From kamikaze(a)rss.lv 2006-08-08 11:10 -------
it works :)
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------- Additional Comments From tijl(a)ulyssis.org 2006-08-08 11:03 -------
Firefox has this as well. It installs fine, but the browser window is empty.
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Summary: Ability Office 4 fails to install
Product: Wine
Version: CVS
Platform: Other
URL: http://ability.com/v4/download.php
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: truiken(a)gmail.com
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Many problems in ability office's installer have been fixed
as of today's cvs (bugs 5555, 5573, 5579). The next bug seems to be:
trace:msi:extract_cabinet_file Extracting L"Z:\\home\\dank\\abcommon.cab" to
L"C:\\windows\\temp\\"
but abcommon.cab does not exist:
warn:file:CreateFileW Unable to create file L"Z:\\home\\dank\\abcommon.cab"
(status c0000034)
trace:file:CreateFileW returning 0xffffffff
err:cabinet:FDICopy PFDI_OPEN returned zero for Z:\home\dank\abcommon.cab.
err:msi:extract_cabinet_file FDICopy failed
...
err:msi:ACTION_InstallFiles Unable to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
To reproduce:
$ rm -rf .wine
$ wget http://www.ability.com/download4/ability4_14/setup.exe
$ wine setup.exe
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------- Additional Comments From tijl(a)ulyssis.org 2006-08-08 10:37 -------
Wine on FreeBSD 4.x is no longer supported because of lacking threading
support.
In case somebody wants to give it a try anyway, the specific problem here is
that the -pthread option is missing which would be necessary to link against
libc_r instead of libc.
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------- Additional Comments From tijl(a)ulyssis.org 2006-08-08 10:33 -------
Wine on FreeBSD 4.x is no longer supported because of lacking threading
support.
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Summary: Romw TW setup fails (multi-dsic)
Product: Wine
Version: 0.9.18.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When the progress bar for the Rome: Total War setup program reaches
approximately 1/3, it displays an error box
Feature transfer error
Error: -1627 ERROR_FUNCTION_FAILED
I suspect the correct action here would have been for the program to ask for
the next disc, which there are three of.
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Summary: bftelnet control panel multiple problems
Product: Wine
Version: CVS
Platform: Other
URL: http://www.bytefusion.com/products/tp/bftelnet/bftelnet.
htm
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
byte fusion telnet server is administered via a control panel applet.
When coaxed properly, the control panel applet does run, and starts the server.
But there are multiple problems:
1. 'wine control' doesn't see the applet by default, and exits complaining there
are none. You have to do
cd .wine/drive_c
cp Program\ Files/BFtelnet/telm.cpl windows/system32/
before control will show the applet.
2. Quitting the control panel (even immediately after starting) causes a crash:
wine: Unhandled page fault on read access to 0x1001c30e at address 0x1001c30e
(thread 000f), starting debugger...
Backtrace:
=>1 0x1001c30e (0x1001c30e)
2 0x7eb1f191 HOOK_CallHooks+0x1eb(id=0x4, code=0x0, wparam=0x1,
lparam=0x33e01c, unicode=0x1) [/home/dank/wine-git/dlls/user/hook.c:388] in
user32 (0x7eb1f191)
3 0x7eb3b900 call_window_proc+0xa2(hwnd=<register not in topmost frame>,
msg=0x82, wparam=0x0, lparam=0x0, unicode=0x1, same_thread=0x1)
[/home/dank/wine-git/dlls/user/message.c:1531] in user32 (0x7eb3b900)
4 0x7eb3f230 SendMessageTimeoutW+0x191(hwnd=0x20028, msg=0x82, wparam=0x0,
lparam=0x0, flags=0x0, timeout=0x0, res_ptr=0x33e0d0)
[/home/dank/wine-git/dlls/user/message.c:2362] in user32 (0x7eb3f230)
5 0x7eb3f28f SendMessageW+0x50(hwnd=0x20028, msg=0x82, wparam=0x0, lparam=0x0)
[/home/dank/wine-git/dlls/user/message.c:2448] in user32 (0x7eb3f28f)
6 0x7eb63b45 WIN_DestroyWindow+0x113(hwnd=0x20028)
[/home/dank/wine-git/dlls/user/win.c:620] in user32 (0x7eb63b45)
7 0x7eb66cf5 DestroyWindow+0x299(hwnd=0x20028)
[/home/dank/wine-git/dlls/user/win.c:1450] in user32 (0x7eb66cf5)
8 0x7eb06ab4 DEFWND_DefWinProc+0xa2b(hwnd=0x20028, msg=<register not in
topmost frame>, wParam=0x0, lParam=0x0)
[/home/dank/wine-git/dlls/user/defwnd.c:445] in user32 (0x7eb06ab4)
etc.
