http://bugs.winehq.org/show_bug.cgi?id=5031
------- Additional Comments From nemecb(a)gmail.com 2006-30-09 18:57 -------
In .9.22 I had to add dll overrides for ole32 and ole32aut, which got me to a
new error window saying "Unable to initialize system-dependent modules". I was
not able to find anything about what that error message might be so I couldn't
continue.
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-09 17:49 -------
533833b4e154782d1d05ac9c1bdc17e0af4be4d4 is first bad commit
commit 533833b4e154782d1d05ac9c1bdc17e0af4be4d4
Author: Mike McCormack <mike(a)codeweavers.com>
Date: Thu Aug 31 17:06:20 2006 +0900
msi: Validate database fields before inserting them.
:040000 040000 665f07868f475ee16025202bcc4276006d7bc1a1
e739bb40811c2369e71a7f2f08a1aedf973df210 M dlls
eric@xubuntu:~/wine$
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arrenlex(a)msn.com
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 16:34 -------
*** Bug 6328 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 16:34 -------
Duplicate.
You have to upgrade your system to kernel and GLIBC with NPTL support.
*** This bug has been marked as a duplicate of 5826 ***
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CrossOver Office did the trick. Whatever COO has that Wine doesn't, that's
what worked.
Trevor Blake box2321(a)yahoo.com
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http://bugs.winehq.org/show_bug.cgi?id=6313
------- Additional Comments From truiken(a)gmail.com 2006-30-09 14:31 -------
You do git bisect until you have one patch left, and that's the patch that broke
behavior. You don't stop on a git bisect good.
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Summary: Regression in Wine renders Creatacard unable to start
Product: Wine
Version: 0.9.17.
Platform: PC
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=cc29
7050f9e8b1f247991a0ef56b51c1fe4a5df2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arrenlex(a)msn.com
The greeting card maker Creatacard used to work perfectly with Wine. The
following patch caused it to completely stop working, instead starting the wine
debugger:
alex@ubuntu:~/Base/wine-git$ git bisect bad
cc297050f9e8b1f247991a0ef56b51c1fe4a5df2 is first bad commit
diff-tree cc297050f9e8b1f247991a0ef56b51c1fe4a5df2 (from
c060cdbc149d5358931b5c69ae0b4146ed7ae5ae)
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 24 14:00:19 2006 +0200
ntdll: Support memory allocations inside reserved areas.
:040000 040000 cde1aec2f8bfb38ac40e89098493cd2c65fa0611
e6b500a6bd15b8b948225e38757318dd2e9b0030 M dlls
Link to this patch in the GIT log is the bug's URL.
Unfortunately this software is not free (came with my printer) and I don't
believe a demo is available for download. Is there any way this regression can
be fixed? Of course, it still exists in the most recent GIT Wine -- 0.9.17 is
the version the bug was introduced. Will attach a wine debugger log.
I do not know which component this should be assigned to; my apologies.
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-09 13:32 -------
so after I've gone from git bisect bad to a point where it works with git bisect
good I keep using git bisect further?
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------- Additional Comments From truiken(a)gmail.com 2006-30-09 13:29 -------
You should bisect until there's only one patch left.
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------- Additional Comments From ead1234(a)hotmail.com 2006-30-09 13:26 -------
I did some regression testing and entered git bisect bad and git bisect good for
the ones that didn't work and did work and view it through git bisect visualize.
I'm not quite sure how to pinpoint the exact patch that broke this but my git
bisect good is at 2006-08-28 18:15, so it broke between 2006-08-28 18:15 and
2006-08-29 sometime.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 11:29 -------
Please use "unified diff" format (diff -u old_file new_file) and send your patch
to wine-patches(a)winehq.org
Thank you.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |svdw(a)udel.edu
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 11:23 -------
*** Bug 6324 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Status|UNCONFIRMED |RESOLVED
Priority|P1 |P2
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-30-09 11:23 -------
Safedisc protection is not supported.
*** This bug has been marked as a duplicate of 219 ***
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------- Additional Comments From sveit(a)earthlink.net 2006-30-09 11:21 -------
The patch works for Fedora Core 3 also. It should work with all POSIX OSes.
