http://bugs.winehq.org/show_bug.cgi?id=9825
Summary: "make test" fails in advpack
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Created an attachment (id=8288)
--> (http://bugs.winehq.org/attachment.cgi?id=8288)
the end of the output of "make test"
On my system (a self-compiled wine from git at version 0.9.46), "make test"
fails with an error in advpack (see attachment). It seems to be a problem
related to language-depended paths. I've got a German system, so "Program
Files" is called "Programme", and the test gets the English path instead of the
German one.
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http://bugs.winehq.org/show_bug.cgi?id=9772
Summary: Wine apps stop after program error exit
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://arcelectronicsinc.com/testinfo/kpnl1tester.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
CC: fgouget(a)codeweavers.com
Test program is 16 bit app built as a C part with a Delphi 1 DLL and Delphi 1
GUI interface.
See testerexeReadme.txt in kpnl1tester.zip for info how to reproduce the
problem.
9271fcc86d668a3d25bad3f98dcb1cefc20da88b is first bad commit
commit 9271fcc86d668a3d25bad3f98dcb1cefc20da88b
Author: Francois Gouget <fgouget(a)codeweavers.com>
Date: Fri Aug 31 02:34:24 2007 +0200
winedbg: 'winedbg --auto' and 'winedbg --minidump' should detach when done
so as to not mess up the crashed process exit code.
If tester.exe is closed under windows KPNL1.EXE still remains running. Under
wine before latest regression when either tester.exe or KPNL1.EXE is closed
(mouse on X) the debugger would display a dump I think to the effect that the
messages were sent to a non-existent process then after the 60 second time out
then the other process half would be terminated.
Now after the closed processes has an error on exit the contents of the
remaining application on the virtual desktop fail to respond. Closing the
virtual desktop does end the wineserver task without a problem.
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http://bugs.winehq.org/show_bug.cgi?id=9741
Summary: URLDownloadToFile only supports HTTP URL's
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)colinfinck.de
The URLDownloadToFile function (exactly: URLDownloadToFileW) of urlmon.dll only
supports HTTP URL's.
When I try URLDownloadToFile under Windows XP with FTP URL's, this also works.
But it doesn't work with Wine's urlmon.dll.
I did not check if other protocols are also supported by the XP version of
URLDownloadToFile, but at least support for FTP URL's is missing in Wine's
version.
In the wine/dlls/urlmon/umon.c file on line 1411, I also see that only HTTP
functions are used and the protocol is not checked, so I highly assume the bug
to be there.
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http://bugs.winehq.org/show_bug.cgi?id=9736
Summary: Civlization 4 Beyond the sword : textures no more
correctly rendered
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
Some textures are no more rendered properly with latest git. I mean that some 3
dimensional objects appear as completely black (see the screenshot).
This objects are rendered correctly with wine 0.9.44, the game doesn't start
with 0.9.45 but with latest git it starts and the problem happens.
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http://bugs.winehq.org/show_bug.cgi?id=9733
Summary: Steam no longer stars
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=1554
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: major
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
CC: jacek(a)codeweavers.com
In on-line mode Steam shows the main window, then prints "Shutting down. . ."
and eventually exits.
In off-line mode, Steam asks to go On-line mode or start Off-line. After
clicking "Start off-line" it shows message "starting steam" then exits. Console
has the same exact "Shutting down. . ." and counting up.
Regression testing pointed to this patch:
835b814e9f05628687e3839cacea461e16edc952 is first bad commit
commit 835b814e9f05628687e3839cacea461e16edc952
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Sep 15 16:07:01 2007 +0200
mshtml: Store HTMLElement struct instead of pointer in HTMLSelectElement.
:040000 040000 a9f3392986a47e4dfd229af75ad26e548cf12512
668c5120e2fd3dd9a851da72f1081435bd5e3ff9 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9697
Summary: Hovering over layers window border in Photoshop CS shows
'draggable' cursor, but can't drag
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Users in Windows are accustomed to being able to
drag the edges of floating windows like the layers
window to make it larger or smaller, and in fact
in wine when you hover over those edges, the cursor
changes to the "you can drag this thing" cursor.
But when you try it, it does nothing now.
You have to relearn how to resize those windows,
and it's not intuitive. Under Wine, you have to
drag the lower right corner of the child window.
So the bug is that the "draggable" cursor is being
shown on something that is not draggable.
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http://bugs.winehq.org/show_bug.cgi?id=9684
Summary: America's army fails to update account server after
training
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.americasarmy.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8102)
--> (http://bugs.winehq.org/attachment.cgi?id=8102)
console output
When finishing a training mission in America's Army 2.8.2 the game fails to
update the results in the personnel jacket server.
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http://bugs.winehq.org/show_bug.cgi?id=9671
Summary: Derive 5 no longer draws graphs in color
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=441070
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletters(a)wm1.at
Created an attachment (id=8086)
--> (http://bugs.winehq.org/attachment.cgi?id=8086)
Derive with wine 0.9.25 - trivial graph in color
In earlier versions of wine, Derive 5 could draw graphs in color. This is
broken since some time, graphs are only drawn in black. I've tracked that down
to a specific commit - see 2nd attachment.
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http://bugs.winehq.org/show_bug.cgi?id=9656
Summary: Neverwinter Nights 2 : fails to start (regression with
wined3d: Add PBO support for dynamically locked surfaces
patch)
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
Created an attachment (id=8064)
--> (http://bugs.winehq.org/attachment.cgi?id=8064)
wine's output when freezing
Neverwinter Nights 2 now freezes after playing 1 or 2 sec of the very first
introductory movie (Atari startup movie). Regression test gives the following :
commit ad692f2a83c11ba0c9bb1d0e21d4d95029a65942
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Tue Sep 11 10:31:54 2007 +0200
wined3d: Add PBO support for dynamically locked surfaces.
wine outputs are attached. The relevant new messages seems to be :
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Surfaces has no allocated memory,
but should be an in memory only surface
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
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