http://bugs.winehq.org/show_bug.cgi?id=7530
------- Additional Comments From daniel.kauker(a)web.de 2007-07-03 08:17 -------
done... git said:
c273498ef4221940c1e4de1193f5c4760fe48bda is first bad commit
commit c273498ef4221940c1e4de1193f5c4760fe48bda
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Dec 29 20:38:49 2006 +0100
server: Implement process control using Mach primitives for Mac OS.
With help from Ken Thomases.
:040000 040000 02462a3f0adb8acf1ef2a6c35c6e96f73bbe4130
26fada6969a91da1cd786726c5c1c0312aa93a36 M dlls
:040000 040000 6cf80b13032d88c5a0e45bc703249dbece0826e6
b285599d392e652b0bd951c3a08d6bb4564cd5e0 M server
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------- Additional Comments From rmay(a)ou.edu 2007-07-03 07:55 -------
Created an attachment (id=5264)
--> (http://bugs.winehq.org/attachment.cgi?id=5264&action=view)
+relay,+commctrl trace for 1.5b
Well the attached trace shows that InitCommonControlsEx() _is_ being called,
but it is called with a null parameter (line 1482). From the same code you
linked to, you can see that no trace will be printed when called with a null.
So I guess the next question is what does WinXP/Win2K do with the null
argument?
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------- Additional Comments From kelfe(a)gmx.de 2007-07-03 07:46 -------
demo download: http://www.fileplanet.com/filelist.aspx?s=65307&v=0
this commit changes the intro the into to an empty desktop (not longer switching
to 800x600)
21172f1dec0517934c3c9a6d43d9f9a856e7a4bb is first bad commit
commit 21172f1dec0517934c3c9a6d43d9f9a856e7a4bb
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Feb 13 20:21:44 2007 +0100
wined3d: Improve render target locking.
with this commit fallout tactics starts displaying the error message in the
empty desktop
388499ff28616ef03bf8949a78e658e1bdb4e4fc is first bad commit
commit 388499ff28616ef03bf8949a78e658e1bdb4e4fc
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Feb 14 17:59:08 2007 +0100
wined3d: More fullscreen window fixes.
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------- Additional Comments From dmitry(a)codeweavers.com 2007-07-03 07:08 -------
It crashes in the TLS callback. The crash looks similar to one in the bug 7533.
It appears that the EXE is produced with Borland Delphi.
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------- Additional Comments From dmitry(a)codeweavers.com 2007-07-03 07:06 -------
Please provide a log + backtrace with Wine debug symbols.
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------- Additional Comments From rob(a)codeweavers.com 2007-07-03 06:20 -------
You're using native ole32 with builtin rpcrt4. This uses undocumented functions in rpcrt4 and will not be
fixed. Either install native rpcrt4 and set both to native or set them both to builtin.
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------- Additional Comments From julliard(a)winehq.com 2007-07-03 03:57 -------
That's what Wine does. It calls setlocale(LC_ALL,"") and then
setlocale(LC_CTYPE,NULL). If the second one returns C that sounds like a libc bug.
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
------- Additional Comments From ns03ja(a)brocku.ca 2007-07-03 03:46 -------
I couldn't get this to work at all (although it installs just fine),
attempting to start it with Wine 0.9.{20,23,24,25,28,29,30} and today's git
results in exactly
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
and that's it.
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------- Additional Comments From m.pisetta(a)int-software.it 2007-07-03 03:00 -------
Created an attachment (id=5263)
--> (http://bugs.winehq.org/attachment.cgi?id=5263&action=view)
Example of the wrong windows cascade.
Dear Vitality, how you can see from the attached Immagine.jpg, the problem is
not so minor, because does not leave to arrive the buttons places in lower part
to the right and the user does not know how to exit from the form.
Thank you.
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------- Additional Comments From xeros(a)irc.pl 2007-07-03 02:42 -------
Dan: sorry my fault, I didn't read everything in the comments.
Yes, "wine regsvr32 browseui.dll" solved the problem. It seems I had old wine
drive's directory.
Thank you very much for help.
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------- Additional Comments From vanessaezekowitz(a)gmail.com 2007-07-03 01:06 -------
Tried to apply that patch to 0.9.32 but I'm being told the patch appears to
have already been applied, so I didn't force it. Anyway, I went ahead and
built/installed 0.9.32, and it runs fine, but there is no change from before.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From tony.lambregts(a)gmail.com 2007-07-03 00:01 -------
Lots of problems with this game still but this one is fixed.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.neurohack.com/dow
| |nloads/Trans097a.zip
Keywords| |download
Summary|Text and numbers either |Transcendence: text and
|missing or displayed wrong |numbers either missing or
| |displayed wrong
------- Additional Comments From thestig(a)google.com 2007-06-03 23:54 -------
I downloaded the zip file, unzipped it, and tried to run the game. It gave an
error message about unable to load "shieldshuds.bmp".
