http://bugs.winehq.org/show_bug.cgi?id=6914
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2007-12-31 00:40:44 ---
Works fine for me in wine 0.9.52. Resolving fixed. Reopen if that's not the
case.
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http://bugs.winehq.org/show_bug.cgi?id=10878
Summary: WINE Steam using 100% of CPU when its doing nothing
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vektuz(a)cox.net
This is a recent development. When I run STEAM, it starts normally albeit
slowly, and then eats 100% CPU (on this single core machine) for its entire
lifetime. No matter which tab is displayed. This is a relatively new
development, and occurs for me both on Compiz native, and VMWare virtualized
installtions of Ubuntu/WINE 0.9.51 w/ Gnome.
I remember this working fine a couple builds ago, round about 0.9.48-ish.
As for clues to why this happens, I spoke to Valve about this behavior, and it
was suggested that it was polling to refresh the window very rapidly. I can
reproduce the behavior on Windows by running Steam on a remote windows machine
and using VNC (for example) to view it. It polls the window causing rapid
redraw, and results in 100% CPU on the remote computer whenever the VNC window
is being displayed. I'm posting this merely to indicate this might be a clue
as to why it happens. Its pretty disruptive when it does, because even if you
run a game via steam, it hogs the CPU. You have to essentially 'nice' it down
to background priority before the game runs smoothly.
This doesn't seem to stop you from actually running games/software, so its not
a critical bug, I suppose, but I figured I'd better submit it here because it
happens, and its new, and it didn't happen before.
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http://bugs.winehq.org/show_bug.cgi?id=10012
Summary: Steam tray menu wrong highlight
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
In Wine 0.9.47, the tray icon menu in Steam is higliting entries incorrectly.
When I hover over an entry (e.g. Friends, Community, Servers), that entry is
highlighted but immediately after that the entry above it is highlighted and it
stays that way. Only moving the mouse for a pixel makes the highlight jump from
the entry above to the right one and back immediately. If I click on an entry
while the mouse is still it opens the wrong one also.
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http://bugs.winehq.org/show_bug.cgi?id=7211
--- Comment #5 from Adam <UBCToad(a)Uniserve.Com> 2007-12-30 21:04:40 ---
I have encountered a very similar problem as well. Similar to Giel's problem
anyway. It seems as though Adam has gotten past the unsupported video card
prompt so it may be a different problem.
When I choose to continue with the unsupported video card I receive an endless
stream of messages:
fixme:d3d:unloadNumberedArrays >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glDisableVertexAttribArrayARB(reg) @ state.c / 2877
OS: Ubuntu 7.10 / Linux-x86_64
Video: NVidia Geforce 8800 GT Driver 169.04
Wine Version: 0.9.52
Hope this helps,
Adam.
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Adam <UBCToad(a)Uniserve.Com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |UBCToad(a)Uniserve.Com
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http://bugs.winehq.org/show_bug.cgi?id=2680
--- Comment #41 from Russ Ashworth <russa(a)shaw.ca> 2007-12-30 19:30:39 ---
I got the Ubuntu7.10 Wine0.9.52 update yesterday and now my Miditzer is running
well in 24 bit colour. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=1160
Jeremy White <jwhite(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |tasklist
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http://bugs.winehq.org/show_bug.cgi?id=9084
alper <alper_arikan(a)hotmail.com> changed:
What |Removed |Added
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CC| |alper_arikan(a)hotmail.com
--- Comment #10 from alper <alper_arikan(a)hotmail.com> 2007-12-30 17:01:14 ---
I agree with ph, the transparent colors are pink in the game which is annoying.
I thought this was an OS problem but it is not. It is not also related with
resoltion, cpu and gpu power, ram is not even the case. any single Compability
options work for a solution.
First i tried on my laptop acer 5920G (With Vista, 8600GT Gpu, core 2 duo
2,4Ghz) The text are pink, and pinks and other letters are clear and scrolling
is somehow slower than usual (it is annoying, and there are no options for
speeding up scrolling) but the rest is ok.
Then i thought it was because of Vista so i tried it on my ex-laptop Hp
Pavillion 5827EA (With Xp Sp2, 7400 Go GPU, core duo 1,8 GHz) The text were
pink and also other letters are distorted (pop-up text for options,map, end
turn etc) So distorted that they are barely readable. However, scrolling is
normal, which makes the game more playable.
Then i tried it on my desktop pc, (an AMD64 3500Mhz cpu with 1GB ram, Nvidia
Geforce 6150 (on board) with Xp Sp2), guess what? The pink is gone, transparent
color is restored and scrolling is fine. But this time, again the bottom
letters (and graphics) are still distorted.
There is something i never thought about, the screen shape. My all laptops are
widescreen (15,4") and desktop is not (19") So i believe it is a matter of
screen shape. But in anyway i am not able to understand the distortion of
bottom graphics.
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Jeremy White <jwhite(a)codeweavers.com> changed:
What |Removed |Added
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CC| |jwhite(a)codeweavers.com
--- Comment #2 from Jeremy White <jwhite(a)codeweavers.com> 2007-12-30 16:34:10 ---
Things should be much improved now, but there is still a lot of good work that
could be done. I'm trying to leave a note in the Wiki here:
http://wiki.winehq.org/TabletSupport
on more reasonable actions.
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