http://bugs.winehq.org/show_bug.cgi?id=9845
Summary: Certain graphics not showing up when vertex shader on
hardware
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
If I turn the hardware "vertex shader support" and "pixel shader" on, I don't
get the overlay level that shows cities, resources and what a tile will net if
it is worked on, both when selecting a settler/worker and inside the city-view.
Also, only the borders generated by towns is shown (selecting a settler or
worker should generate a lot of different visuals, but none are shown) and
theres no cursor-thingy.
The screenshots show the difference between both situations.
Curiously, the deer in the upper left corner are shown, while the fish and
sugarcane in the middle & right are NOT shown (moving the screen had no
effect). Also, I'm holding down my left mousebutton in the screenshot with
vertex shader on hardware and pixel shader on. Apparently, the "goto cursor"
also completely disappears here, as well as all the other visuals paired with
selecting a move-to location/ having the unit selected.
If I turn off pixel shader support, but leave hardware vertex shader on, almost
everything becomes black.
If I set vertex shader to 'none', it does not matter what the pixel shader is
set to. (vertex shader off screenshot).
System:
Gentoo-sources 2.6.22-r2
x86_64
AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
GCC: 4.2.0
GFX card: xfx Geforce 7800 GT, driver-version: 100.14.11
- The same issue lives in wine-0.9.46 (but even here, the deer are fully drawn
with vertex shader set to hardware, as opposed to the blackness without
hardware vertex shader.)
- There is no visible difference in debug output between settings.
If Additional info is needed, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=9828
Summary: Missing DirectInput key causes some games to crash
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mahasler(a)gmail.com
CC: vitaliy(a)kievinfo.com
Created an attachment (id=8289)
--> (http://bugs.winehq.org/attachment.cgi?id=8289)
Crash when no DirectInput key exists
There's a problem with some games (including Rayman 3 and THPS3) which seems to
be caused by this patch:
dinput: Add a helper function to open configuration registry keys.
commit 8ff85c08b6bbf45b58fbbc1d374f5e1c051eda2f
When no DirectInput key exists and a gamepad is plugged in these games crash
(they work when no gamepad is plugged in though). Manually creating an empty
DirectInput key fixes this.
I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=10391
Summary: Regression: Supreme Commander terrain is extremely low
res
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Worked fine in 0.9.48, in 0.9.49 however the terrain appears "pixelated", as if
an extremely low res texture is being used.
I will attach screenshots and do a regression test later today.
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http://bugs.winehq.org/show_bug.cgi?id=9673
Summary: Regression: Cannot start Fritz 8 from splash screen
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
The hyperlinks on the splash screen of Fritz, via which the chess engine and
online playing facility are started, do not function.
The following patch causes this regression.
commit 6444f574c7ca0223c684810748b913819ef62b7c
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Thu Sep 6 09:01:27 2007 -0600
winex11drv: Don't ignore mouse move events even when position did not
change.
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http://bugs.winehq.org/show_bug.cgi?id=10456
Summary: Wine winhelp.exe gives bogus error message on attempting
to open some help files
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=9164)
--> (http://bugs.winehq.org/attachment.cgi?id=9164)
Example help file which Wine winhelp.exe cannot load
Hi,
The Wine winhelp.exe program is unable to open certain help files, giving a
bogus error message like "Error while reading the help file `BG.HLP'"
To reproduce, use this command: wine winhelp.exe BG.HLP
Using winhlp32.exe from Windows 95 in Wine, the file displays correctly.
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http://bugs.winehq.org/show_bug.cgi?id=10436
Summary: utorrent: regression for UPNP wine version 0.9.48
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
URL: http://www.utorrent.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkvater(a)operamail.com
0.9.47 - UPNP works
0.9.48 and up - UPNP doesn't work
utorrent (1.7.2 atm, but version does not matter) (www.utorrent.org) requests
an UPNP port on startup, but it is not opened on the router with .48 and later
versions. 0.47 works just fine. Changing the port in utorrent to force an
change has no effect either.
