http://bugs.winehq.org/show_bug.cgi?id=6323
------- Additional Comments From thejcwk(a)gmail.com 2007-03-02 04:38 -------
I have tested the solution offered by Dean Kusler by applying his .patch file to
the trunk of the wine source. Wine built & installed fine. His solution fixes
the problem, at least in Warcraft III.
Thank you so much.
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http://bugs.winehq.org/show_bug.cgi?id=2953
------- Additional Comments From damjan.jov(a)gmail.com 2007-03-02 04:30 -------
Created an attachment (id=4757)
--> (http://bugs.winehq.org/attachment.cgi?id=4757&action=view)
patch aligning st_size on the proper 24 byte offset
Ok you have no idea how long it took me to figure this out...
In struct _stati64, the st_size field lies 24 bytes from the beginning of the
struct in Windows, but only 20 bytes in wine. Why this is, I don't know - but
the 24 bytes would be the beginning of an 8 byte boundary and maybe Windows
aligns all 64 bit integers on 8 byte boundaries.
mingw uses the right offset, even though the struct declaration in mingw and
wine appear identical. The only difference is the gcc version - mingw uses gcc
3.4.4, wine uses gcc 4.0.3, so maybe there's a compiler bug.
My patch adds a padding field that pushes st_size to the correct offset, and
Java 1.4.1 now works, no more complaints about truncated class files.
And yes, I tried #include <pshpack8.h> and #include <poppack8.h> around the
struct - it didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=7310
------- Additional Comments From denis.bonnenfant(a)diderot.org 2007-03-02 03:22 -------
there's a freely downloadable version for french students here :
http://education.cadware.fr
look at " licence eleve sdk"
if you need a registration code, please contact me
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http://bugs.winehq.org/show_bug.cgi?id=7311
------- Additional Comments From denis.bonnenfant(a)diderot.org 2007-03-02 03:10 -------
But I have hardware opengl running! I experienced this bug with nvidia drivers
on a 6800GT, intel drivers on a notebook, and in both cases Beryl runs
perfectly. So 3D acceleration was active.
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http://bugs.winehq.org/show_bug.cgi?id=4443
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-03-02 02:16 -------
Here's a free download that suffers from same bug:
http://www.solrobots.com/crosswordforge/download.html
Start the app, click the tab "Advanced", and then , with your mouse, select the
text in the dialogbox ("22") where it says "Desired Block size : 22". The moment
you do it, it'll crash.
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http://bugs.winehq.org/show_bug.cgi?id=5094
------- Additional Comments From patrice(a)chillerunit.de 2007-02-02 22:17 -------
All symbols in the program are black
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http://bugs.winehq.org/show_bug.cgi?id=7318
Summary: supertux 0.3 freezes (opengl bug?)
Product: Wine
Version: 0.9.30.
Platform: Other
URL: ftp://jeuxlibres:public@jeuxlibres.net/supertux/supertux
_bin_win_0-3-0.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
First, note that to try this game, you must download the (free) dll openal32.dll.
The game starts to play (about 2 seconds) and freezes.
I attached 2 console outputs.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=5094
------- Additional Comments From dmitry(a)codeweavers.com 2007-02-02 21:19 -------
What are the symptoms of the bug except a (harmless) err: message?
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