http://bugs.winehq.org/show_bug.cgi?id=7896
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-30-03 07:29 -------
And the problem is? Fixme does not make it a bug.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Component|wine-debug |wine-misc
Priority|P1 |P2
------- Additional Comments From vitaliy(a)kievinfo.com 2007-30-03 07:29 -------
Not a blocker.
If you can't read here is it again:
Additional Comments: Please *do not PASTE* logs and back traces, (attach them
instead).
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Priority|P1 |P2
------- Additional Comments From vitaliy(a)kievinfo.com 2007-30-03 07:28 -------
Not a blocker.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-30-03 07:27 -------
This is not an error at all! It comes from Wine's own dinput initialization.
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Summary: Application cannot run properly
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
Cannor properly run application because of:
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
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Summary: System Shock cannot run - d3d, ddraw fixme
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
The game System Shock 2 with no-cd crack cannot run:
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x167858) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x166738)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x166738)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x166738)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
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------- Additional Comments From philipp(a)sadleder.de 2007-30-03 06:55 -------
Well, the patch works for me but doesn't fix the initial problem, Photoshop
startup taking to long. The cause for that seems to be in
"err:ntdll:RtlpWaitForCriticalSection section 0x13f40f8 "?" wait timed out in
thread 0010, blocked by 0009, retrying (60 sec"
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Summary: Reason 3.0 Installation fixme
Product: Wine
Version: 0.9.33.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
When installing Reason 3.0 there's error appearing but does not seem to affect
anything:
fixme:shell:DllCanUnloadNow stub
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Summary: Reason 3.0 upsplash image won't hide
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
When Running Reason 3.0 without 'Emulating Virtual Desktop' enabled upsplash
image won't hide (even when clicked) and covers configuration window so nothing
can be done.
A demo version of Reason 3.0 is available at:
http://www.propellerheads.se/download/files/ReasonDemo_304_pc.zip (63MB).
error msg:
fixme:win:FlashWindowEx 0x33a820
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------- Additional Comments From curlylolek(a)hotmail.com 2007-30-03 04:56 -------
Hi all
How do I use this Hack? Sorry I´m beginner with wine and Games of under Linux.
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paniemin(a)cc.hut.fi changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
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Summary: run time error '6' overflow MSVBVM60.DLL
Product: Wine
Version: 0.9.33.
Platform: PC
URL: http://www.kewley.name/wine
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development-wine(a)dt.com.au
CC: development-wine(a)dt.com.au
When executing the visual basic cdec() command, the above error is thrown. I
have created a tiny executable that does just that. The above url points to
cdec.exe and also has my MSVBVM60.DLL file. From the clean .wine with only
MSVBVM60.DLL added running cdec.exe and clicking 'OK' should produce the error.
Bug 5245 is very similar to this bug, so maybe a regression. This code worked on
older wine versions.
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------- Additional Comments From zzze4fa(a)earthlink.net 2007-30-03 01:00 -------
Don't use Autoplay to install FrameMaker. This often doesn't work properly even
on Windows systems.
Instead, (and assuming a standard FM 7 installation CD-ROM) use the command:
wine "/media/cdrom0/fm/Setup.exe"
I'm very new to Wine but based on seven+ years of using FrameMaker, I wouldn't
recommend wasting time supporting installation of FM via AUTOPLAY.EXE...
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Summary: cubloc locks up when you choose 'run'
Product: Wine
Version: CVS
Platform: Other
URL: http://cubloc.com/download/cubloc/ecustsetup21x.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I noticed a plea for help at
http://cubloc.com/phpBB2/viewtopic.php?p=4198#4198
so I gave it a shot. The app installed and started
fine, but when I opened a sample file and gave
the 'run' command, the app seemed to lock up,
and I saw a fixme and two errs:
fixme:comm:set_queue_size insize 1024 outsize 512 unimplemented stub
err:heap:HEAP_ValidateInUseArena Heap 0x110000: prev arena 0x1fc06c8 invalid for
in-use 0x1fc06e8
err:file:GetOverlappedResult PENDING status after waiting!
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------- Additional Comments From truiken(a)gmail.com 2007-29-03 22:32 -------
Please give specifics about your system. Processor, architecture, distro, etc.
Also, you still need to upgrade to git Wine.
