http://bugs.winehq.org/show_bug.cgi?id=8112
dmitry(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From dmitry(a)codeweavers.com 2007-20-04 21:47 -------
A side note: 'make test' in Wine tree should be run in *default* configuration,
and that run *must* pass without failures.
I'm going to close this bug as invalid.
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http://bugs.winehq.org/show_bug.cgi?id=7374
------- Additional Comments From dank(a)kegel.com 2007-20-04 21:19 -------
I just got it, and it installed and ran just fine with wine-0.9.35.
Can you check whether the problem still happens?
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http://bugs.winehq.org/show_bug.cgi?id=8122
------- Additional Comments From ns03ja(a)brocku.ca 2007-20-04 21:04 -------
I should also note that the screenshots were taken from the tutorial. I didn't
test the other parts of the game, but I would assume they exhibit the same
issue.
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ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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Summary: Command and Conqueror 3 renders incorrectly with >Low
VFX detail
Product: Wine
Version: CVS
Platform: Other
URL: http://www.nzone.com/object/nzone_tiberiumwars_downloads
.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
Command and Conqueror 3 renders incorrectly when "VFX Detail" is set to
anything higher than "Low". All other levels of graphic detail appear to
render correctly (at least I don't see anything obviously wrong). For me, all
graphic sliders defaulted to the max.
wine-0.9.35-69-g55a18d7
Geforce 7950 GT / 9755 drivers
See attached screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=8119
------- Additional Comments From vitaliy(a)kievinfo.com 2007-20-04 19:51 -------
Please attach (do not paste) complete terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=7924
ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
------- Additional Comments From ns03ja(a)brocku.ca 2007-20-04 19:47 -------
I can confirm that the demo does not work in 3DMark 2001 with sound enabled
(the default). Disabling sound through 3DMark 2001 results in the demo
working.
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http://bugs.winehq.org/show_bug.cgi?id=7945
ns03ja(a)brocku.ca changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ns03ja(a)brocku.ca
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------- Additional Comments From ns03ja(a)brocku.ca 2007-20-04 19:37 -------
For me, attempting to run the demo causes 3DMark 2000 to crash. The benchmark
appears to run without issue, however.
I get the same results with DirectDrawRenderer set to 'opengl', as well as
with it unset. Setting it to 'gdi' makes 3DMark complain that it needs a
DirectX 7 compatible video card.
wine-0.9.35-69-g55a18d7 (today's git)
Geforce 7950 GT / 9755 drivers
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http://bugs.winehq.org/show_bug.cgi?id=8121
Summary: Links on the left can not be select when javascript is
disabled
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: blocker
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
When I disable java-script none of the links work on the left side. Making it
impossible to navigate.
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http://bugs.winehq.org/show_bug.cgi?id=7857
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From vitaliy(a)kievinfo.com 2007-20-04 18:48 -------
Nope not fixed. This is bug in the debugging code. If you get game to crash,
this code should pick up and allow you to send results.
With Wine's own msvcrt it crashing.
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http://bugs.winehq.org/show_bug.cgi?id=7520
dave(a)waveform.plus.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dave(a)waveform.plus.com
------- Additional Comments From dave(a)waveform.plus.com 2007-20-04 18:19 -------
On a hunch, I discovered a work-around for this bug: change the Default Sans
Serif font to something other than Microsoft Sans Serif (the default). To use
the workaround:
1. Start up Notes
2. Select File | Preferences | User Preferences... (you'll need the oleacc.dll
override, mentioned at http://wiki.winehq.org/LotusNotes to avoid this crashing
Notes)
3. Under the "Basics" tab, which should be selected by default, click on the
"Default Fonts..." button in the "Display Options" group at the top left
4. In the dialog that appears, select something other than Microsoft Sans Serif
in the "Default Sans Serif" drop-down list.
If you have the problem with Default Monospace as well, pick a different
default font for that too.
I've tried Arial and Courier New for the Default Sans Serif and Default
Monospace fonts respectively and found it fixes the problem nicely (also fixes
bold or italic fonts not appearing in navigators, e.g. folders in one's mail
database which contain unread mail), and other elements of the user interface
where Default Sans Serif has been used.
Obviously, this workaround will cause things to look a little different
(wherever a database, a memo, or some chunk of the interface used Microsoft
Sans Serif it'll now use Arial (or whatever you've chosen) instead). However,
provided the substituted font is similar to Microsoft Sans Serif it's barely
noticeable.
This workaround does also suggest that the underlying bug is something to do
with the Microsoft Sans Serif font (given that substituting another TTF font
like Arial cures it)... Is there something "special" about it?
Tested with Notes 7.0 / Wine 0.9.35.
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http://bugs.winehq.org/show_bug.cgi?id=4078
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://pages.istar.ca/~lyste
| |r/pi/qpi40a.zip
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download, NoAppDBEntry
------- Additional Comments From thestig(a)google.com 2007-20-04 17:57 -------
occurs on wine 0.9.35
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http://bugs.winehq.org/show_bug.cgi?id=6954
------- Additional Comments From cygnus2(a)post.cz 2007-20-04 17:48 -------
I am sorry. My latest comment is relevant to bug 6955 (too NOLF2 demo).
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------- Additional Comments From cygnus2(a)post.cz 2007-20-04 17:44 -------
I had exactly same problem with Wine CVS version 2007-04-20. I don't know if
this problem is caused by Wine or my old graphics card (I tested it on Sempron
2800+, 1GB RAM, nVidia GeForce 2Ti 64MB with driver
nvidia-legacy-drivers-1.0.7184). On my machine works only this game menu. Game
doesn't work.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2007-20-04 17:25 -------
Reported fixed.
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------- Additional Comments From floppie(a)quadra-tec.net 2007-20-04 17:23 -------
Bug appears to be fixed in the CVS version (the wine-snapshot RPM) as of
2007.04.20. Dungeon Siege 2 has been open for hours now with no crash, leak, or
anything.
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ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ben(a)atomnet.co.uk 2007-20-04 17:18 -------
Closing as fixed, this game has worked fine for ages.
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