http://bugs.winehq.org/show_bug.cgi?id=10434
Summary: MaCom2 runs into unhandled exception with wine 0.9.47-
0.9.49
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ulf.mehlig(a)gmx.net
Created an attachment (id=9130)
--> (http://bugs.winehq.org/attachment.cgi?id=9130)
log file, bzip2 compressed
+++ This bug was initially created as a clone of Bug #5174 +++
MaCom2.dll is a library providing functions for building ecological forest
models developed by H. Hildenbrandt and U. Berger at the Centre for Tropical
Marine Ecology in Bremen, Germany. MaCom2 is not open source at the moment but
is freely available on request from the authors.
Library functions are called from a user-supplied script (using, e.g., Python)
via DCOM.
Here is what I do to install it:
- install python2.5 + pywin32
- register the dll (gdiplus.dll has to be available when doing this)
regsvr32 MaCom2.dll
- call the script, e.g.
ulf@ulf-pc:~/src/MaCom2/python$ ./SimpleForest_3species.py
This results in the following:
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure
that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of
your distribution.
fixme:ole:PointerFree unhandled data type=12
Traceback (most recent call last):
File "./SimpleForest_3species.py", line 10, in <module>
m.DefaultColor(1, m.MakeColor(255, 0, 0, 0))
File "<COMObject MaCom2.Mangroven>", line 3, in MakeColor
NameError: global name 'pVal' is not defined
wine: Unhandled exception 0xc000000d at address 0x1e1c0073:0x1001dbce (thread
0009), starting debugger...
ulf@ulf-pc:~/src/MaCom2/python$ Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000011
00000013 0
00000012 0
0000000a
00000010 0
0000000f 0
0000000d 0
0000000c 0
0000000b 0
No process loaded, cannot execute 'detach'
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 8000000a
The full log from a call with WINEDEBUG=all is attached. The problem appeared
with wine version 0.9.47 (logs are from 0.9.49).
Any hints how to fix this problems are appreciated -- please let me know if
more testing or logs with other winedebug options would be helpful.
Thanks, Ulf
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http://bugs.winehq.org/show_bug.cgi?id=10424
Summary: Touhou Fuujinroku ~ Mountain of Faith: Crashes while
loading
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epp.8(a)osu.edu
Created an attachment (id=9118)
--> (http://bugs.winehq.org/attachment.cgi?id=9118)
Console output
The game crashes while loading.
Terminal output attached
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http://bugs.winehq.org/show_bug.cgi?id=10222
Summary: Pirate Hunter crashes on startup
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheetahmorph(a)gmail.com
Under Ubuntu Gutsy Gibbon, the game Pirate Hunter crashes on startup with the
following cryptic line of code.
jippen@blackbox:/home/games/Pirate Hunter$ wine Pirate\ Hunter.exe
Inconsistency detected by ld.so: ../sysdeps/i386/dl-machine.h: 550:
elf_machine_rel_relative: Assertion `((reloc->r_info) & 0xff) == 8' failed!
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http://bugs.winehq.org/show_bug.cgi?id=9833
Summary: No sound with alsa driver
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: v_viper35(a)hotmail.com
Created an attachment (id=8293)
--> (http://bugs.winehq.org/attachment.cgi?id=8293)
emerge --info
Alsa sound does not work from me since first time i tried wine, on my Gentoo
system, while oss driver (with aoss) works fine. My main wave out device is
CK804 and alsa is compiled as module. When a program is trying to use alsa, i
get this from console and there is no sound at all:
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:1
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:1
~$ lscpi | grep audio:
00:04.0 Multimedia audio controller: nVidia Corporation CK804 AC'97 Audio
Controller (rev a2)
01:06.1 Multimedia controller: Brooktree Corporation Bt878 Audio Capture (rev
02)
01:07.0 Multimedia audio controller: Creative Labs SB Live! EMU10k1 (rev 0a)
I have attached the info from my system. If something else is required please
say so.
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http://bugs.winehq.org/show_bug.cgi?id=9542
Summary: Need for speed 4 (High Stakes) just shows black screen
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)piggz.co.uk
Created an attachment (id=7914)
--> (http://bugs.winehq.org/attachment.cgi?id=7914)
Log of console output
When i run need for speed high stakes, the menu sound works ok, but the screen
is black.
Im running 0.9.44, on an i915 laptop with mesa 7.0.1.
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http://bugs.winehq.org/show_bug.cgi?id=10752
Summary: Empire Earth 3 v1.1: Stops after loading a map
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonym001(a)supradigital.org
Created an attachment (id=9600)
--> (http://bugs.winehq.org/attachment.cgi?id=9600)
wine's output when running EE3
After loading a map, EE3 displays the Ingame screen (the GUI for controlling
units and so on, map in the corner, ressources at the top - the default
interfcae) but thats all, it just stops there.. after some minutes i kill it.
The musik continued playing all the time and the mouse also worked.
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http://bugs.winehq.org/show_bug.cgi?id=10390
Summary: Enemies and player's gun invisible in Serious Sam 2
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9070)
--> (http://bugs.winehq.org/attachment.cgi?id=9070)
Wine output
In Serious Sam 2 with D3D mode, the player's gun and enemies are invisible. The
enemies' guns are visible floating in the air. Everything shows up if I set
UseGLSL=disabled.
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http://bugs.winehq.org/show_bug.cgi?id=10243
Summary: GeoInfo focus changing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.jaehne(a)googlemail.com
The app uses two windows. In the first window you can search for addresses and
choose them from a list. After double-clicking an address a new window opens
and shows the map for the selected address.
If you switch back to the start window and select another address it loads
correctly but the "map-window" don't move to the foreground.
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http://bugs.winehq.org/show_bug.cgi?id=10168
Summary: Bridge Base Online does not follow links with 0.9.46/47
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bridgebase.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.gurvich(a)verizon.net
With 0.9.46 and 47 clicking on links no longer works inside Bridge Base.
Versions 0.9.44 and 0.9.45 work. Many features in Bridge Base have a link that
opens a browser.
The easiest featrue to test is the 'HELP' button on the lower right, clicking
should open an external browser. More relevantly, to use the pay features of
the site conveniently also requires an external browser. The pay features can
be used without a browser but require many more steps and some knowledge of the
layout.
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http://bugs.winehq.org/show_bug.cgi?id=9847
Summary: Enemy Territory Quake Wars freezes on level loading
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d1m1(a)gmx.ch
Created an attachment (id=8318)
--> (http://bugs.winehq.org/attachment.cgi?id=8318)
Output wine etqw.exe
I installed ET:QW Full Version using the instructions for the open beta client.
I installed patch 1.1.
I start a game vs the Computer (Bots) with default settings on Area 22 (but
High Graphics Detail).
The game is loading, but suddenly the music stops, the loading screen is
frozen, no cpu usage.
The game itself says: Spawning entities: 100%
(Log attached)
I can load other maps successfully, but then they freeze short after I join the
game:
I had that problem on the ET:QW Open beta client too (freeze at loading) - the
line I remember is:
*** glibc detected *** double free or corruption (fasttop): 0x601d9eb0 ***
Could that be an error in ET:QW that doesn't appear on every system(, but more
likely on wine/linux-systems (because it isn't tested on such systems),)? I
don't know anyone else who encounters this problem. (See appdb)
My operating system is Debian Etch x86
I choose component wine-files (guess), because the crash seems to appear "near"
some file operations.
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