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------- Additional Comments From lemonsbr(a)gmail.com 2007-29-03 22:21 -------
Please, look all configure.log. Inside of file, exists two ./configure
--verbose. Before of depencies and after I downloaded all dependencies.
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lemonsbr(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5483 is|0 |1
obsolete| |
Attachment #5489 is|0 |1
obsolete| |
Attachment #5490 is|0 |1
obsolete| |
------- Additional Comments From lemonsbr(a)gmail.com 2007-29-03 22:11 -------
Created an attachment (id=5558)
--> (http://bugs.winehq.org/attachment.cgi?id=5558&action=view)
./configure --verbose
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------- Additional Comments From lemonsbr(a)gmail.com 2007-29-03 22:10 -------
Ok, I run configure --verbose and take a lot of dependencies.
Now, I don't have more errors in ./configure --verbose (look attachament), but
some erros continues :(
fixme:advapi:LookupAccountNameW (null) L"lemons" (nil) 0x34f808 (nil) 0x34f804
0x34f810 - stub
fixme:advapi:LookupAccountNameW (null) L"lemons" 0x16b448 0x34f808 0x16b460
0x34f804 0x34f810 - stub
err:msi:deformat_environment Unknown environment variable L"ALLUSERSPROFILE"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"SetODBCFolders"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveExistingProducts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnpublishComponents"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"UnpublishFeatures"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterTypeLibraries"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveODBC"
fixme:msi:msi_unimplemented_action_stub UnregisterFonts -> 1 ignored L"Font"
table values
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveRegistryValues"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterClassInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterExtensionInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterProgIdInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterMIMEInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveShortcuts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveDuplicateFiles"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveFolders"
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
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------- Additional Comments From dank(a)kegel.com 2007-29-03 20:52 -------
Still there. (The data files are now in ~/Quicken, but I'm
not sure that's a new thing.)
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http://bugs.winehq.org/show_bug.cgi?id=7892
Summary: iTunes start-up
Product: Wine
Version: 0.9.33.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NSquarticsurface(a)gmail.com
I'm using Ubuntu Dapper Drake and I have downloaded and successfully installed
iTunes and Quicktime, but iTunes won't start. My whole screen goes blank and
this is what is printed on the screen.
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1826d8) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181e58)->((nil),00000008)
fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee}
0x33eea0
fixme:wintrust:WTHelperProvDataFromStateData (nil)
fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee}
0x33eea0
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181e58)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
This probably isn't a bug, it is just me not knowing what is going wrong to fix it.
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------- Additional Comments From truiken(a)gmail.com 2007-29-03 20:15 -------
Please update to git Wine. Also, it looks like you need to run configure with
--verbose because you're missing development libs.
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lemonsbr(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From lemonsbr(a)gmail.com 2007-29-03 19:29 -------
And the saga are open again :(
[lemons@localhost teste]$ wine setup.exe
fixme:advapi:LookupAccountNameW (null) L"lemons" (nil) 0x34f808 (nil) 0x34f804
0x34f810 - stub
fixme:advapi:LookupAccountNameW (null) L"lemons" 0x16b2b0 0x34f808 0x16b2c8
0x34f804 0x34f810 - stub
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary5"
err:msi:deformat_environment Unknown environment variable L"ALLUSERSPROFILE"
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary20"
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary21"
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary21"
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary21"
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary1"
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary21"
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary21"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"SetODBCFolders"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveExistingProducts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnpublishComponents"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"UnpublishFeatures"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterTypeLibraries"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveODBC"
fixme:msi:msi_unimplemented_action_stub UnregisterFonts -> 1 ignored L"Font"
table values
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveRegistryValues"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterClassInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterExtensionInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterProgIdInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"UnregisterMIMEInfo"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveShortcuts"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"RemoveDuplicateFiles"
fixme:msi:ACTION_HandleStandardAction unhandled standard action L"RemoveFolders"
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
err:ole:OLEPictureImpl_LoadJpeg Trying to load JPEG picture, but JPEG supported
not compiled in.
fixme:ole:OLEPictureImpl_get_Handle Unimplemented type -1
err:msi:msi_load_picture failed to get bitmap handle
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary5"
before of this:
deleted directory .wine
deleted all files with name wine* from /usr/local/bin
I make a new compilition of wine 0.9.33...