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Summary: [PATCH] TIME_ClockTimeToFileTime calculation incorrect
on FC5
Product: Wine
Version: 0.9.21.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sveit(a)earthlink.net
The TIME_ClockTimeToFileTime function incorrectly divides the clock ticks by
1000000 on Fedora Core 5. The calculation is correct on Fedora Core 3. The
problem is that the code uses the obsolete CLK_TCK macro, which doesn't exist on
FC5. On FC3 the is set to 100. The code defines CLK_TCK as CLOCKS_PER_SEC
(defined as 1000000) on FC5. According to the times(2):
The number of clock ticks per second can be obtained using
sysconf(_SC_CLK_TCK);
In POSIX-1996 the symbol CLK_TCK (defined in <time.h>) is mentioned as
obsolescent. It is obsolete now.
The attached patch fixes this problem.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 11:16 -------
Anyway, don't forget to add in cc the author of the patch.
Joaopa
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 11:14 -------
I guess it is the following patch which causes the regression:
Could you check this?
c8901d6f6253f6c97610eb1068ac4ff89758ed0a is first bad commit
commit c8901d6f6253f6c97610eb1068ac4ff89758ed0a
Author: Stefan Dösinger <stefandoesinger(a)gmx.at>
Date: Fri Jun 9 19:36:12 2006 +0200
ddraw: Rewrite most of ddraw using WineD3D.
:040000 040000 9761355e24bc348d1e1c03110877541730611adb
67589bfed4fe0ed2619ce120d17eff82e3ca24f0 M dlls
Joaopa
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |major
Keywords| |download
Priority|P1 |P2
Summary|JScript crashes. Using |JScript crashes. Using
|Windows Scripting Host |Windows Scripting Host with
| |wine's msxml3
------- Additional Comments From dank(a)kegel.com 2006-30-09 11:13 -------
A "blocker" is something that keeps all wine testing from happening;
this isn't a blocker, lowering severity and priority.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 11:08 -------
use git to do the regression test (see the wiki to see how)
Git is very easy to use
Joaopa
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From dank(a)kegel.com 2006-30-09 11:04 -------
A fix is now in CVS and will appear in wine-0.9.23.
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Summary: Civilization 4's autoload.exe does not run
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svdw(a)udel.edu
The auto runner doesn't run and doesn't give any output to a console when
running wine /mnt/cdrom/autoload.exe.
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Summary: Civilization 4 fails to load
Product: Wine
Version: CVS
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svdw(a)udel.edu
I just installed civilization 4 with wine with no problems then I go to run it
and it fails with the attached message. The version I'm running is 1.61, which
is the newest patch.
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------- Additional Comments From killertux(a)suomi24.fi 2006-30-09 08:53 -------
this game do not use dplay.
confirm this happen in Wine 0.9.22
Wine crashes instantly after trying to connect server.
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-30-09 08:23 -------
I confirm the bug first appeared in 0.9.16.
Any further testing ? Any way to narrow it down to a particular commit or patch?
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 07:09 -------
You could try with the native dll dinput.dll. Moreover, it would be useful to
attach a log with WINEDEBUG=+dinput,+keyboard for the developpers .
Joaopa
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------- Additional Comments From nlaw(a)nildram.co.uk 2006-30-09 06:25 -------
Adding a little more informtion....
Some numeric keys do work but they don't seem to function the same in windows,
there seems to be two separate symptoms and it may be something to do with
numeric lock, however the problem described as regards the 0 key remains true.
Nick
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Summary: Numeric keypad keys do not work in WoW or only work
once.
Product: Wine
Version: 0.9.22.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=5606
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-resources
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)nildram.co.uk
The numeric keypad does not work in wow running on 0.9.22 or any earlier versions.
Specifically selecting options in wow then selecting key bindings you can assign
a n action to a key. This doesn't work, when you press a key you should see the
key number ie 0123456789 or home,PgUp, PgDn, End etc appear on the key binding
button in wow. This doesn't happen.
A clue to the cause of the bug could be this ......
The numeric keypad button 0 is programmed in wow as standard to make the
character jump. Now, if you start the game, select you character & enter the
world then press the numeric keypad key '0' the character does indeed jump. If
you press numeric pad key '0' again, the character does not jump. So the key
basically can be pressed once then that's it...it won't work anymore.
If you exit the game & restart, then once again you can only use the key once.
This is not how it behaves in windows.
Any developers that know what general area I should start looking for the bug,
please let me know.