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------- Additional Comments From dmitry(a)codeweavers.com 2007-06-03 23:26 -------
Yes, last path was not supposed to fix accents, it just added a test case
which shows what needs to be fixed in Wine.
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------- Additional Comments From dank(a)kegel.com 2007-06-03 23:19 -------
Vitaliy, some people really need VB applications. The Wine project
should not discriminate against VB.
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------- Additional Comments From dank(a)kegel.com 2007-06-03 23:18 -------
Now, now, Vitaliy. If you can't say something nice, don't say anything at all :-)
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------- Additional Comments From chris.kcat(a)gmail.com 2007-06-03 23:12 -------
*
Interesting. I've been having a problem since the ntdll commit with even
simple test applications crashing in something to do with thread management.
*
Threading is another problem I've run into recently, although I don't think
it's the same issue you're having. As it's a bit unrelated to this bug, you
may want to open a seperate bug report, if one isn't made already.
*
The terrible sound quality was a separate issue; I spent a long time during
the summer of my SoC project trying to improve it. As far as I could tell,
the problem was at DirectSound or deeper; I stopped digging after a week or so
to focus on the primary part of my project.
*
Yes, DSound or something related is a problem spot for me too. Most drivers
will crash in DSound's mixer with an 8KB buffer the DSound Renderer tries to
use, due to a buffer over-read (except OSS with Full acceleration, which I
think bypasses DSound's mixer). A 16KB buffer seems to work without crashing.
*
Was adding an mpeg stream splitter sufficient to get audio working? If you
need help testing your patches, I'd be glad to help.
*
There were other bugs, namely that quartz would only attempt to use the first
filter found and ACMWrapper was using uninitialized memory, both of which now
fixed, but the missing built-in mpeg-1 stream splitter was a big problem.
There's still a remaining problem that quartz will only use the async source
file reader filter instead of the mp3 source file reader that some codec packs
install, but using that returns bad media type info, and even native
quartz.dll won't handle it. It's not essential though as mp3s can still play
through the stream splitter and acmwrapper (which in turn uses winemp3.acm).
The last remaining "bad" problem is that after fixing a few more ref counting
bugs, when a filtergraph is stopped it'll release the filters while the
processing thread is still trying to process the pins. I fix that by holding
the critical section when the pins are processed, and it locks up sometimes
when trying to stop the stream, so I'm currently investigating that.
I'll get patches up for testing as soon as I get things organised.
*
I implemented support for MP3 using FFMPEG as part of my SoC project; if
you're interested in what I did, a tarball of my test applications and patches
is at http://people.clemson.edu/~sagarm/soc.tgz.
*
IIRC, Alexandre would rather not use external libs like this if possible. You
may want to talk to him about it. I personally don't mind, although it'll be a
bit tricky to match the filters that native quartz uses, including their
input/output, to all run through ffmpeg.
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------- Additional Comments From juan_lang(a)yahoo.com 2007-06-03 21:55 -------
I guess I need the usual info: What are you doing in the app? What do you
expect to see? What are you seeing instead?
It appears you're using oggenc.exe - where did you get that?
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Priority|P5 |P2
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------- Additional Comments From vanessaezekowitz(a)gmail.com 2007-06-03 21:39 -------
Oh, and if I run a regular Xnest without requesting an 8bpp visual, and then
run the game under that, I still get a black "screen" within Xnest, and a
message on the controlling terminal about not switching to 8bpp mode.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Component|wine-setupapi |wine-misc
------- Additional Comments From vitaliy(a)kievinfo.com 2007-06-03 21:30 -------
Still don't see what's so critical - lovering priority.
For me all VB apps have to go to /dev/null without exceptions!
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P2 |P4
------- Additional Comments From vitaliy(a)kievinfo.com 2007-06-03 21:28 -------
It's a minor problem - leave with it or fix it yourself!
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------- Additional Comments From vanessaezekowitz(a)gmail.com 2007-06-03 21:26 -------
I'm trying to find the ideal settings/modes to run M$ Pinball Arcade, and I've
almost got it perfect, but I've run into a brick wall now. Generally, my
problems seem a bit worse than any others I've seen thus far...
My normal display is 2048x1536 24bpp on an AMD 64x2 3800+ machine with 1GB RAM
and an NV6800 card with the official binary driver, running Kubuntu Feisty (X
7.2.0, wine 0.9.31). Wine is configured to simulate a Windows 2000 install
with a virtual desktop of 1024x768, with hardware pixel shader support enabled.
If I run Xnest and request an 8bppmode, it refuses to start, claiming it can't
find the "desired default visual" (or something like that), despite a valid
8bpp mode being present in my xorg.conf.
