http://bugs.winehq.org/show_bug.cgi?id=1411
------- Additional Comments From jeremielapuree(a)yahoo.fr 2007-16-03 21:46 -------
For me, the game installs smoothly.
You could try with a frsh .wine directory.
The bug that you talk was fixed by Ivan.
Joaopa
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Bug 1434 depends on bug 7770, which changed state.
Bug 7770 Summary: IDirectInputAImpl_GetDeviceStatus is a stub
http://bugs.winehq.org/show_bug.cgi?id=7770
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Speeddymon(a)gmail.com
------- Additional Comments From vitaliy(a)kievinfo.com 2007-16-03 20:59 -------
*** Bug 7770 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-16-03 20:59 -------
Duplicate.
*** This bug has been marked as a duplicate of 3747 ***
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d1m1(a)gmx.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From d1m1(a)gmx.ch 2007-16-03 20:54 -------
The problem does not appear anymore since wine-0.9.33
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------- Additional Comments From focht(a)gmx.net 2007-16-03 19:32 -------
Hello,
windows GetOpenFileName() resets the extended error before calling real file
dialog stuff.
Any subsequent error (resource loader, filesystem i/o) overwrites the initial
errorcode reset (with value != 0).
This is how its implemented on windows. Believe it or not...
In wine reset using COMDLG32_SetCommDlgExtendedError(0) in GetOpenFileNameA/W()
before calling any stuff.
Same applies to GetSaveFileNameA/W().
Of course this doesnt "heal" the 4104 (PDERR_NODEFAULTPRN) error because it's
probably occurring within file dialog handling code thus overwriting inital reset.
This works as intended.
Regards
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------- Additional Comments From dank(a)kegel.com 2007-16-03 19:29 -------
Created an attachment (id=5396)
--> (http://bugs.winehq.org/attachment.cgi?id=5396&action=view)
1000 or so lines before the error in a +ole,+text log
The object that threw the COM error is apparantly MTJDocList
which probably lives in
C:\Program Files\Juris Data\Componenti\MTJDocList.ocx
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2007-16-03 19:10 -------
What is the point of having other bugs block this bug? It will not help anyone
trying to fix the bugs, and will only clutter wine-bugs. As has been said many
times before, no metabugs. I'm putting it back to FIXED, which is what it was
before. If anyone has a problem with the mouse being recentered, open a new bug
report.
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http://bugs.winehq.org/show_bug.cgi?id=7773
Summary: wine not connecting gui interface to ttyS0
Product: Wine
Version: 0.9.32.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ka2uqw(a)verizon.net
Attempting to run GUI meant for windows. Gui appears to start normally. GUI is
meant to interface with a amateur radio tranceiver connected to ttyS0 in order
to control all tranceiver operations. This is the printout in konsole when I
attempt to run the program...
err:win:CreateWindowExA bad class name "AfxWnd"
fixme:comm:set_queue_size insize 32768 outsize 100 unimplemented stub
fixme:comm:wait_on EV_RXFLAG not handled
I recognize that the GUI is attempting to connect to the radio but suspect it
cannot find the port. The GUI is setup for com1 and a symbolic link to ttyS0
has already been entered into wine's .dev directory.
Hope you can help.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 18:37 -------
Now I am seeing the same behaviour as you. Confirming.
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Bug 1434 depends on bug 2324, which changed state.
Bug 2324 Summary: Mouse doesn't initialize in wwiionline (dinput mouse)
http://bugs.winehq.org/show_bug.cgi?id=2324
What |Old Value |New Value
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|ABANDONED |
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434, 2012, 3356
nThis| |
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 17:58 -------
Closing
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------- Additional Comments From winebugzilla(a)sun.consumer.org.il 2007-16-03 17:53 -------
As far as I can tell, there is some code in the X11 driver for handling this
when the MappingNotify event is received, but nothing to handle the XKB events,
which under modern Linux, at least, is the more common case for keyboard
language change.