Regards
Nick
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the.weird(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3737 is|0 |1
obsolete| |
------- Additional Comments From the.weird(a)gmail.com 2006-30-09 05:33 -------
Created an attachment (id=3738)
--> (http://bugs.winehq.org/attachment.cgi?id=3738&action=view)
WINEDEBUG=+d3d_caps,+d3d,+ddraw,+X11settings
my bad. I didn't realise my direct rendering wasn't enabled. fixed it & this is
the new trace i did. it's much bigger than the previous one.
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James(a)superbug.demon.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From James(a)superbug.demon.co.uk 2006-30-09 05:21 -------
It turned out to be a permissions problem.
I.e. /dev/ttyS0 owned by root.
wine running under a different user.
A simple "sudo chown user /dev/ttyS0" fixed the problem.
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------- Additional Comments From James(a)superbug.demon.co.uk 2006-30-09 05:06 -------
Now with wine 0.9.22
Here is the output from wine
wine Turbolog4.exe
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
fixme:win:AnimateWindow partial stub
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuCommand"
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com10.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com11.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com12.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com10.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com11.vxd". Try setting Windows
version to 'nt40' or 'win31'.
fixme:vxd:VXD_Open Unknown/unsupported VxD L"com12.vxd". Try setting Windows
version to 'nt40' or 'win31'.
I read that wine does not support VxDs, but would it be possible to add support
for the com12.vxd ? It is used when talking to com ports.
The pop-up at the beginning also does not appear correctly.
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ladik-BigBoss(a)seznam.cz changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
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------- Additional Comments From hans(a)it.vu.nl 2006-30-09 04:34 -------
I improved the stub a little, wrote a test for it and got it accepted.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-30-09 04:27 -------
it is strange because in your log you have got the following trace:
trace:d3d_caps:IWineD3DImpl_GetDeviceCaps Pixel shader functionality not available
I think you could send an email on the wine-devel mailing list to demand some
help to the wined3d gurus.
Joaopa
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Summary: wcmd.exe module not found
Product: Wine
Version: 0.9.21.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ladik-BigBoss(a)seznam.cz
when devcpp.exe calls CreateProcess(C:\windows\temp\mak2685.tmp.bat,
c:\windows\temp\mak2685.tmp.bat, ...)
in terminal:
wine: could not load L"C:\\windows\\system32\\wcmd.exe": Module not found
With wine 0.9.19 everything works fine. I don't know what module wasn't found.
Both /usr/lib/wine/wcmd.exe.so and ~/.wine/drive_c/windows/system32/wcmd.exe are
installed.
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------- Additional Comments From the.weird(a)gmail.com 2006-30-09 03:58 -------
A recent patch seems to have enabled pixel shaders by default. Anyway, I used
winecfg to check it out. Pixel shaders enabled, vertex shaders set to hardware.
With & without UseGLSL, the game still says I don't fulfill minimum hardware
requirements.
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------- Additional Comments From timonator(a)gmail.com 2006-30-09 00:02 -------
this does not happen to servers that are full and have space left for
spectators. (the game works fine then)
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Summary: defcon can't connect to other games (crashes)
Product: Wine
Version: 0.9.22.
Platform: PC
URL: http://www.everyone-dies.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)gmail.com
reproduction is easy: download the demo and install it.
start the game, choose "play the demo"
choose "join game" and try joining a game. currently because of the really
recent release of the game the server list is SWAMPED. most of the games won't
be connectable because of missing port forwarding of the hosts.
when you can't connect to a server it will count the number of attempts and
return to the server list.
if you try to connect to a server and you can reach the server you'll see the
game freeze for a couple of seconds and then crash. i'll attach the error log
and related information.
i marked this as critical, because defcon is a multiplayer focused game.
i hope this belongs into the component i selected
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|Erreur Automation |VB app can't access database
------- Additional Comments From dank(a)kegel.com 2006-29-09 23:30 -------
Three interesting lines from your log are:
err:ole:get_inproc_class_object couldn't load in-process dll L"C:\\Program
Files\\Fichiers communs\\Microsoft Shared\\DAO\\DAO350.DLL"
err:ole:create_server class {00000010-0000-0010-8000-00aa006d2ea4} not registered
err:ole:CoGetClassObject no class object {00000010-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
Perhaps DAO350.DLL is installed by the app, but just needs to be registered?
http://support.microsoft.com/default.aspx?scid=kb;en-us;288706
mentions how to do this manually as a workaround.
I would test this myself but have to run...