This same crash happens if you try to be sly and invoke the applet
without running wine's control:
cd ~/.wine/drive_c/Program Files/BFtelnet
wine rundll32.exe shell32.dll,Control_RunDLL telm.cpl
3. You can't leave the applet by pressing 'OK' or 'Cancel',
you have to click the 'x' on Control itself (leading to the crash).
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1584 is|0 |1
obsolete| |
------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 09:29 -------
Created an attachment (id=3213)
--> (http://bugs.winehq.org/attachment.cgi?id=3213&action=view)
Console output with +ddraw from Wine 0.9.18
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------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 09:27 -------
In Wine 0.9.18, the status is mostly the same
* It is horribly slow
* Transparent or translucent colours are displayed as solid blue
* The game does not respond/redraw when you select a unit, try to move it etc
(however, the main menu and some in-game menus work fine)
Without any extra debug channels, Wine only displays
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x174298) : stub, emulating
64MB for now, returning 64MB
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x172eb8)->(0x20034,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |tkho(a)ucla.edu
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Summary: KpyM telnet server install failure due to missing
cmd.exe
Product: Wine
Version: CVS
Platform: Other
URL: http://www.kpym.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running the installer
wine kts114.exe
fails with
trace:process:CreateProcessW app (null) cmdline
L"\"c:\\windows\\system32\\cmd.exe\" /C \"\"C:\\Program Files\\KTS\\fixscut.bat\"\""
and a dialog box saying
"Unable to execute file:
C:\Program Files\KTS\fixscut.bat
CreateProcess failed; code 2.
File not found."
Time to rename wcmd to cmd already.
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Summary: Second Life help window causes unhandled page fault
Product: Wine
Version: 0.9.18.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BirdbrainedPhoenix(a)gmail.com
Pressing F1 in Second Life to access help causes an unhandled page fault, crashing the application. I will attach the relevant portion of my log.
Reproducibility: Always. Press F1 at any point in Second Life, including the login screen.
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------- Additional Comments From jeroen.benckhuijsen(a)atosorigin.com 2006-08-08 06:55 -------
The same behaviour seems to occur with StarUML (www.staruml.com, open source),
when exporting a diagram as WMF, JPEG or BMP. Perhaps looking at this
application might shed some light on this issue as it is open source.
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mattemod(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From mattemod(a)gmail.com 2006-08-08 06:52 -------
It worked perfectly, on 0.9.18 too.
The only problem that i have now is that when i open a program with wine, the
screen becomes black so i have to change shell (for example Ctrl+Alt+2) and then
return to shell 7. I'll search for this bug in the database and in case post it.
Sorry for the annoy...
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------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 06:13 -------
Created an attachment (id=3211)
--> (http://bugs.winehq.org/attachment.cgi?id=3211&action=view)
Console output with current GIT (2006-08-08)
In 0.9.18 and current GIT (2006-08-08), the game only shows a black screen, and
an internal error message from the game is hidden behind it.
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------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 05:32 -------
Please try with latest Wine and report back.
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kamikaze(a)rss.lv changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From kamikaze(a)rss.lv 2006-08-08 05:30 -------
yep, it works :)
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------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 05:29 -------
Can you try with latest Wine and report back?
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 05:07 -------
Fixed some time ago.
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------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 05:03 -------
Try changing 'Hardware acceleration' to 'Emulation'.
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------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 04:53 -------
Is this still a problem in current Wine? Have you disabled the option 'allow
window manager to control Wine applications'?
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.clubic.com/demo- |http://www.gamershell.com/do
|jeux-video-1419-0- |wnload_10034.shtml
|fahrenheit.html |
Keywords| |download
------- Additional Comments From alex(a)thehandofagony.com 2006-08-08 04:41 -------
Changed download link to a site that does not require registration.
