http://bugs.winehq.org/show_bug.cgi?id=8163
------- Additional Comments From focht(a)gmx.net 2007-26-04 02:44 -------
Hello,
--- quote ---
After I got MDAC, and the other required software, loaded, I now receive a
different error message: OLE error 80040154.
--- quote ---
Please run using WINEDEBUG=+tid,+seh,+loaddll,+ole
and attach last 1000 lines (tail before that error)
Interrupt ^C when you think it came to the error and starts repeating.
Do not include useless "fixme:process:SetProcessWorkingSetSize (0xac,-1,-1):
stub - harmless" messages. Just tail at the last useful trace output.
Regards
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------- Additional Comments From focht(a)gmx.net 2007-26-04 02:29 -------
Hello,
the current stub impl is just to fix the crash. Yes, it does *nothing*.
As I already stated in bug 8094 : it requires significant more work to get
"OpenAs" implemented.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=8180
Summary: Regression: Indiana Jones and the emperor's tomb crashes
in a dsound error
Product: Wine
Version: CVS
Platform: Other
URL: http://www.fileshack.com/login.x?fid=2671&uri=%2Ffile.x%
3Ffid%3D2671
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
The demo of Indiana Jones and the Emperor's tomb crahes just after the menu.
The log file seems to indicate a crash in dsound.
I shall do a regression test soon.
I attached the console output.
Joaopa
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-26-04 02:19 -------
The first ID seems to come from Visual Studio Analyzer, which is rather strange,
since IMHO app shouldn't depend on a tool it was developed with during a runtime.
[HKEY_LOCAL_MACHINE\SOFTWARE\CLASSES\CLSID\{6c736dB1-BD94-11D0-8A23-00AA00B58E10}]
@="MSVSA Inprocess Event Creator Class"
[HKEY_LOCAL_MACHINE\SOFTWARE\CLASSES\CLSID\{6c736dB1-BD94-11D0-8A23-00AA00B58E10}\ProgID]
@="MSVSA.InprocessEventCreator.1"
[HKEY_LOCAL_MACHINE\SOFTWARE\CLASSES\CLSID\{6c736dB1-BD94-11D0-8A23-00AA00B58E10}\VersionIndependentProgID]
@="MSVSA.InprocessEventCreator"
[HKEY_LOCAL_MACHINE\SOFTWARE\CLASSES\CLSID\{6c736dB1-BD94-11D0-8A23-00AA00B58E10}\InprocServer32]
@="D:\\PROGRAM FILES\\MICROSOFT VISUAL
STUDIO\\COMMON\\TOOLS\\VS-ENT98\\VANALYZR\\VAIEC.DLL"
"ThreadingModel"="Both"
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------- Additional Comments From vmendelevich(a)technoserv.ru 2007-26-04 01:58 -------
Dan.
If i understand well this patch simple try to open attachment using mime type
registered under wine? If so this is ok for me. How can i get this patch or a
build for openSuSE 10.2 for testing?
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http://bugs.winehq.org/show_bug.cgi?id=5758
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-26-04 01:46 -------
A user reported a crash in the appdb for this application, and indeed it crashes
again, though the crash is somewhat different. I'll attach the crash log.
Reopening the bug.
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Where can I find that patch? How do I apply it?
And how exactly can I enable midi debug channel?
thnx,
gosh
On 4/24/07, Wine Bugs <wine-bugs(a)winehq.org> wrote:
>
> http://bugs.winehq.org/show_bug.cgi?id=6788
>
>
>
>
>
> ------- Additional Comments From titan.costa(a)wanadoo.fr 2007-24-04 16:18
> -------
> Could you enable midi debug channel with "WINEDEBUG=+midi wine ..." after
> applying Micha's patch.
>
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http://bugs.winehq.org/show_bug.cgi?id=7508
------- Additional Comments From rockchicke(a)yahoo.com 2007-26-04 00:14 -------
I was able to download activesync 4.2 from microsofts website today. Took a
little searching but I found it. It seemed to install fine however it is having
problems finding my pocket, I'll attach the output I have. Hope this helps!
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------- Additional Comments From dank(a)kegel.com 2007-26-04 00:06 -------
Please do not attach mfc42.dll to this bug report.
Doing so might violate the license agreement.
mfc42.dll should only be redistributed
in conjunction with a windows application.
Sites like dll-files.com which allow it
to be downloaded for free are also in violation,
and should be avoided.
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------- Additional Comments From dmitry(a)codeweavers.com 2007-26-04 00:03 -------
Please upgrade to the latest Wine release before reporting bugs.
Once done that and confirmed that the problem still persists, please tell us
version of freetype do you have installed.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
------- Additional Comments From dank(a)kegel.com 2007-25-04 23:59 -------
Hey, another random application (Band-in-a-box demo 2006,
http://www.pgmusic.com/bandbox.htm)
fails to install, also because of a problem in AccessCheck.
And again that wrong patch lets me install the app.
I'll attach a log...
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------- Additional Comments From jkeyes0(a)gmail.com 2007-25-04 23:30 -------
Just curious, what sort of graphics card does everyone have who are experiencing
this problem? I've got two systems with ATi cards (one is an ATi Mobility Radeon
9600 Pro Turbo, the other is an ATi X800 Pro AGP) and one with an Nvidia card
(BFG Geforce FX5200 128Mb). The Nvidia card is the only one I haven't had any
problems out of, as far as this bug is concerned. I followed the same paths on
all three systems, and the "concurrently active lights" error only occurred on
the ATi systems.
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------- Additional Comments From floppie(a)quadra-tec.net 2007-25-04 22:01 -------
Well, GeForce 7300GS with nVidia proprietary drivers (version 9755). Playing
EverQuest 1 and what clued me in was that "fixme:d3d:state_wrap
(WINED3DRS_WRAP0) Texture wraping not yet supported" gets spammed to the console
while playing, with terrain textures disappearing (spending most of their time
not visible). It's not listed in the FIXMEs, so I posted it here. I'd post a
whole log of the session but it's pretty long and consists almost entirely of
"fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wraping not yet supported".
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-04 21:50 -------
What video card? Drivers? What Wine configuration (if different from default)?
Also what makes you say that "texture wrapping is not implemented"? Screen-shot
and code demonstrating the problem will do. Unless you just guessing, then
specify _what is the problem with the application you are running_.
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floppie(a)quadra-tec.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|Other |PC-x86-64
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------- Additional Comments From floppie(a)quadra-tec.net 2007-25-04 21:44 -------
Maybe it should be listed as "Texture wrapping is not implemented" - it's not a
bug so much as a TODO. I wanted something tangible linked to EverQuest and
other games that need texture wrapping, though. Also, I'm on x86_64, although I
set architecture to "all" because it's simply not implemented yet.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-04 21:13 -------
What distro? Run the program in this way and attach /tmp/relay.txt file to the bug:
WINEDEBUG=+tid,+seh,+relay wine program.exe &> /tmp/relay.log && grep -A 20 -B
300 "seh:" /tmp/relay.log > /tmp/relay.txt
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-04 21:07 -------
*** Bug 8165 has been marked as a duplicate of this bug. ***
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