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 23:25 -------
seems the games need pixel shader enabled. Check in winecfg that support for
pixelshader is checked. And maybe, you could use GLSL:
#
As of git on June 9th, 2006, you can use GLSL by enabling this registry key:
*
HKEY_CURRENT_USER\Software\Wine\Direct3D\UseGLSL -> "enabled" (it is case
sensitive)
see http://wiki.winehq.org/DirectX-Shaders
Joaopa
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the.weird(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3639 is|0 |1
obsolete| |
------- Additional Comments From the.weird(a)gmail.com 2006-29-09 22:42 -------
Created an attachment (id=3737)
--> (http://bugs.winehq.org/attachment.cgi?id=3737&action=view)
winedebug=+d3d_caps,+d3d,+ddraw,+X11settings
Console output w/ WINEDEBUG=+d3d_caps,+d3d,+ddraw,+X11settings
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 22:40 -------
yes, you write in your console:
WINEDEBUG=+d3d_caps,+d3d,+ddraw,+X11settings wine ...
Be careful:WINEDEBUG must be in capitals
Joaopa
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 22:09 -------
maybe, this is the same problem as bug 6020.
Is there a demo of game?
Could you attach a log with winedebug=+d3d_caps,+d3d,+ddraw,+X11settings
Joaopa
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------- Additional Comments From the.weird(a)gmail.com 2006-29-09 22:04 -------
Tested with latest Wine from git. I still get the same error message whenever i
try to run the game
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------- Additional Comments From wowbagger(a)sktc.net 2006-29-09 21:03 -------
More info:
I *thought* this had been fixed because fonts were being drawn correctly.
Then I found out that my TrueType fonts were not in my X font server setup.
When I added them to the font server config and restarted the font server, BAM!
the fonts were at an angle again - and also were very small (I run a very high
DPI screen).
I would conjecture that when non-Truetype X fonts were being used, then all was
well, but adding the TrueType fonts exposed the bug again.
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mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3244 is|0 |1
obsolete| |
------- Additional Comments From mcitadel(a)gmail.com 2006-29-09 20:23 -------
Created an attachment (id=3736)
--> (http://bugs.winehq.org/attachment.cgi?id=3736&action=view)
Debug info with no module info
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |greg87(a)online.de
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-09 19:39 -------
*** Bug 3945 has been marked as a duplicate of this bug. ***
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Component|wine-directx |wine-directx-dsound
Resolution| |DUPLICATE
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-09 19:39 -------
>I think the real reason why the game crashs is now described in #6183.
>Dont know if this bug can now be closed.
You're right. This bug/crash seems totally unrelated to directX , but is really
a sound issue. Bug 6183 has the appropriate debug info, so resolving this as a
duplicate of that one.
*** This bug has been marked as a duplicate of 6183 ***
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msi |wine-msxml
------- Additional Comments From truiken(a)gmail.com 2006-29-09 19:34 -------
You need to rm -rf .wine and try again. You have to set your windows version to
"Windows XP" in winecfg. With latest git, this is still crashing in shdocvw.
Anyway, this bug isn't about running msiexec /i "Adobe Audition 2.0.msi". This
bug is about the msxml errors that occurr when you run wine setup.exe. Please
stop changing this.
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rchayster(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msxml |wine-msi
------- Additional Comments From rchayster(a)gmail.com 2006-29-09 19:08 -------
I tried running $ msiexec /i Adobe\ Audition\ 2.0.msi
As I expected, it didn't work, but now the installer popped up an error message
about an unsupported OS and wine printed out some error messages and FIXME's too.
See the new attachment (will be posted shortly). You can see it whines about
missing MSVCR71.dll. But I downloaded a native version this DLL and the result
was almost the same, only difference was that it didn't complain about missing
MSVCR71.dll.
So, as the problem seems to be with MSI, I changed the component accordingly.
Even though this bug is very similar to #5768
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------- Additional Comments From ns03ja(a)brocku.ca 2006-29-09 18:59 -------
I just compiled Git as of right now without any problems on Gentoo/AMD64.
64-bit (K)ubuntu seems to be much more fickle with compiling Wine in general.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Priority|P1 |P2
------- Additional Comments From vitaliy(a)kievinfo.com 2006-29-09 16:37 -------
Did you installed MDAC? And if you did how? I see "DAO350.DLL" in the log and it
is part of older MDAC.