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http://bugs.winehq.org/show_bug.cgi?id=10033
Summary: Green textures and other corruptions in Portal
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spokehedz(a)gmail.com
Created an attachment (id=8565)
--> (http://bugs.winehq.org/attachment.cgi?id=8565)
Green textures. look into portal to see correct colors.
The game has color errors, which are shown below. The green ones were taken on
my computer.
I am using the latest Nvidia drivers (installed via Envy) and my kernel/system
is up to date.
In the attached picture, if you look into the portal that is on the wall, you
can see the player character and the white walls which are supposed to be in
the game.
The other pictures are examples of what the game is supposed to look like, and
the same area with my install.
I have GLSL turned on in my registry. I have the correct amount of video memory
specified as well.
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http://bugs.winehq.org/show_bug.cgi?id=9336
Summary: Application UDPixel dosn't work (Mono related?)
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattias_oh(a)hotmail.com
Hi!
UDPixel (http://udpix.free.fr/) a program for removing dead pixels in a
TFT-screen dosn't work.
The program come in two variants:
* Ver 2.2 (Needs Microsoft .NET Framework 2)
* Ver 2.1 (Needs Microsoft .NET Framework 1.1)
I installed Mono ver 1.2.4 instead since none of the installers for Microsoft
Framework was working in wine.
The output when I try to run the program:
$ wine UDPixel_en.exe
Stacktrace:
If this is totally mono related then please help me with some instructions on
how to make a bug report on their site (http://www.mono-project.com/Bugs). From
what I can tell they doesn't seem to be that interested in bugs like "This and
this program doesn't work" but more in "this and this source code doesn't
work".
(Anyone who knows a similar native Linux program to UDPixel?)
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http://bugs.winehq.org/show_bug.cgi?id=10427
Summary: wineprefixcreate creates folder "My Video" instead of
"My Videos"
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
I have a symlink from my real My Documents folder (in another drive, accesible
from both Windows and Linux) into my Home folder. Hence Wine maps "My
Documents" to "~/My Documents" which is great.
My annoyance is that creating a new wine bottle using either wineprefixcreate
or winecfg always creates a new empty folder called "My Video" inside my My
Documents folder, even though I already have a folder called "My Videos" (note
the "s").
It appears to be a typo somewhere in the code, as Crossover Linux 6.2 Trial
Version correctly recognizes my "My Videos" folder.
Opening winecfg, under Desktop Integration, we can see:
Shell Folder Links to
Desktop /home/username/Desktop
My Documents /home/username/My Documents
My Pictures /home/username/My Documents/My Pictures
My Music /home/username/My Documents/My Music
My Video /home/username/My Documents/My Video
On the other hand, Crossover's winecfg correctly lists the following:
Shell Folder Links to
Desktop /home/username/Desktop
My Documents /home/username/My Documents
My Pictures /home/username/My Documents/My Pictures
My Music /home/username/My Documents/My Music
My Videos /home/username/My Documents/My Videos
I know I can change the target folder from the GUI, but it would be better if
wineprefixcreate does it correctly from the start.
Although I consider this a minor bug, this is a bit of an annoyance for me
because I like installing new programs into separate wine bottles, and I
therefore use winecfg and wineprefixcreate on a regular basis.
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http://bugs.winehq.org/show_bug.cgi?id=9794
Summary: Anarchy Online crashing due to memory leak
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theconquerer(a)gmx.de
Created an attachment (id=8231)
--> (http://bugs.winehq.org/attachment.cgi?id=8231)
The log output from wine.
The application crashes due to some weirdo memory leak. This problem only
occours on wine 0.9.45, prior versions are running fine.
I ran it with:
WINEDEBUG=err+all wine ./Anarchy.exe 2>./WineAOlog
This is the console output:
ERROR: the memory pool "Spell_t" contains unfreed slots!
ERROR: - deleting pool (slotsize=56): 2586 of 10000 slots not freed!
ERROR: the memory pool "n3Zone_t" contains unfreed slots!
ERROR: - deleting pool (slotsize=56): 1000 of 1000 slots not freed!
ERROR: - deleting pool (slotsize=56): 850 of 1000 slots not freed!
A commented log has been attached.
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