Shachar
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.giuffre.it/servle
| |t/page?_pageid=134&_dad=port
| |al30&_schema=PORTAL30&XSQLFi
| |le=AGE_XSQL%5Cpagina_rivista
| |.xsql&XPcod_rivista=703&XP_d
| |ummy2=*&XP_dummy3=*
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From dank(a)kegel.com 2007-16-03 17:52 -------
The easiest way at the moment to run this app is to grab
http://kegel.com/wine/winetricks
and install the missing libraries with the command
sh winetricks fakeie6 mdac26 dcom98
You can then run the app with the command
WINEDLLOVERRIDES=odbc32,odbccp32=n wine .wine/drive_c/Program\ Files/Juris\
Data/MTJuris.exe
Without dcom98, it fails when you try to enter the Jurisprudence
database (by clicking on G). I'll attach a +ole log.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434
nThis| |
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 17:50 -------
Not a bug as user did not run wineprefixcreate
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434, 2012, 3354
nThis| |
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 17:47 -------
Closing
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-16-03 17:25 -------
This does actually happen for me at 1280x1024 after all, but not in the same places.
ie. I've found a method that _always_ causes the crash at 1600x1200, which is to
headshot a T as a CT, when they are in the underpass on de_dust.
However that never seems to crash it at 1280x1024, even though later on after a
while of playing it does indeed happen.
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http://bugs.winehq.org/show_bug.cgi?id=5721
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 17:13 -------
Yes wine should receive an access denied and print a warning to the console. I
will post note to wine-devel. For now could you file a new bug for that issue?
Something like "Tomb Raider Legends crashes when user doesnt have r/w access to
/dev/input/event*"
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 17:07 -------
The fixme is probably NOT the issue as the original report only lists this
problem when DirectInput is enabled.. Jason, since bug 1410 is now resolved,
can you check if this occurs with current wine version.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 17:04 -------
The patches applied only fix the issue for some games. Reopening.. Please file
bugs for each game that has this mouse always recentered problem and make sure
to set bug xxxx blocks 1410
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------- Additional Comments From focht(a)gmx.net 2007-16-03 16:53 -------
Hello,
by looking at wine GetSystemInfo() implementation (dlls\kernel32\cpu.c) it seems
the "dwActiveProcessorMask" isnt retrieved on "linux" platform at all.
The "apple" platform code used following code:
--- snip ---
if (sysctlbyname ("hw.activecpu", &value, &valSize, NULL, 0) == 0)
cachedsi.dwActiveProcessorMask = value;
--- snip ---
Maybe there is no easy linux way to do this?
Instead the default "dwActiveProcessorMask = 1" is returned.
Windows has KeActiveProcessors field (kernel) which is bit set for each usable
processor on the system
The list of *active* processor entries/nodes is walked and each processor id bit
get or'ed into bit field, basically: loop with KeActiveProcessors |= 1 << Id;
Thats how "dwActiveProcessorMask" is basically determined there.
Looking at my linux box (intel core duo2) it seems there is processor topology
information in "/proc/cpuinfo".
"processor"
"vendor id"
"physical id"
"siblings"
"core id"
"cpu cores"
... and the like
Its seems possible to determine all active physical and logical processors/cores
using this info and building processors mask (bit field).
But it seems this stuff is pretty new and older linux does not have all of these
fields (in /proc/cpuinfo).
Regards
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:51 -------
Closing
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http://bugs.winehq.org/show_bug.cgi?id=7772
Summary: Startopia crashes with wine
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoshi314(a)gmail.com
I thought i'll post a bug about the game.
It's a game developed somewhere in 2001 i believe by Muckyfoot. it uses directx
7, i believe.
installer does not crash if you use WINEDEBUG=warn+all and don't specify
uppercase characters in installation path (i did not test these two separately
yet). otherwise you get a crash described on appdb by a person that tested the
game with ubuntu.
I installed the game, patched to 1.01 and then applied 1.02 patch.
1.01 does not start at all due to wine's trouble with cd-protection, version
1.02 does not feature the cd-check (it's not cracked or anything, it's an
unofficial patch from one of the Muckyfoot developers, released couple of months
later)
1.02 starts and shows intro movies. sound works properly with those movies. you
can watch them or skip them (tried both, movie playback is fine). when the game
loading screen with a progress bar shows up, the bar goes to ~10% and the game
crashes.
I (and few other people) have already posted to appdb the error output from the
game. The crash backtrace is exactly the same as in 0.9.32.