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Summary: Bridge Builder Game msvcrt issues
Product: Wine
Version: 0.9.22.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adde_85(a)telia.com
I'm trying to run the classic Bridge Building Game
(http://www.crypticsea.com/) but no go. Installation is fine, when i try to
start i get: andrnils@nx6125 ~ $ wine 'c:\Program Files/bridge/bridge.exe'
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"041d041d", 0001: stub!
wine: Call from 0x7ee5b350 to unimplemented function msvcrt.dll.raise,
aborting
wine: Unimplemented function msvcrt.dll.raise called at address 0x7ee5b350
(thread 0009), starting debugger...
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000119
When trying with native msvcrt.dll i get:
andrnils@nx6125 ~ $ wine 'c:\Program Files/bridge/bridge.exe'
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"041d041d", 0001: stub!
err:ntdll:RtlpWaitForCriticalSection section 0x7effd004 "loader.c:
loader_section" wait timed out in thread 0012, blocked by 000f, retrying (60
sec)
It just sits there and does nothing...
I'm running Widows version = XP
This game has supposedly worked with wine, but i can't get it to work...
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------- Additional Comments From daniel.skorka(a)stud.uni-karlsruhe.de 2006-29-09 14:29 -------
Created an attachment (id=3734)
--> (http://bugs.winehq.org/attachment.cgi?id=3734&action=view)
Log of running the Demo
I tried to create a WINEDEBUG=+d3d log, but the game became unplayable, with
lots of rendering erros and the camera out of control. Instead, here is the log
of "wine Player.exe" for the demo. It ends shortly after employing the
workaround.
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daniel.skorka(a)stud.uni-karlsruhe.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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Summary: Ballance hangs on rendering a specific effect
Product: Wine
Version: 0.9.22.
Platform: PC
URL: ftp://ftp.avault.com/demos/ballance_demo.exe
OS/Version: BSDI
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.skorka(a)stud.uni-karlsruhe.de
Both the demo (see download) as well as the full version suffer from this. In
this game, you control a ball. When this ball runs into a powerup that gives you
another ball, the powerup is shown to burst (it is represented as a soap
bubble). At least, this is what happens under Windows. In wine, the beginning of
this animation is rendered, then the game hangs. There is an odd workaround:
When this happens, change focus to the terminal from which you started the game.
Hit CTRL-C and return to the game window. The game continues normally.
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plamen_h_x(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |plamen_h_x(a)yahoo.com
------- Additional Comments From plamen_h_x(a)yahoo.com 2006-29-09 14:10 -------
*** Bug 6075 has been marked as a duplicate of this bug. ***
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plamen_h_x(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From plamen_h_x(a)yahoo.com 2006-29-09 14:10 -------
The solution is to use native dinput.dll from DirectX directory on CD .
*** This bug has been marked as a duplicate of 1410 ***
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.gizmoproject.com/
| |download.php
Keywords| |download
------- Additional Comments From juan_lang(a)yahoo.com 2006-29-09 14:08 -------
I no longer see the wininet fixme, but I still see a dialog "Security Image
Error", so I'm unable to login. wine 0.9.22, WinGizmo 2.0.1.198
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------- Additional Comments From bobbyg(a)gmx.net 2006-29-09 13:57 -------
Sorry, I am not able to test it at the moment since the CD seems lost.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2006-29-09 12:59 -------
The bug isn't fixed until the patch is committed.
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me(a)gn0me.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
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------- Additional Comments From samuel.howard.dennis(a)gmail.com 2006-29-09 12:44 -------
This commit introduced this behaviour with earlier versions of fontforge:
commit 593665b6b9ecd7e149fe8e33f84f732d3c20914a
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Apr 4 20:46:55 2006 +0100
fonts: Add a few missing glyphs.
:100644 100644 86c34f4... 9d7011f... M fonts/ms_sans_serif.sfd
As fontforge support pkg-config, detecting the required version in configure.ac
should be trivial. "$PKG_CONFIG --atleast-version=20060703 fontforge" should be
adequate after checks that pkg-config is present and sufficiently recent. (The
version used here is the version I upgraded to after regression testing and
seems to work perfectly. The tests were performed with 20050502.)
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kelfe(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From kelfe(a)gmx.de 2006-29-09 11:49 -------
patch is in git and fixes the login problems
Thanks
I need to search for the testcase diff again
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------- Additional Comments From juan_lang(a)yahoo.com 2006-29-09 10:43 -------
On second thought, I think your patch is nearly correct. A call to
SysFreeString after the call_sink calls will remove the leak. Please correct
that and send to wine-patches.