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Summary: mciavi32: unimplemented kernel32.IsWoW64Process
Product: Wine
Version: 0.9.18.
Platform: PC
OS/Version: Mac OS X 10.2
Status: NEW
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Currently, Worms 2, and many other games that use Microsoft AVI for films,
fail to play these because of Wine's implementation of mciavi32.dll. Â If I
try to use the native version of this file, Wine gives the following.
wine: Call from 0x73629dd0 to unimplemented function
KERNEL32.dll.IsWow64Process, aborting
Uncommenting the line
# @ stub IsWow64Process
in dlls/kernel/kernel32.spec (which was suggested on wine-users) still gives
the same error.
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------- Additional Comments From cweiske(a)cweiske.de 2006-08-08 04:16 -------
Unfortunately, the patch didn't help :'(
The game output is the same, and the logs are identical (font trace logs are
identical, too)
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------- Additional Comments From hans(a)it.vu.nl 2006-08-08 03:13 -------
Christian, can you attach a +font trace to this bug please?
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Summary: Wine does not load dynamically generated fonts
Product: Wine
Version: 0.9.18.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dripple2(a)laposte.net
Running Watchtower Library, we noticed that some fonts were not well displayed
with wine, but OK in windows. Thoses fonts are not installed with program, but
dynamically loaded from a temp directory were they are extracted when needed by
the application.
(see this thread
http://appdb.winehq.org/commentview.php?iAppId=1485&iVersionId=4154&iThread…)
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------- Additional Comments From tuharsky(a)misbb.sk 2006-08-08 01:38 -------
Okay, I'll test with next release of Wine and close the bug if it worked, right?
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nmiell(a)comcast.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From nmiell(a)comcast.net 2006-07-08 23:59 -------
That "not" in the last comment should've been "now", and the fix has been committed.
commit f114ba119cd495af76319dd76220f8f0f862d985
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sun Jul 30 09:59:46 2006 +0200
ntdll: Use the right section size when setting protections.
Use the same size computation when setting section protections than
when mapping it in the first place (reported by Nicholas Miell).
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-07-08 23:35 -------
David, the memory locations don't matter because that is given to us slightly
randomly by the memory manager. What we do know with both types of crashes is
that it is both in the same surface memory and it is past the end of buffer.
Approximately start_location+640*480+some_extra_bytes (now).
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Component|wine-binary |wine-gdi-(printing)
Summary|Starcraft:Broodwar crashing |Starcraft/Diablo crash with
|when connecting to |sserife.fon
|Battle.net |
------- Additional Comments From the3dfxdude(a)gmail.com 2006-07-08 23:27 -------
David Creswick, remove sserife.fon and try again. Usually in /usr/share/wine/fonts.
Note, I'm updating this bug to clarify this is the /older/ crash. This has to be
especially true for the original reporter since he reported it far before the
ddraw rewrite. This crash only shows up since 0.9.10 however.
Also, this has nothing to do with fontforge, freetype, etc (proved with help
from Saulius). And the extra 4-bytes patch from Stefan does nothing with or
without. You can remove sserife.fon in older versions and these screens will not
crash.
Alternative solution, run with DirectDrawRenderer = opengl. Doesn't show
anything, but doesn't crash.
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------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 23:14 -------
Confirmed with git from a few days ago in notepad.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Maya PLE installer strangely|Maya PLE installer fails
|unable to display text, |
|fails |
------- Additional Comments From dank(a)kegel.com 2006-07-08 22:57 -------
Building from a clean tree got rid of that bogus crash.
Maya PLE install no longer has the display problem,
but it still fails. I'm changing the summary to be more generic.