I'm using wine 0.9.33 (just built) on gentoo linux. 32bit system on athlon 64
3200+ with 1gb ram and ati x1300pro card (8.34.8 ati drivers).
i'll attach the backtrace in a moment.
ps. i have no idea which component assign this bug to. i gave it a shot and
chose wine-directx.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434
nThis| |
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:41 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:40 -------
Just because it is a bug in the application doesnt mean that wine should remain
broken. Wine is going for conformance with windows, so if the user doesnt have
to toggle the user/admin radio buttons when using the program in windows, then
they shouldnt have to in wine. Reopening
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------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-16-03 16:40 -------
This seems not to be a problem of comctl32. This is a problem in A-ray that it
will crash if there is no CD drive in the system. I've had the same crash on
Windows 98 without a CD drive. Under wine I've had to manually change the type
of the drive from "autodetect" to "cdrom" for this program to start. Thus we
should either close this bug as invalid or change it to a winecfg (ntdll?
wineserver?) bug that CD drives are hard to configure properly.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:38 -------
Note that bugs that go here should be ones where the keyboard input is not
working at all, or going to the console. Any other seemingly input-related
issues (like not being able to input all the digits of a serial number because
the text field is too short in wine) should not be linked here. The example is
actually an edit control problem, not a keyboard problem..
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:35 -------
I agree, at least for compatibility purposes, if we can, we _should_ check both
places, new first and old as a fallback. If the patch has not been submitted to
wine-patches, please submit it, if it was submitted but not committed please try
to find out why, if it was committed, please resolve this bug. Thanks
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:31 -------
Is this fixed with cvs now, or was a patch never committed? This is marked as
resolved but last comments say the patch was rejected.
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http://bugs.winehq.org/show_bug.cgi?id=7771
Summary: Gnome panel sits over fullscreen Wine windows
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robin-wine(a)kallisti.net.nz
Running the program 'afterlife', which is a game that runs full-screen, the wine
window sits on top of everything except the gnome panels. This means that parts
of the application screen are chopped off. It wasn't until I made the panels
autohide that I could get to those parts of the screen.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434
nThis| |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:29 -------
Appears to be related to user config, especially if it is crashing in libc.so.6
Try upgrading your libc, if not distro. I know that sounds like a lot for such
a small problem but that may be the issue.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn|3906 |
Status|REOPENED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2007-16-03 16:26 -------
> Keep this metabug as a tasklist, and have smaller metabugs, like safedisc,
source engine sound, source engine ingame, source engine menus, different parts
of the unreal engine, etc for keeping better track of games.. heck even
breaking them, down by company, since blizzard uses a completely new engine
with each new game..
Do not open metabugs for any of these things...or anything for that matter.
Please stop, as you're filling up the wine-bugs ML with pointless cruft. If
you want to help out, then triage existing bugs. Don't add even more
bureaucratic tape to the thousands of bugs we're trying to fix.
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------- Additional Comments From robin-wine(a)kallisti.net.nz 2007-16-03 16:24 -------
I don't know if the patch is in there or not but the problem still occurs with
wine-0.9.32.
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------- Additional Comments From mizvekov(a)gmail.com 2007-16-03 16:23 -------
Ok i confirm the fix-me is printed because the thread window was opened, but do
you confirm that it hangs when you try to trace multithreaded programs?
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2007-16-03 16:17 -------
No, we're trying to get rid of all the metabugs. They are not useful in any
way. If those games aren't working and they already have bug reports, then
adding this metabug is not going to help those bugs get fixed any quicker.
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oberon(a)wildwein.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.30. |0.9.32.
------- Additional Comments From oberon(a)wildwein.de 2007-16-03 16:13 -------
same behavior with wine-0.9.32
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 16:12 -------
It is called a few times, but fails every time.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn|7770 |
OtherBugsDependingO| |1434
nThis| |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 16:12 -------
the problem has been found, but not fixed.. The patch unfortunately is a hack,
as we should detect if the joystick is attached and return the proper status
based on that (either DI_NOTATTACHED, or DI_OK). Because it is a hack I doubt
that Alexandre will commit it.
I have created a bug that links to this one to get the function properly
implemented, and am going to post a small note on wine-devel..
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http://bugs.winehq.org/show_bug.cgi?id=7690
------- Additional Comments From hans(a)it.vu.nl 2007-16-03 16:11 -------
Yes, the implementation is partial, it's meant to see what needs
to be done to get this app to install. I've used it before and I never
saw compressed files... But I'll see if I can turn this into a real
implementation based on your suggestions. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=6971
------- Additional Comments From dean(a)bong.com.au 2007-16-03 16:11 -------
i dont mean to be inappropriate, but how is this bug coming along? i understand
its a tricky one. would a few dollars in paypal help this move along?
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