http://bugs.winehq.org/show_bug.cgi?id=10253
Summary: Fraps does not record videos or take a screenshot
Product: Wine
Version: 0.9.47.
Platform: Other
URL: http://www.fraps.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc(a)mwiriadi.id.au
Created an attachment (id=8880)
--> (http://bugs.winehq.org/attachment.cgi?id=8880)
winedebug=error+all wine fraps.exe
Fraps loads but does not take a screenshot. The console implies that it cannot
create a file for some reason.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9637
Summary: Switchball doesn't run.
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://www.atomicelbow.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sacrediou(a)yahoo.fr
Created an attachment (id=8037)
--> (http://bugs.winehq.org/attachment.cgi?id=8037)
Switchball start log
I installed the game "Switchball" ; the installation was fine, but I couldn't
manage to start the game.
wine Switchball.exe
The log is attached to this bug message.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10644
Summary: DPGTools fails while converting during detecting
DirectShow Stream
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://http://home.att.ne.jp/blue/moonlight/20070716_dpg
tools131_for_moonshell171.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9456)
--> (http://bugs.winehq.org/attachment.cgi?id=9456)
Error log
DPGTools 1.3 (Distributed with Moonshell 1.71) fails to encode videos.
It gives an error message in japanese while "Detect DirectShow Stream"
(Engrish, lolz)
Then it just hangs at "Detect DirectShow" indefinitely.
Error log included.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9622
Summary: Binary/Text IO in C++ under Wine
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmnnotmyname(a)gmail.com
In C++ Input, Wine appears to act weird when reading a binary file as a text
file. In both Windows and Cedega, this condition does not exist. Since i am in
contact with the developer of the program that had this bug, I was able to have
him fix it. Actual code is given here:
ifstream fin(file.c_str(), ios::in | ios::binary); # this works for binary
files in wine, windows and Cedega
ifstream fin(file.c_str()); # this works for binary files in windows and Cedega
The first thing i thought of was in MSVCRT, but i don't know whether or not
wine implements that or it uses the real thing, or by default it uses its own
version. However, I can not trace the actual cause :( I've tried, and i have
the source. Maybe I'm missing it. After all, all i did was a quick scan
through.
I'd also like to note that I believe this is likely an bug by Microsoft:
Perhaps this is because Windows does not make an actual correlation between
binary and text files. I don't really know.
As a final note: I don't know how well Wine handles 64-bit computers (whether
it uses assembly to glue 64-bit wine libraries to 32-bit executables or doesn't
support 64-bit windows/wine libraries and programs or whatever) but i will note
once more this is a 64-Bit computer with 64-bit Sabayon(Modified Gentoo) (But i
did update wine by hand to get the latest version)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10709
Summary: Portal from Valve Software crashes on loading screen.
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahboybang(a)gmail.com
Created an attachment (id=9541)
--> (http://bugs.winehq.org/attachment.cgi?id=9541)
Portal run log
Portal, a game from Valve software, crashes on the loading screen after being
started. I'm using the steam version. Run log is attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10631
Summary: 3DMark01 - Test4 Nature is extremely slow
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.futuremark.com/download/3dmark2001/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
3DMark2001se - Game4 Nature is extremely slow. 208,6FPS before this patch and
0.5FPS after this one.
959212304dfaf0e7459374593b20b74fe22a0b57 is first bad commit
commit 959212304dfaf0e7459374593b20b74fe22a0b57
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 20 21:14:10 2007 +0100
wined3d: Track vertex declaration changes on vertex shaders.
If an attribute has type D3DDECLTYPE_D3DCOLOR, the red and blue channels
are swizzled in the shader. Since the attribute is stored in the vertex
declaration and not the vertex shader, it can change by setting a new
vertex declaration. If this happens, we have to recompile the shader
with the swizzling of that specific attribute turned on or off.
:040000 040000 327661a4d0f8a02bdc18380084589c891b64af9c
e35a2bcbf9514e4f261d8b7a93dcb24c0b3c89a7 M dlls
The console output is all the time:
fixme:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Vertexshader 0x2481888
recompiled more than 50 times
This patch (http://bugs.winehq.org/attachment.cgi?id=9337) doesn't help.
My System: Fedora7, Geforce 8800GTS, Driver 100.14.23.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9771
Summary: Steam Friends doesn't work
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xoxion(a)gmail.com
Steam Friends doesn't work.
When I type a message nothing pops up.
When I close the chat screen steam will say the message is send...
But my friends ain't receiving it!
System:
Dell Dimension E521
AMD Athlon X2 4000+ (64-bit)
Ubuntu Feisty AMD64
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10563
Summary: Wine 64-bit build error in ole32 on x86_64 GNU/Linux
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devel.sjanki(a)gmail.com
Created an attachment (id=9325)
--> (http://bugs.winehq.org/attachment.cgi?id=9325)
Build error message
I'm getting this error building 64-bit Wine on x86_64 on Bluewhite64 Linux
12.0:
irot_c.c:638:2: error: #error Invalid build platform for this stub.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10831
Summary: Guild Wars: "Observe" menu does not display additional
information about selected game
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoppq(a)mbnet.fi
Created an attachment (id=9698)
--> (http://bugs.winehq.org/attachment.cgi?id=9698)
Working Observe menu shot (Cedega)
The Observe menu allows to observe past PvP matches. When a game is selected,
it should show at the bottom the tabards/flags of the teams, the map being
played on and when the game was played. This display is completely missing when
playing with Wine. Attached is a working menu shot (from Cedega) to show what
it SHOULD look like.
I do not know why it is not displaying it (or what wine component this should
be filed under, wine-net was a pure guess). From the looks of it there is no
apparent display glitch (a Wine user who has never seen GW on Windows or Cedega
wouldn't necessarily know there is anything missing, hence the attached shot to
show what should be there). It seems more like GW is deciding not to display
it, which might be due to missing data (problem with networking?) or some other
issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10900
Summary: database corrupted when download with Troopmaster DOTNET
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://www.troopmaster.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timgelvin(a)gmail.com
When using the Troopmaster DOTNET feature, I unlock the database to download
the current database from Troopmaster's server to install on my computer. It
even acts like this was done successfully, so I click on the icon for scout
management and the entire program closes. But when clicking the icon for adult
management everything is fine until I switch to a different adult database. So
I'm thinking whatever got downloaded got corrupted.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.