If I run the game through VNC with just the right settings, I can get what
seems to be a normal 8bpp display, but the refresh rate is far too low to be
playable (maybe 10 fps).
If I run the game on a normal 8bpp xorg session with something like twm for a
window manager, with the default PseudoColor visual, the color map switches
when the game window gains/loses focus like it should, but the colors are
garbled regardless of what has focus, yet winecfg and regedit display their
colors properly when I try those in this mode.
If I run the game in that same mode, but without a window manager, the color
map never gets properly configured and I end up with a severely restricted
color set (maybe 8 or so colors and otherwise mostly black) in both winecfg/
regedit and in the game, regardless of what window has focus.
8bpp with Truecolor or DirectColor results in a black window/screen - pretty
much the same thing I get if I were to just run wine on 15, 16, or 24 bpp
(except that there is no message on the controlling terminal about not being
able to switch to 8bpp).
If I run the game in 8bpp with the StaticColor visual, I get what looks like a
7bpp screen (128 or so colors) but the game is otherwise playable. I can tell
that there are still too few colors by comparing against a real Windows box;
smooth color transitions are roughly twice as fine on Windows as on Wine, but
still clearly 8bpp.
8bpp with the StaticGrey visual gives me what looks like a full 8bpp 256-
greyscale screen (transitions between "colors" appear to be fairly smooth), but
I can't be 100% sure about this one.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Version|0.9.32. |0.9.31.
------- Additional Comments From vitaliy(a)kievinfo.com 2007-06-03 21:23 -------
Please don't change originally reported version.
This is a know problem - ALSA driver's sound capture is buggy and hangs when opened.
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------- Additional Comments From Alexqw85(a)gmail.com 2007-06-03 21:11 -------
I am experiencing the same ALSA sound issue. If ALSA is not selected then all
works well. If I do select it then it will freeze on the menu and I have to
kill the hl.exe. I am using Gentoo x86, Wine 0.9.32, and my ALSA drivers are
built as modules in the kernel (2.6.19-r5). Let me know if there is more
information I can provide.
---Alex
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-06-03 21:02 -------
closing then
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------- Additional Comments From rmay(a)ou.edu 2007-06-03 20:35 -------
Well that sounds almost plausible. However, I don't see a trace with 1.5 for
_any_ InitCommon functions, unless they would appear in a different trace.
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Summary: Text and numbers either missing or displayed wrong
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_dunigan(a)hotmail.com
The game I am having trouble with can be downloaded here:
http://www.neurohack.com/downloads/Trans097a.zip
To start a new game click the planet at the bottom.(If 'New Game' text is missing)
Here is what the game should look like: http://i15.tinypic.com/4icxge0.png
Here is what it looks like with Wine on Fedora Core 6:
http://i16.tinypic.com/2cdzubd.jpg
Sorry I can't be more helpful.
Thanks,
Bill
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |juan_lang(a)yahoo.com
------- Additional Comments From juan_lang(a)yahoo.com 2007-06-03 18:20 -------
Hm. First let's see if it's using GetSystemInfo to find the number of
processors: can you attach a +reg log?
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------- Additional Comments From thestig(a)google.com 2007-06-03 18:06 -------
FYI, The test program crashes on Win98 when initializing with
InitCommonControls(). MSDN says the date and time picker _should_ be initialized
with InitCommonControlsEx(), but it's not always correct / consistent.
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------- Additional Comments From bryan.christ(a)gmail.com 2007-06-03 18:04 -------
Damjan: Is there any reason I should retest with 0.9.32? I looked at the diffs
and didn't see anything for mapi.
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------- Additional Comments From thestig(a)google.com 2007-06-03 18:00 -------
Well, I wrote a barebone program that just creates a date time picker control.
If I remove the InitCommonControlsEx() call, the program will crash on Windows XP.
So I tried something else: call InitCommonControls() instead. On Windows XP, the
barebone program runs just fine, but on Wine, I get the error message you
initially described. Could this be what's happening?
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------- Additional Comments From juan_lang(a)yahoo.com 2007-06-03 17:48 -------
Is there anything else on the console? Can you attach that here as well?
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------- Additional Comments From stefandoesinger(a)gmx.at 2007-06-03 17:47 -------
I wouldn't call this fixed unless it works without installing extra stuff,
with the newest wine version. (Unless there is a mutual reason for the app to
require the extra software. e.g. outlook express won't work without internet
explorer)
I could understand the need for the Arial font, but not dcom, mfc and ie.
Winetools, ies4linux, and simmilar tools are not supported because they add a
lot of Microsoft Windows DLLs and overrides although wine has its own
implementations.
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------- Additional Comments From rmay(a)ou.edu 2007-06-03 16:39 -------
Not really, I'm just working with a program in which I'm interested. Given what
Dan Kegel said above, I'm leaning towards the lack of the init being the problem
with the new version. Given that, I'd think all that's necessary is a test
program that just creates the datetime control w/o init -- if this works on
windows, then that might be it.
