http://bugs.winehq.org/show_bug.cgi?id=8945
Jeremy White <jwhite(a)codeweavers.com> changed:
What |Removed |Added
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CC| |jwhite(a)codeweavers.com
--- Comment #19 from Jeremy White <jwhite(a)codeweavers.com> 2007-12-31 15:17:45 ---
You can make an interesting change in the behavior if you
symlink WinBootstrapper.msi from the
c:\Program Files\Common
Files\Adobe\Installers\2ac78060bc5856b0c1cf873bb919b58
directory back to the file on the CD.
The change is that you stop with the Exit 4, and instead get an infinite
loop where it works over and over to start setup...
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http://bugs.winehq.org/show_bug.cgi?id=3003
Alexander Dorofeyev <alexd4(a)inbox.lv> changed:
What |Removed |Added
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CC| |alexd4(a)inbox.lv
--- Comment #9 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2007-12-31 15:16:05 ---
Well I was able to reproduce a random crash in 0.9.51 and 0.9.52, it was due to
memory and palette handle leaks (eventually running out of resources) and
usually happened in 5-20 min of play, regardless of any actions (even when
simply standing there without movement). I believe I fixed it, and the fixes
are now in git
http://source.winehq.org/git/wine.git?a=commit;h=83fe4e77f5bfda822688906c0c…http://source.winehq.org/git/wine.git?a=commit;h=9dbdacbd824189fafe6d880757…
With these fixes, there are no constant leaks every frame anymore. I tried
leaving it running for the night and it did fine.
Although, from what I'm seeing, it may still be leaking some memory when
loading the level and then exiting to the menu (i.e. some level resources like
maybe textures or something else are not being properly freed). The latter
problem could even be a bug in AVP1, it needs more research (I plan to work on
that a bit later).
So, either this bug should be closed or renamed to something more generic like
AVP1 memory leaks, I'm not sure which is better.
p.s. the original reporter's problem may or may not have been the same one I've
seen (and fixed) - from the information available I'm unable to say, although
except this bug I've seen no other stability issues in AVP1 as of 0.9.52 + my
patches (links above).
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http://bugs.winehq.org/show_bug.cgi?id=7014
--- Comment #4 from Pawel Nadolski <pawel.nadolski(a)gmail.com> 2007-12-31 14:59:41 ---
I was unable to launch the demo because of gecko installation issues. I will
attach output from the full game.
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