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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------- Additional Comments From neil(a)parkwaycc.co.uk 2006-29-09 09:30 -------
Ah, ok, in that case please amend the end of the previous testcase as follows:
ok( hwndfront != NULL,
"[%d] window relative z-order incorrect\n", i);
+ if (!sttw_tests[i].flag)
+ ok( !GetWindow(GetWindow(hwnds[1], GW_HWNDNEXT), GW_HWNDNEXT),
+ "[%d] foreground window did not get sent to back\n", i);
}
}
}
Note: the double GW_HWNDNEXT on my system is because you can't actually send a
window to the very back.
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------- Additional Comments From jan.wine(a)zerebecki.de 2006-29-09 08:36 -------
I understand testcase in this context as a automated test inside of the Wines
test framework, just like what the submitted patch adds.
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------- Additional Comments From dank(a)kegel.com 2006-29-09 08:00 -------
No need for your step 1. It should work even without setting mfc42.dll
to be overridden; just copying it (or installing some app that installs it)
should do fine.
In general any recipe that has a step "... and mark this DLL as override ..."
cannot be used to close a bug in wine. (In this case you're fine since
wine does not ship a mfc42.dll, but e.g. marking ole32 as override is never
going to fly, as Wine does include ole32.dll, and the dlls that do come with Wine
*have to work*.)
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2006-29-09 06:20 -------
The Photoshop CS2 install fails with the latest Wine, but this time at the start
rather than at the end. It seems unrelated.
Should a new bug be opened?
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------- Additional Comments From thunder.m(a)czela.net 2006-29-09 06:07 -------
I compiled dound_test.exe and run it with wine. Here is log:
cvswine dsound_test.exe dsound
dsound.c:952:DLL Version: 5.3.1.904
dsound.c:177:Testing IDirectSound
fixme:ole:CoCreateInstance no instance created for interface
{11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} of class
{47d4d946-62e8-11cf-93bc-444553540000}, hres is 0x80004002
err:ole:CoGetClassObject class {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca} not registered
err:ole:CoGetClassObject no class object {11ab3ec0-25ec-11d1-a4d8-00c04fc28aca}
could be created for context 0x1
dsound.c:922:*** Testing Primary Sound Driver - wineoss.drv ***
ds3d.c:415: Test failed: buffer size changed after SetFormat() - previous
size was 92160, current size is 21120
dsound.c:922:*** Testing SigmaTel STAC9708,11 - wineoss.drv ***
ds3d.c:415: Test failed: buffer size changed after SetFormat() - previous
size was 92160, current size is 21120
dsound: 2949 tests executed, 0 marked as todo, 2 failures.
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------- Additional Comments From thunder.m(a)czela.net 2006-29-09 05:23 -------
Are there some differenc between git and cvs? I am using latest cvs (20060929)
and it is stil there. OSS+Hardware, OSS+Emulation, Alsa+Hw, Alsa+Emu, ARTS+Hw,
ARTS+Emu, still the same crash. It is happening when I try to start Career from
begining, or Challeng Series. There is only one Challeng series working with
sound, it is number 69 (last).
My system is:
Debian Sid, kernel 2.6.18 (250Hz, SMP), 1GB RAM, CPU Intel Core 2 Duo X6800,
Nvidia GF6800GS PCI-E (latest stable drivers), Sound Blaster Live! I tried it
with integrated sound card (same problem), with different MB+CPU+RAM (A 64
3200+), with different kernel (2.6.16.x and 2.6.17.x). It is working without any
problems in cedega.