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cjstimpson(a)utwire.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From cjstimpson(a)utwire.net 2007-29-03 18:50 -------
fixed in cvs
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------- Additional Comments From andrewriedi(a)gmail.com 2007-29-03 17:04 -------
Great! Can someone now close this bug now? :)
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------- Additional Comments From andrewriedi(a)gmail.com 2007-29-03 16:53 -------
Make sure you have a 32-bit version of Xcursor installed that wine has access
to. Also make sure you have the development headers installed. If you need
help with figuring out either one of those, let me know. If all goes well, a
simple 'grep XCURSOR include/config.h' should return '#define
HAVE_X11_XCURSOR_XCURSOR_H 1' and '#define SONAME_LIBXCURSOR "libXcursor.so.1"'
or similar. (After running ./configure, of course.)
By the way, you should file a bug report for the unhandled exception and (if
possible) do some regression testing.
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------- Additional Comments From daniel.skorka(a)stud.uni-karlsruhe.de 2007-29-03 15:57 -------
Confirming. I have seen exactly this behaviour in at least 0.9.31 and 0.9.32.
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------- Additional Comments From focht(a)gmx.net 2007-29-03 15:43 -------
Hello,
looking at trace it seems that __unDNameEx is indeed bugged.
Native vc++ undname tool produce following (example):
mangled:
"?$_CORBA_ObjRef_Var@VAdapterActivator@PortableServer@@VAdapterActivator_Helper@2@"
unmangled:
"_CORBA_ObjRef_Var<class PortableServer::AdapterActivator,class
PortableServer::AdapterActivator_Helper>"
Seems the wine undname gets somewhere out of sync and fails to parse data types
correctly.
The lowercase stuff (warnings) you see is due to parser pointer advanced too far
-> tries to interpret parts of name as data/method types.
To maintainer: Maybe the information found at
http://sparcs.kaist.ac.kr/~tokigun/article/vcmangle.html
could be incorporated for improvements/bugfixes.
Regards
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wine.dev(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From michael.kofler(a)gmx.com 2007-15-03 09:42 -------
I can confirm the problem. Please revert the patch that removed ddeml.dll from
wine.inf.
------- Additional Comments From michael.kofler(a)gmx.com 2007-15-03 09:45 -------
I can confirm the problem. Please revert the patch that removed ddeml.dll from
wine.inf.
------- Additional Comments From wine.dev(a)web.de 2007-29-03 15:14 -------
I have also an Installer for a comercial app, that failed for this reason.
A Simple "touch ddeml.dll" makes the Installer happy and during the
Installation, the Installer overwrite the dummy file whith
his own "ddeml.dll".
To fix this, we need to build a fake NE-Binary (similar to the
fake PE-Binaries), that just returns, but contains the resources.
For the fake PE-Binaries, we do that in setupapi.dll (fakedll.c)
and check for such files in ntdll.dll (loader.c)
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------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-29-03 14:58 -------
Created an attachment (id=5557)
--> (http://bugs.winehq.org/attachment.cgi?id=5557&action=view)
patch
PIDLs are shell32 equivalents of paths. The shell namespace is more than just
the filesystem (My Computer is only a part of the namespace) and uses PIDLs to
identify objects. I've written a short introduction to shell32 at
http://wiki.winehq.org/Shell32 .
The patch is not that hard to write - it should be something like the attached
patch, however it would need some testing. The first test would be to check if
it fixes your problem :). However I'd like also to check if other namespace
objects have this property, and if we should call IShellFolder_GetAttributesOf
or simply SHELL32_GetItemAttributes (i.e. if it passes junction points).
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------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-29-03 13:45 -------
So we know why the first list doesn't work - Windows creates the header control
when it's needed. It seems P-CAD uses this to check if it has already added the
columns. As Wine creates the header in WM_CREATE and it is always available
P-CAD thought that it already added the columns. The attached patch makes it
always think it didn't add the columns (I wouldn't be surprised if P-CAD would
add another set of columns after e.g. every add/delete layer). Fixing it without
introducing any regression could be quite tricky.
I currently have no idea what's wrong with the second listview - could you add a
+message trace of the builtin comctl32 - maybe this will help.
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------- Additional Comments From mikkosorri(a)hotmail.com 2007-29-03 13:25 -------
solved!!