The current failure has log messages like
fixme:msiexec:main /regserver not implemented yet, ignoring
...
err:ole:get_unmarshaler_from_stream Failed to read common OBJREF header, 0x00000001
fixme:ole:NdrClearOutParameters (0x7d6ac124,0x3f4212,0x7d6ac228): stub
fixme:rpc:RpcMgmtWaitServerListen not waiting for server calls to finish
err:rpc:RPCRT4_OpenBinding failed to bind for interface
{00020400-0000-0000-c000-000000000046}, 0.0
fixme:rpc:RpcImpersonateClient (0x63b658): stub
err:ole:ClientRpcChannelBuffer_SendReceive called from wrong apartment, should
have been 0x1800000019
err:ole:xCall RpcChannelBuffer SendReceive failed, 8001010e
err:rpc:RPCRT4_OpenBinding failed to bind for interface
{00020400-0000-0000-c000-000000000046}, 0.0
fixme:rpc:RpcRevertToSelfEx (0x63b658): stub
err:msi:ITERATE_Actions Execution halted, action L"FindDevStudioPath" returned 1603
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Summary|rsaenh dll crashes with a c |Dungeons and Dragons
|error |Stormreach crashes in rsaenh
| |dll
------- Additional Comments From juan_lang(a)yahoo.com 2006-07-08 22:50 -------
Adjusted summary to reflect app
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 22:49 -------
Seems to be some sort of anti-debugger/cheat stuff.
There is a dbghelp.dll in the game dir and a dir named hshield that contains the
following files:
EGRNAP.dll EGRNAPX2.dll EhSvc.dll hshield.log psapi.dll v3pro32s.dll
V3WARPDS.V3D V3WARPNS.V3D
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.download.com/Fall
| |out-demo/3000-7539_4-
| |866542.html
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------- Additional Comments From davidmc(a)mail.utexas.edu 2006-07-08 21:49 -------
There do appear to be two bugs here when you try to play battle.net. The first is
...
Unhandled exception: page fault on write access to 0x7d44c000 in 32-bit code
(0x7e010594).
...
I tried versions 0.9.15, 0.9.14, 0.9.12, 0.9.11, and 0.9.8 (all from
snapshot.debian.net) and they all pagefaulted. This went away when I updated to
0.9.18, so I guess it's fixed already. I am now running the binary package
distributed by winehq. The second bug is also a pagefault, but at a different
location in memory suggesting it is a separate issue:
...
Unhandled exception: page fault on write access to 0x0129c000 in 32-bit code
(0x003e0494).
...
This one went away after I copied over the windows/fonts directory from a
windows 95 install. Is there any more info I can provide that would help with
the font issue?
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.poptop.com/rt3inf
| |o.htm#Downloads
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.darkageofcamelot.
| |com/downloads/
Keywords| |download
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords|Abandoned? |
------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 21:30 -------
I could reproduce that with one of those modern InstallShield Wizard / msi (i
think) based installers.
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------- Additional Comments From simotsa(a)gmail.com 2006-07-08 21:26 -------
I just noticed RozenMugen works just fine. In fact, there was a Linux binary...
silly me.
However, there is a more significant problems that seems to be universal. Many
DirectDraw games will now display a black screen instead of the original
picture. It works with older version until 0.9.15. The affected program
included azutama (http://egs.cug.net/circle/azutama.html), kioh, and others.
azutama should be a good game for debugging this problem since that game works
for very early version as well (I think it was version 2005 or 2004). But now,
it just gives black screen.
Here's the error log for azutama:
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x162268) : stub, emulating
64MB for now, returning 64MB
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x15e010)->(0xb002c,00000008)
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115c7bc,0x1b3794,0x115c798): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x102f904,0x102fa14,0x102f8e0): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f294,0x115f384,0x115f270): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f3fc,0x115f4ec,0x115f3d8): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f564,0x115f654,0x115f540): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f6d4,0x115f7c4,0x115f6b0): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f83c,0x115f92c,0x115f818): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x115f9b4,0x115faa4,0x115f990): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x102fc64,0x102fd74,0x102fc40): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x48cacc,100e2,0,0x102fe2c,0x102ff3c,0x102fe08): stub
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x4907dc,100e2,0,0x115c7bc,0x102f8a4,0x115c798): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x4907dc,100e2,0,0x102f904,0x115f234,0x102f8e0): stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x102cdb8,0x491ec4,100e2,0,0x115f294,0x2025cc,0x115f270): stub
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00008000
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x15e010)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
------- Additional Comments From tony.lambregts(a)gmail.com 2006-07-08 21:23 -------
Please do a regression analysis to find the patch that broke this.
http://winehq.org/site/docs/winedev-guide/x1344
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 21:21 -------
Patch applied as commit 3a0c15e939a5a02f91142f34829a61ee74203dd6 .
