http://bugs.winehq.org/show_bug.cgi?id=9585
Summary: minidumps created under wine cannot be read by windbg
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.winwonk.com/writing/minidump/minidump-
sample.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
After compiling the minidump sample program from
http://www.winwonk.com/writing/minidump/, I ran it on Windows and generated a
minidump. (.dmp file) I can then use WinDbg 6.6.0007.5 on Windows to open up
the minidump.
On Wine, the program generates a minidump, but when I try to open the file in
WinDbg on Windows, WinDbg complains:
Failure when opening dump file 'C:\foo.dmp', HRESULT 0x80004005
It may be corrupt or in a format not understood by the debugger.
Unspecified error.
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http://bugs.winehq.org/show_bug.cgi?id=9584
Summary: Mame will not start due to missing Direct3D
functionality
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://mame.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpakkane(a)yahoo.com
The windows version of MAME will not start. The following error text is printed
when using Mame's verbose mode.
Video: Monitor 00000001 = "\\.\DISPLAY1" (primary)
fixme:win:EnumDisplayDevicesW ((null),0,0x2a6f7c0,0x00000000), stub!
Direct3D: Using Direct3D 9
Direct3D: Configuring adapter #0 = Direct3D HAL
Direct3D: Error - Device does not support per-refresh presentations
Direct3D: Using dynamic textures
Error: Device does not meet minimum requirements for Direct3D rendering
Unable to initialize Direct3D.
Unable to complete window creation
I quickly went through Mame's source code. This text is printed in function
device_create in src/osd/windows/drawd3d.c. The actual test for capabilities is
done in the function device_verify_caps: tempcaps & D3DPRESENT_INTERVAL_ONE.
Steps to reproduce:
1. Download Mame (I used version 118)
2. Download e.g. Gridlee rom set from http://www.mamedev.org/roms/
3. Install Mame, place gridlee.zip to the roms subdirectory
4. cd to mame directory
5. wine mame.exe -v roms/gridlee.zip
The rom file is not strictly necessary but having one is the common use case.
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http://bugs.winehq.org/show_bug.cgi?id=9560
Summary: Need for Speed 2SE fails to update screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.nfshome.com/demos.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Im using Zeckensacks Glidewrapper to play the NFS2: SE 3dfx demo.
After this commit the everything but the hud is black. In the right lower
corner is the map where you can see some of the rendering.
715d0e84097cb2dc07369c4e1cec8cf8a41e9035 is first bad commit
commit 715d0e84097cb2dc07369c4e1cec8cf8a41e9035
Author: Ulrich Czekalla <ulrich.czekalla(a)utoronto.ca>
Date: Thu Dec 7 10:45:58 2006 -0500
winex11.drv: Correctly position and clip opengl child windows.
:040000 040000 b5d4c6db6d9763843e2c69f8f6c00b4938c9471c
33163b477c8522d077b65a614b993c25a82b735b M dlls
http://www.zeckensack.de/glide/
Thread Policy: Use Render Thread
Also you have to deactivate sound!
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http://bugs.winehq.org/show_bug.cgi?id=9558
Summary: FIFA2002 demo crashes, dsound/alsa
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-
2287.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
FIFA2002 demo fails, with a crash in dsound (IDirectSoundBufferImpl_Create),
when using alsa.
Using OSS, I seem to get further, to bug #6606.
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http://bugs.winehq.org/show_bug.cgi?id=9547
Summary: Dragon Naturally Speaking 7 crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
DNS 7 crashes in several ways early during use, after training. Here's one
log.
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http://bugs.winehq.org/show_bug.cgi?id=9546
Summary: richedit assertion failure running Dragon Naturally
Speaking 7
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user reports
"in DragonPad, the command "Scratch That" freezes the program and then
crashes it."
The log contains
string.c:350: ME_ToUnicode: Assertion `psz != ((void *)0)' failed.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8cd24 "loader.c:
loader_section" wait timed out in thread 001d, blocked by 001f, retrying
(60 sec)
This was with wine-0.9.44-195-g282696b.
(This is probably not a regression,
but rather a bug uncovered by recent fixes that let DNS 7 work.)
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http://bugs.winehq.org/show_bug.cgi?id=9536
Summary: Stylus Studio 2007 doesn't accept license key
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=7905)
--> (http://bugs.winehq.org/attachment.cgi?id=7905)
+crypt,+text,+relay log of trying to enter the trial key
http://www.stylusstudio.com/ssdn/default.asp?boardid=1&action=9&read=2093&f…
mentioned that users wanted to run Stylus Studio
but couldn't because of crypt problems.
I verified this using current git and the latest version of Stylus trial.
The app installed fine, but as described in that post, it did
not accept the emailed trial key, and bombed out instead of letting
you try the app. I'll attach the best part of
WINEDEBUG=+relay,+crypt,+text wine .wine/drive_c/Program\ Files/Stylus\
Studio\ 2007\ XML\ Enterprise\ Suite\ Release\ 2/bin/Struzzo.exe
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http://bugs.winehq.org/show_bug.cgi?id=9516
Summary: Steam "Purchase" links do not work
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frank.richter(a)gmail.com
When clicking on a "Purchase" link in the Steam store, inside the Steam client,
no purchase dialog appears; instead, the embedded browser appears completely
white.
(Steam uses special "steam:" URLs for the purchase links. They're probably not
handled correctly.)
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http://bugs.winehq.org/show_bug.cgi?id=9498
Summary: WoW 2.2 fails to initialise audio (fmod error?)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugzilla(a)six-by-nine.com.au
Created an attachment (id=7849)
--> (http://bugs.winehq.org/attachment.cgi?id=7849)
Debug trace of WoW 2.2 audio issues
WoW 2.2 is the upcoming patch for this very popular Wine game. It has a brand
new audio API, and through previous patches has been known to cause errors.
Blizzard have just released another patch for their test server, known as
Public Test Realm (PTR).
This bug was reported earlier, bug was closed whilst the original reporter
waited on a new PTR build. Blizzard have shipped PTR 7153, and the bug remains.
>From the earlier bug report, I have followed these instructions to generate a
Wine debug log.
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Please remove this registry entry:
[HKEY_CURRENT_USER\Software\Wine\Debug]
RelayFromExclude
Run wow program and attach /tmp/relay.txt to this bug:
WINEDEBUG=+tid,+seh,+relay wine wow.exe &> /tmp/relay.log ; grep -A 20 -B 300
"seh:" /tmp/relay.log > /tmp/relay.txt
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