In talking with the developer, he said there was a change in the winver variable
at one time to target win2k instead of 98. Could this cause a lack of a call to
init?
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liquitsnake(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |liquitsnake(a)gmx.net
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------- Additional Comments From liquitsnake(a)gmx.net 2007-06-03 16:38 -------
For the crashes I get this:
err:seh:setup_exception stack overflow 208 bytes in thread 000a eip 7b86ca0f esp
7943df30 stack 0x7943e000-0x7964d000
Yeah, my Wine loves to stack-overflow..
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------- Additional Comments From thestig(a)google.com 2007-06-03 16:30 -------
Can you write a simple program that just creates the datetime picker the same
way as weatherscope to recreate the problem?
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------- Additional Comments From bdonlan(a)gmail.com 2007-06-03 16:30 -------
Setting the second parameter to NULL returns the C locale. By my reading of the
manpage, setlocale() will not respect environment variables at all unless called
with an empty string:
If locale is "", each part of the locale that should be modified is set
according to the environment variables. The details are implementation
dependent. For glibc, first (regardless of category), the environment
variable LC_ALL is inspected, next the environment variable with the
same name as the category (LC_COLLATE, LC_CTYPE, LC_MESSAGES, LC_MONE‐
TARY, LC_NUMERIC, LC_TIME) and finally the environment variable LANG.
The first existing environment variable is used. If its value is not a
valid locale specification, the locale is unchanged, and setlocale()
returns NULL.
and
If locale is NULL, the current locale is only queried, not modified.
On startup of the main program, the portable "C" locale is selected as
default. A program may be made portable to all locales by calling set‐
locale(LC_ALL, "" ) after program initialization, by using the values
returned from a localeconv() call for locale-dependent information, by
using the multi-byte and wide character functions for text processing
if MB_CUR_MAX > 1, and by using strcoll(), wcscoll() or strxfrm(),
wcsxfrm() to compare strings.
Therefore, if wine merely calls setlocale(LC_*, NULL), it is incorrect. It must
call locale(LC_ALL, "") during initialization.
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------- Additional Comments From rmh(a)aybabtu.com 2007-06-03 16:19 -------
Created an attachment (id=5260)
--> (http://bugs.winehq.org/attachment.cgi?id=5260&action=view)
winedbg backtrace
A backtrace reveals that FPE happened during SSE division. Code is preceded by:
7a0fd9: 0f 57 c0 xorps %xmm0,%xmm0
7a0fdc: 0f 10 4d d0 movups 0xffffffd0(%ebp),%xmm1
7a0fe0: 0f 5e c8 divps %xmm0,%xmm1
Since I can't print %xmm1 directly, I printed its copy in $ebp+0xffffffd0.
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------- Additional Comments From rmay(a)ou.edu 2007-06-03 15:29 -------
Trace for Weatherscope 1.4.1 shows:
trace:commctrl:DllMain 0x7ece0000,8,(nil)
trace:commctrl:DllMain 0x7ece0000,1,0x1
trace:commctrl:DllMain Subclassing atom added: 0xc012
trace:commctrl:InitCommonControlsEx (0x0000032f)
For Weatherscope 1.5b:
trace:commctrl:DllMain 0x7ece0000,8,(nil)
trace:commctrl:DllMain 0x7ece0000,1,0x1
trace:commctrl:DllMain Subclassing atom added: 0xc012
So it looks like there is a lack of an InitCommonControls in the new (and
crashing) version. Can anyone help me with a conformance test and/or patch to
make wine do the right thing? I would try, but I'm definitely no win32 API expert.
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------- Additional Comments From julliard(a)winehq.com 2007-06-03 15:05 -------
The second call should be setlocale(LC_CTYPE,NULL) to mimic the Wine behavior.
Does this work for you in your test app?
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------- Additional Comments From iod(a)mailinator.com 2007-06-03 15:01 -------
~~~~~~~~~~~~~~~~FIXED~~~~~~~~~~~~~~~~~~~~
To overcome this problem you need to install some components to Wine.
Use WineTools to install them (I use version 0.9.12).
You can get WineTools here: http://www.von-thadden.de/Joachim/WineTools/
In the "Base Setup" menu install:
1. "TrueType Font Arial"
2. "DCOM98"
3. "Microsoft Foundation Clases 4.0"
4. "Internet Explorer 6.0 SP1" (twice, if needed)
Tada... Battle.net works and you can join games with Wine
IOD
I posted a picture to prove it works on battle.net here:
http://appdb.winehq.org/appimage.php?iId=5888
To see the test data I got: http://appdb.winehq.org/appview.php?
iVersionId=149&iTestingId=8748
~~~~~~~~~~~~~~~~FIXED~~~~~~~~~~~~~~~~~~~~
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