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
------- Additional Comments From jan.wine(a)zerebecki.de 2006-07-08 21:15 -------
Patch applied as commit 63c26dac23323d94599efe70caf86cf3ba61b7c2 .
Does it work for you now?
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.gamersnet.nl/demo
| |s/download.php?id=646
Keywords| |download
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2006-07-08 21:04 -------
Resolving FIXED then
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
------- Additional Comments From juan_lang(a)yahoo.com 2006-07-08 20:08 -------
Resetting severity
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
------- Additional Comments From juan_lang(a)yahoo.com 2006-07-08 20:06 -------
Resetting severity
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.18. |CVS
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-07-08 18:31 -------
That's called "debug information" and you stripping it (run `file ntdll.dll.so`).
Also please do not paste backtraces. Attach them instead. It's already
impossible to see what is the bug is all about.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |posta10100(a)yahoo.it
------- Additional Comments From vitaliy(a)kievinfo.com 2006-07-08 18:27 -------
*** Bug 5885 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-07-08 18:27 -------
You trying to compile Wine as 64-bit. That doesn't work: Bug 4594
You probably want to compile 32-bit Wine: http://wiki.winehq.org/WineOn64bit
Or better yet use provided SuSE binary rpms.
*** This bug has been marked as a duplicate of 4594 ***
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.12. |CVS
------- Additional Comments From mcitadel(a)gmail.com 2006-07-08 18:06 -------
Tested this again with wine-0.9.18 and cvs. The crashes no longer occur.
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #2405|application/octet-stream |text/plain
mime type| |
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msi |wine-ole
------- Additional Comments From truiken(a)gmail.com 2006-07-08 17:11 -------
Correcting component to wine-ole.
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Summary: msiexec fails to install application
Product: Wine
Version: 0.9.18.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)lightspeed.com.sg
Attempting to install symantec system center (first item that needs installing)
msiexec /i "Symantec System Center.msi" /l\*v
/windows/C/windows/temp/SSC_INST.LOG SETUPEXEDIR=/root/bogus/SSC
err:ole:TMStubImpl_Invoke invoke call failed with exception 0xc0000005 (-1073741819)
err:rpc:I_RpcReceive we got fault packet with status 0x6be
err:ole:xCall RpcChannelBuffer SendReceive failed, c0000005
err:msi:ITERATE_Actions Execution halted, action L"ISStartup" returned 1603
fixme:msi:msi_dialog_set_control_condition Unhandled action L"Default"
fixme:msi:msi_dialog_set_control_condition Unhandled action L"Default"
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------- Additional Comments From madewokherd(a)gmail.com 2006-07-08 16:24 -------
Whoops. I meant HKEY_CURRENT_USER\Software\Wine\Direct3D\DirectDrawRenderer
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------- Additional Comments From madewokherd(a)gmail.com 2006-07-08 16:22 -------
I don't think that's likely to help since it worked before 0.9.16 (but I guess
it could..maybe the new ddraw is choosing the wrong window to draw to).
You could try setting "HKEY_CURRENT_USER\Software\Wine\Direct3D" to "gdi". If
the program requests 3D (as it appears to based on the log, although I'm not
sure I know how to read that properly), the new ddraw will use the opengl
backend, which isn't complete. The gdi backend is more like what it was before.
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------- Additional Comments From alex(a)thehandofagony.com 2006-07-08 16:17 -------
Created an attachment (id=3200)
--> (http://bugs.winehq.org/attachment.cgi?id=3200&action=view)
Console output from GIT 2006-08-07
This problem is still present in Wine 0.9.18 and current GIT (2006-08-07). The
game displays a black screen for the duration of the intro filsm (which can be
aborted with Esc), and then crashes.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From alex(a)thehandofagony.com 2006-07-08 16:16 -------
Confirming.
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http://bugs.winehq.org/show_bug.cgi?id=5547
------- Additional Comments From simotsa(a)gmail.com 2006-07-08 16:08 -------
Saulius, I have tried to run wine with the debug use flag enabled, but I got the
same error log. What is the function parameters you are referring to, saulius?
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http://bugs.winehq.org/show_bug.cgi?id=5025
alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From alex(a)thehandofagony.com 2006-07-08 16:05 -------
The string is present in winecfg in Wine 0.9.18.
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