http://bugs.winehq.org/show_bug.cgi?id=6079
jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Summary|Lineage 2 and outdated |Lineage 2 complains about
|NVIDIA drivers |outdated NVIDIA drivers
------- Additional Comments From jan.wine(a)zerebecki.de 2006-28-08 07:19 -------
Yes you should install the binary nvidia drivers to get proper opengl support.
But we should probably rework what driver version we present to windows apps.
For a linux system with the binary nvidia drivers it should already be similar
to windows, but I think for other linux drivers it's not similar at all.
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------- Additional Comments From anderson.smiranda(a)gmail.com 2006-28-08 06:21 -------
OK, then you're saying that Wine parses my Linux OpenGL video driver and creates
a compatible (emulated) Direct3D-capable Windows driver, on-the-fly, and since
my OpenGL video driver is a Mesa one, then the msg in game about the outdated
video driver... Am I right?... Sorry to be bothering you all but, well, I think
it's better to understand than to just "scream for help"... ;)
BTW, meh, Mesa driver?? Crap, this is something new for me. Thought that Ubuntu
had installed appropriated NVidia drivers "automagically"...
Well, if I got the scene right, I'll update my Linux video driver and the
problem is over. TYVM
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------- Additional Comments From hverbeet(a)gmail.com 2006-28-08 05:55 -------
trace:d3d_caps:IWineD3DImpl_FillGLCaps Filling vendor string Mesa project:
www.mesa3d.org
trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_VENDOR ("Mesa project:
www.mesa3d.org")->(0x0001)
trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_VERSION ("1.2 (1.5 Mesa
6.4.1)")->6.4->(0x00060004)
trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_RENDERER ("Mesa GLX
Indirect")->(0x0000)
You're using Mesa OpenGL drivers.
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anderson.smiranda(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3458 is|0 |1
obsolete| |
------- Additional Comments From anderson.smiranda(a)gmail.com 2006-28-08 05:46 -------
Created an attachment (id=3460)
--> (http://bugs.winehq.org/attachment.cgi?id=3460&action=view)
Output Log file, the right one... ;)
Lineage2 C4 + Ubutun6.06 Dapper Drake - Output log file
Oh, thanks for the tip! I believe I have a secret desire to make things more
complicated than they really are! ROFL
Anyways, here are the right log files. I tried to figure it out myself, but
meh... Didn't get to any concrete conclusions.
BTW, thanks for the help, and gratz by the really great job with Wine!
(And I mean it man! It really rocks! I know how hard is to keep an open source
project growing and evolving, since I actively participate in some projects
either, like L2J - the biggest one I've contributed at least)
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------- Additional Comments From ale.bol(a)tiscali.it 2006-28-08 04:08 -------
May someone help me? Or I am the only one wih this problem?
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------- Additional Comments From jan.wine(a)zerebecki.de 2006-28-08 00:17 -------
The WINEDEBUG stuff is right, then just execute normally and redirect the output
to a file (something like: wine foo.exe &>file.txt ); then attach the file.
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cjstimpson(a)afinternet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cjstimpson(a)afinternet.net
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------- Additional Comments From cjstimpson(a)afinternet.net 2006-27-08 23:39 -------
About the recently added patch....
Cleaning up header info on WM_NCDESTROY instead of WM_DESTROY allows PAF to
query for the number of columns in the header and save it out to the registry.
It is suspicious that the last 4 events for the HEADER_WindowProc are:
WM_DESTROY
HDM_GETITEMCOUNT
WM_DESTROY
WM_NCDESTROY
So anyway, if it needs more looking into, at least it is narrowed down this much.
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