Here is part of crash log:
WineDbg starting on pid 0x8
Unhandled exception: invalid float operation in 32-bit code (0x004e1790).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:004e1790 ESP:7b7dd78c EBP:00000176 EFLAGS:00210293( - 00 RISA1C)
EAX:00000011 EBX:030a4e10 ECX:00007f68 EDX:02f87ef4
ESI:00000150 EDI:030a5440
Stack dump:
0x7b7dd78c: 00000176 00000000 030a4940 00000176
0x7b7dd79c: 004e1a19 47001219 00007f68 030a4e10
0x7b7dd7ac: 7b7dda34 00000000 009c1c48 00000a40
0x7b7dd7bc: 43bb0000 00000000 00000000 3e62a400
0x7b7dd7cc: 00000176 3e62a400 00000000 3e1bdf6e
0x7b7dd7dc: 43fd1555 00000000 00000000 7b7ddf98
Backtrace:
=>1 0x004e1790 in speed (+0xe1790) (0x004e1790)
2 0x00000000 (0x00000000)
0x004e1790: flds 0x2c(%edi,%eax,4)
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http://bugs.winehq.org/show_bug.cgi?id=6317
Summary: NetShareDel not implemented in wine
Product: Wine
Version: CVS
Platform: Other
URL: http://www.freepgs.com/asia_colgate/pplivesetup_1.3.15.e
xe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
When lauching PPlive with current git-wine (2006/09/29) (see link to download),
wine crashes in complaining that NetShareDel is not implemented:
fixme:shdocvw:WebBrowser_QueryInterface
(0x176270)->({cf51ed10-62fe-11cf-bf86-00a0c9034836} 0x3474a0) interface not
supported
fixme:shdocvw:WebBrowser_QueryInterface
(0x176270)->({bd1ae5e0-a6ae-11ce-bd37-504200c10000} 0x34753c) interface not
supported
fixme:shdocvw:PersistStreamInit_Load (0x176270)->(0x347508)
fixme:shdocvw:OleControl_FreezeEvents (0x176270)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x176270)->(0)
fixme:shdocvw:WebBrowser_QueryInterface
(0x1a6678)->({cf51ed10-62fe-11cf-bf86-00a0c9034836} 0x345280) interface not
supported
fixme:shdocvw:PersistStreamInit_InitNew (0x1a6678)
fixme:shdocvw:OleObject_DoVerb stub for -3
fixme:shdocvw:WebBrowser_QueryInterface
(0x1acd40)->({cf51ed10-62fe-11cf-bf86-00a0c9034836} 0x3454b8) interface not
supported
fixme:shdocvw:WebBrowser_QueryInterface
(0x1acd40)->({bd1ae5e0-a6ae-11ce-bd37-504200c10000} 0x345554) interface not
supported
fixme:shdocvw:PersistStreamInit_Load (0x1acd40)->(0x345520)
fixme:shdocvw:OleControl_FreezeEvents (0x1acd40)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x1acd40)->(0)
wine: Call from 0x7ee8ab30 to unimplemented function netapi32.dll.NetShareDel,
aborting
wine: Unimplemented function netapi32.dll.NetShareDel called at address
0x7ee8ab30 (thread 001c), starting debugger...
fixme:wininet:DeleteUrlCacheEntryW
(L"Http://PP.PPLive.com/zh-cn/Ad/ADConfig.Html") stub
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=6136
------- Additional Comments From jeremielapuree(a)yahoo.fr 2006-29-09 04:39 -------
Could you do a regression test? I think that this bug had to appearwith ddraw
rewriting (wine0.6.16). Could you confirm?
Joaopa
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------- Additional Comments From Ronny.Standtke(a)gmx.net 2006-29-09 04:25 -------
I tested with wine-0.9.22. The bugs are the same but the console output of the
unhandled page fault changed:
------------
wine: Unhandled page fault on read access to 0x00f43b98 at address 0x7edbdbc5
(thread 001f), starting debugger...
Modules:
Cannot get info on module while no process is loaded
Threads:
process tid prio (all id:s are in hex)
0000001e (D) (null)
0000001f 0
00000014
00000016 0
00000015 0
00000012
00000019 0
00000018 0
00000017 0
00000013 0
------------
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-29-09 04:18 -------
Persists under 0.9.22
Framerate now very slow too.
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------- Additional Comments From tomashnyk(a)gmail.com 2006-29-09 04:11 -------
both 0.9.10 and and 0.9.22 works with ./configure CFLAGs="-O0", that I can confirm, only the
program is then a little slow-responsive. (But I did not manage to get any video playbakc working,
so it is of little use anyway)
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------- Additional Comments From a.hurst(a)shef.ac.uk 2006-29-09 04:01 -------
Bug persists under wine 0.9.22
Again hangs with no output or exit.
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------- Additional Comments From ross(a)stationplaylist.com 2006-29-09 03:21 -------
I can confirm this. We have had to modify our software to hide the splash
screen when asking for registration details, otherwise the registration form
is not visible and is sitting behind the splash screen.
This seems a very important bug. It must affect almost every Windows app that
uses modal forms, and I'm surprised it was not fixed years ago.
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