http://bugs.winehq.org/show_bug.cgi?id=6001
Summary: Master of Orion 2 hangs when run in Wine 0.9.17 under
Fedora Core 5
Product: Wine
Version: 0.9.17.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lhouk(a)lesliehouk.com
I recently installed Fedora Cora 5 (2.6.17-1.2157_FC5) on my PC, and then
installed Wine (0.9.17) from the Fedora yum repository. I then installed Master
of Orion II, and tried to run it. It started OK, but as soon as I moved the
mouse, it seemed to hang. My keyboard and mouse stopped working, and the only
way I could break out was to hit Ctrl-Alt-Del and log out. I tried this
repeatedly, and it happened each time. Has anyone else tried to run MOO2 under
FC5? If not, can someone suggest how I might go about debugging this problem?
I'm attaching two log files of the messages generated by wine during two
attempts to run MOO2. If anyone needs it for testing, a time-limited demo of
MOO2 is available from
"http://www.download.com/Master-of-Orion/3000-7564_4-10247352.html". Thanks in
advance to all who respond.
Leslie
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http://bugs.winehq.org/show_bug.cgi?id=5730
------- Additional Comments From thomas(a)haeber.de 2006-19-08 12:22 -------
Same bug in Icewind Dale II (http://appdb.winehq.org/appview.php?iAppId=1033)
with wine version 0.9.19, I think the whole D&D-family of the Black Isle
publisher, incl. the wine-platinum charted game "Baldur's Gate II Shadows of
Amn" have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=6000
Summary: scanf format "%i" does not recognise octal nor
hexadecimal numbers
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: popej(a)friko.onet.pl
For format "%i" scanf does not recognise octal and hexadecimal prefikses. This is example of application code, that will not work correctly under wine:
char data[] = "17 017 0x17";
int a, b, c;
sscanf(data, "%i%i%i", &a, &b, &c);
IMHO error is in /wine/dlls/msvcrt/scanf.h . This is current version from CVS:
171 case 'i': /* generic integer */
172 base = 10;
173 number: {
174 /* read an integer */
175 ULONGLONG cur = 0;
176 int negative = 0;
177 int seendigit=0;
178 /* skip initial whitespace */
179 while ((nch!=_EOF_) && _ISSPACE_(nch))
180 nch = _GETC_(file);
181 /* get sign */
182 if (nch == '-' || nch == '+') {
183 negative = (nch=='-');
184 nch = _GETC_(file);
185 if (width>0) width--;
186 }
187 /* look for leading indication of base */
188 if (width!=0 && nch == '0') {
189 nch = _GETC_(file);
190 if (width>0) width--;
191 seendigit=1;
192 if (width!=0 && (nch=='x' || nch=='X')) {
193 if (base==0)
194 base=16;
195 if (base==16) {
196 nch = _GETC_(file);
197 if (width>0) width--;
198 seendigit=0;
199 }
200 } else if (base==0)
201 base = 8;
202 }
Should be:
171 case 'i': /* generic integer */
172 base = 0; /* proposed correction - base unknown */
...
188 if (width!=0 && nch == '0') {
...
202 }
/* proposed correction - insert after line 202: */
if (base == 0) /* when there is no prefix */
base = 10; /* set default base */
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|wine-bugs(a)winehq.org |
AssignedTo|stefandoesinger(a)gmx.at |wine-bugs(a)winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=5999
Summary: Graphics corruption in Stubbs the Zombie Demo
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Stubbs has no head/body and his clothing has a large polygon stretching across
the screen.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|stefandoesinger(a)gmx.at |wine-bugs(a)winehq.org
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-19-08 11:19 -------
Recompile with debugging enabled so we understand the backtrace better.
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