LANG=fi_FI.8859-1 wine "C:\Ohjelmatiedostot\Finale NotePad 2007\FinaleNotePad.exe"
and now it works.
but I get the following error message many times
fixme:font:GetKerningPairsA Can't find codepage 42 info
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------- Additional Comments From mikkosorri(a)hotmail.com 2007-29-03 13:23 -------
I have same problem in CodaMusic's Finale notation softwares
I haven't done anything (playback) just started the program.
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3228 <
primary_done=5916)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=3356 <
primary_done=8252)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1dd490
and so on..
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------- Additional Comments From thunderbird2k(a)gmx.net 2007-29-03 13:19 -------
Dan regarding your comment that AJ won't accept a patch to readd child windows.
We have talked with him on IRC and he is not against this. The patch only adds
child windows for opengl not for other cases. If the patch fixes more issues
than it creates AJ would be willing to accept. But we need a lot of proof.
The opengl code is becoming very dirty due to the glscissor and other hacks.
Further child window support would not only help fixing windowed opengl
rendering. Right now wine is limited to a single pixelformat which poses issues
for opengl32/wined3d. For a part it could result in lower performance and second
due to it things like multisampling in opengl programs can't be supported (and
more).
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liquitsnake(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From liquitsnake(a)gmx.net 2007-29-03 12:58 -------
Confirming fixed in 0.9.33.
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russofris(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From russofris(a)hotmail.com 2007-29-03 12:16 -------
closing, as this is now resolved.
Frank
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------- Additional Comments From picca(a)synchrotron-soleil.fr 2007-29-03 10:11 -------
picca@grisette:~/.wine/drive_c/Documents and
Settings/picca/Bureau/cppunit-1.10.2/lib$ ls -l cppunit.lib
-rw------- 1 picca picca 972148 2007-03-28 11:54 cppunit.lib
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------- Additional Comments From stefandoesinger(a)gmx.at 2007-29-03 10:00 -------
Marcus, does the problem you originally reported, the crash in
IWineD3DImpl_FillGLCaps, still exist? I think the crash without hw accel
should be fixed, the remaining problem is that you need a libGL to make the
linker happy.
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------- Additional Comments From stefandoesinger(a)gmx.at 2007-29-03 09:49 -------
Ok, maybe I overreacted a bit to J.Nicolaisen comments which perfectly fitted
into my "OMG!!1!1 Use flags!!!" Gentoo user scheme(Beeing a Gentoo user
myself, for the record).
As I have described in my rantish comments above, the Problem is part of the
(nonexistant) scheme how Wine(or wine parts) connects to the windowing system.
Right now that is only X11, but in near future there will be MacOS and native
Windows too.
So there are different interests in that field:
*) In this bug a weak connection is requested, doing everything at run time to
get the maximum of features with an existing system setup.
*) 3D gamers have a full system set up already. They want something that adds
the least runtime overhead.
*) For using wined3d on windows we'll need wined3d to link to opengl.dll
*) MacOS users don't want to use an X server. We have to use AGL natively
*) Alexandre wants an approach that is as clean as possible
*) Gamers want to be able to select pixel formats at runtime
It is comparably easy to fix the symptom of this bug, but the effort for that
fix will be lost when the other issues are addressed. Most things can be fixed
by stacking up abstraction layers. Performance issues that arise with that can
be circumvented with adding shortcuts through those layers, at the cost of
code cleanness. I don't have a solution handy that suits everything.
The current plan is to go the abstraction layer stacking approach, but wine's
opengl isn't ready yet to run wined3d. Roderick Colenbrander is working on
opengl, but his time is very limited too. I don't know what is missing
precicely, but I think it is in the area of extension handling and windowed
opengl rendering.
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------- Additional Comments From dank(a)kegel.com 2007-29-03 08:18 -------
Marcel, does this affect the Windows version of Picasa?
I.e. if you install the Windows version of picasa on
a system with the latest git and no opengl support,
does it crash?
If so, maybe Google can get this fixed.
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------- Additional Comments From dank(a)kegel.com 2007-29-03 08:14 -------
What is the absolute path to cppunit.lib on your system?
(Please give the output of ls -l on the absolute path, for completeness.)
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------- Additional Comments From rossi.f(a)inwind.it 2007-29-03 05:39 -------
first the good news :-)
the patch works for the PCB editor...
then the problems :-(
... but it doesn't work for the schematic editor (instead of the layers there is
a listview with the sheets)
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