http://bugs.winehq.org/show_bug.cgi?id=8036
------- Additional Comments From vitaliy(a)kievinfo.com 2007-16-04 20:46 -------
Nope it still crashed on win2k pro (didn't test other OSes).
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-16-04 20:42 -------
Please run './configure --verbose' and attach output to this bug.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Media Player Classic |Media Player Classic
|segfaults after |segfaults
|err:ole:CoGetClassObject |
------- Additional Comments From vitaliy(a)kievinfo.com 2007-16-04 20:41 -------
Please do not use any of the WINEDEBUG options and attach _complete_ terminal
output, including the command line
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|g.dziegielewski(a)gmail.com |
Component|wine-x11driver |wine-misc
------- Additional Comments From vitaliy(a)kievinfo.com 2007-16-04 20:40 -------
How exactly (full command line please) did you ran this program? And from what
directory?
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-16-04 20:34 -------
Please DO NOT PASTE LOGS AND BACKTRACES!!!
If you can't read, here it is again:
Additional Comments: Please do not PASTE logs and back traces, (attach them
instead).
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http://bugs.winehq.org/show_bug.cgi?id=8077
Summary: Regression: Wine Gecko install hits an unhandled page
fault
Product: Wine
Version: 0.9.35.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rm.riches(a)verizon.net
This appears to be a regression from 0.9.34 to 0.9.35. Wine Gecko installer
goes to 'installing', stays there for several seconds, then Wine blows up with
an unhandled page fault.
Application is PAF (Personal Ancestral File) 5. Application installation and
initial use appear to work fine. When clicking on the yellow question mark at
the top of the window (the help button), the help panel comes up properly. A
dialog box comes up asking to install Wine Gecko, which downloads and switches
to "installing" in the dialog box. The hourglass next to the mouse cursor
pointer icon flickers for a few seconds, then it stops for a few more seconds,
then Wine blows away with an unhandled page fault.
The help function didn't start being usable at all until Wine 0.9.32. With Wine
versions 0.9.32, 0.9.33, and 0.9.34, Wine Gecko would install and give at least
some level of help functionality.
AppDB page for application version is
http://appdb.winehq.org/appview.php?iVersionId=1706
I'll try to attach a text dump showing the unhandled page fault.
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http://bugs.winehq.org/show_bug.cgi?id=7959
jan.wine(a)zerebecki.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Delphi 5 Standard Setup: |X Error BadPixmap in
|Crash when using mouse to |X_FreePixmap from xrender.c
|navigate |XFreePixmap
------- Additional Comments From jan.wine(a)zerebecki.de 2007-16-04 20:12 -------
This is not yet fixed as of 0.9.35 .
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------- Additional Comments From edge(a)rsm.id.au 2007-16-04 19:00 -------
Created an attachment (id=5815)
--> (http://bugs.winehq.org/attachment.cgi?id=5815&action=view)
console running wine Gw.exe, winver 98
More info:
wine 0.9.35 on gentoo amd64, including the console output gwlog.txt attached.
If there's other logs useful, polease tell me where to find them.
And oops, apology. I didn't check very well before. I only seem to get this
error emulating the recommended win98. Changing to XP or 2000 things still
don't work well, but at least they sort of start.
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http://bugs.winehq.org/show_bug.cgi?id=8076
Summary: 3D object drawn differently using fglrx compared to mesa
Product: Wine
Version: 0.9.35.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)enzerink.net
In Galactic Civilizations II there are spaceships drawn using lots of textured
facets. These appear to draw correctly, albeit slowly, when using mesa but only
a few fragments are drawn using fglrx driver.
Debug output when using fglrx driver shows never ending error:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> 0x502 from glDrawRangeElements
@ drawprim.c / 427
I'll attach screendumps showing the problem but the relay log to the point when
the issue is demonstrated is > 500MB and almost 10MB compressed, so I won't
attach that for now!
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------- Additional Comments From auronsrv(a)gmx.net 2007-16-04 18:40 -------
Possible Solution:
Comparing the arguments of the functions i recognized that there is a comma
missing in the winsock error-message between the count and WS_sockaddr variable.
Take a look at the error message:
trace:winsock:WS2_send fd 127, iovec 0x10acde98, count 1 addr { family 2,
address 85.25.143.131, port 21000 }, len 16, flags 0
function header in socket.c:
static int WS2_send( int fd, struct iovec* iov, int count, const struct
WS_sockaddr *to, INT tolen, DWORD dwFlags )
Trying to find a solution for this ...
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|DUPLICATE |
------- Additional Comments From ead1234(a)hotmail.com 2007-16-04 18:36 -------
In current git the installer from the DVD version finishes but it creates a Call
of Duty 2 folder under Programs/Activision/Call of Duty 2 with only the Docs
folder underneath. The actual game executables and other files are missing.
After trying to run the installer a 2nd time I get a dialog box error.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2007-16-04 18:27 -------
Reported fixed.
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------- Additional Comments From auronsrv(a)gmx.net 2007-16-04 18:27 -------
I tried native WS2_32.DLL (+WS2HELP.DLL) and got the following error:
ERROR socket: Bad LocalHost address
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wine(a)enzerink.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.32. |0.9.31.
------- Additional Comments From wine(a)enzerink.net 2007-16-04 18:25 -------
Although there are still significant D3D rendering issues in this game, it no
longer crashes in this function as at 0.9.35.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://http://downloads.sour|http://sourceforge.net/proje
|ceforge.net/bom/bom230_sourc|cts/bom/
|es.zip?use_mirror=dfn |
Status|UNCONFIRMED |NEW
Component|wine-kernel |wine-misc
Ever Confirmed| |1
Keywords| |download, source
------- Additional Comments From thestig(a)google.com 2007-16-04 17:46 -------
same problem here.
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floppie(a)quadra-tec.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |floppie(a)quadra-tec.net
------- Additional Comments From floppie(a)quadra-tec.net 2007-16-04 17:28 -------
*** Bug 8074 has been marked as a duplicate of this bug. ***
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floppie(a)quadra-tec.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From floppie(a)quadra-tec.net 2007-16-04 17:28 -------
Yeah, it looks like that's the same bug. Marking it as such.
*** This bug has been marked as a duplicate of 8050 ***
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------- Additional Comments From floppie(a)quadra-tec.net 2007-16-04 17:26 -------
Created an attachment (id=5813)
--> (http://bugs.winehq.org/attachment.cgi?id=5813&action=view)
Wine's stdout/stderr from execution to crash - 0.9.35
Everything up to and including the IWineD3DDeviceImpl_ValidateDevice() calls
occurred between game initialization and when I entered the world. The next
line (the IWineD3DVertexDeclarationImpl_SetDeclaration() call) and all
subsequent lines occurred at the end, when the game crashed.
Sorry for the compressed file. Uncompressed it's over 1MB in size. That's the
complete output, though.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://emuleplus.info/
Keywords| |download, source
------- Additional Comments From thestig(a)google.com 2007-16-04 17:09 -------
Emule Plus starts up just fine here. Do you have to take some action to get it
to hang?
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us(a)edmeades.me.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |us(a)edmeades.me.uk
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