http://bugs.winehq.org/show_bug.cgi?id=5809
------- Additional Comments From focht(a)gmx.net 2007-16-04 16:24 -------
Hello,
you have to start the msi installer service manually before trying to run msi
client on NT based wine configs.
For that, use a tool which can call appropriate SCM api.
A very handy one is the NT based "sc.exe" (copy it over from windows system32
installation).
The errornous CLSID you see in trace {000C101C-0000-0000-C000-000000000046} is
IMsiServer, provided by …
[View More]CoRegisterClassObject which runs in ServiceMainThread .
You have following options:
1. run native msi under winecfg=Win9X -> runs msi as inproc server -> no service
used
2. use sc.exe to spawn separate service (out-of-proc ole server) process
To ensure all necessary registry entries are created you can use following
options on msiexec.exe binary itself:
/regserver (out-of-proc ole service)(out-of-proc ole service)
/regserverca (out-of-proc ole service)
/regnoservice (out-of-proc ole server only)
(same applies to /unregxxxxx stuff)
You can run native msiexec installer from commandline using following options:
as client: "msiexec /i <product>.msi /l*v install.log"
as service (name = "msiserver"): "msiexec /v"
as custom action server: "msiexec.exe -Embedding <some GUID>"
Basically:
1. "wine msiexec /regserver"
2. "wine sc.exe start MsiService" (after that you have msiexec service process
running)
3. "wine msiexec /i <blah>.msi /l*v install.log"
If you have problems/encounter bugs, feel free to report back.
This stuff probably applies to many native msi installer service related bug
reports :)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=8058
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://folding.stanford.edu/
| |download.html
Severity|major |normal
Keywords| |download
------- Additional Comments …
[View More]From thestig(a)google.com 2007-16-04 16:13 -------
seems to work here.
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http://bugs.winehq.org/show_bug.cgi?id=8074
Summary: Dungeon Siege II has a major memory leak
Product: Wine
Version: 0.9.35.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: floppie(a)quadra-tec.net
Once I updated WINE to 0.9.35, I noticed that, while playing Dungeon Siege …
[View More]II,
the game slowly takes up more and more memory (at a rate of roughly 1MB/sec on
my system). Once the OS starts denying it memory, it crashes. I have 1GB of
system RAM and a 2GB swap partition, and it starts getting denied once the swap
partition is up to roughly 1.6GB. Naturally, once the physical memory fills up
the game's frame rate slows to a crawl.
The memory leak seems to occur in some fundamental underlying part of the game's
main loop - even sitting still in the middle of a town it occurs.
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http://bugs.winehq.org/show_bug.cgi?id=8054
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=6943
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From truiken(a)gmail.com 2007-16-04 14:46 -------
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=6943
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2007-16-04 14:45 -------
This shouldn't have been reopened. Marking as fixed again. I just ran the Swat
4 installer, …
[View More]and it still works fine with the latest release. The person that
commented about C&C3 shouldn't have reported about that here, and that bug has
been fixed anyway.
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http://bugs.winehq.org/show_bug.cgi?id=6725
------- Additional Comments From cygnus2(a)post.cz 2007-16-04 14:44 -------
This bug still exists in latest Wine versions, now i tested it under wine-0.9.34
and wine-0.9.35. I tried set locale to en_US but without any effect. Normally i
have this settings.
LANG=cs_CZ.ISO-8859-2
LC_CTYPE="cs_CZ.ISO-8859-2"
LC_NUMERIC="cs_CZ.ISO-8859-2"
LC_TIME="cs_CZ.ISO-8859-2"
LC_COLLATE="cs_CZ.ISO-8859-2"
LC_MONETARY="cs_CZ.ISO-8859-2"
LC_MESSAGES="cs_CZ.ISO-…
[View More]8859-2"
LC_PAPER="cs_CZ.ISO-8859-2"
LC_NAME="cs_CZ.ISO-8859-2"
LC_ADDRESS="cs_CZ.ISO-8859-2"
LC_TELEPHONE="cs_CZ.ISO-8859-2"
LC_MEASUREMENT="cs_CZ.ISO-8859-2"
LC_IDENTIFICATION="cs_CZ.ISO-8859-2"
LC_ALL=cs_CZ.ISO-8859-2
I tried copy some windows fonts to ~/.wine/drive_c/windows/fonts directory but
without any effect in game and i added logfile with debug messages related to
fonts and two screenshots in different situations.
When game is started all text are visible, but after i click at any button in
game menu some characters (mostly all characters) disappear and texts become
invisible. Only some characters are displayed, but randomly and at wrong places.
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http://bugs.winehq.org/show_bug.cgi?id=7469
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From truiken(a)gmail.com 2007-16-04 14:01 -------
Works for me as well. Probably caused by a bad setup.
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http://bugs.winehq.org/show_bug.cgi?id=7394
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rastilin(a)gmail.com
------- Additional Comments From truiken(a)gmail.com 2007-16-04 13:52 -------
*** Bug 8068 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8068
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From truiken(a)gmail.com 2007-16-04 13:52 -------
Exact duplicate. Please search bugzilla before reporting new bugs.
*** This bug has been …
[View More]marked as a duplicate of 7394 ***
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http://bugs.winehq.org/show_bug.cgi?id=8036
sick_soul(a)yahoo.it changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5799 is|0 |1
obsolete| |
------- Additional Comments From sick_soul(a)yahoo.it 2007-16-04 13:50 -------
Created an attachment (id=5807)
--> (http://bugs.winehq.org/attachment.cgi?id=5807&action=view)
…
[View More]rewrite of the profile test in its own function (p0 udiff)
I rewrote the profile test patch making a separate function.
Maybe the behaviour of GetPrivateProfileString does not match
GetPrivateProfileInt?
This new test should be very close to what the application does.
If this still does not work, I am falling short on ideas.
Thanks for your help.
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http://bugs.winehq.org/show_bug.cgi?id=8073
Summary: eMule Plus v1.2b: Hangs then crashes.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iv0r(a)hotmail.com
Multiple SetLayeredWindowAttributes stub! warnings. Application hangs after
some timed out …
[View More]messages from RtlpWaitForCriticalSection. Eventually crashes
with an unhandled exception.
It was working fine until a recent yum update on FC6. (2.6.19-1.2895.fc6)
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http://bugs.winehq.org/show_bug.cgi?id=1191
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From dank(a)kegel.com 2007-16-04 13:32 -------
Please file individual bugs for the DOS programs that
don't work in Wine. DOS Navigator has its …
[View More]own bug
already, bug 2203.
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http://bugs.winehq.org/show_bug.cgi?id=8062
------- Additional Comments From dank(a)kegel.com 2007-16-04 13:25 -------
Oh, I don't doubt it could be buggy. I'm
just wondering how native msi insulates itself
from the bug.
Perhaps it's significant that custom action dlls
are run in a separate process by native msi.
That way, a single call could crash without killing
the calling installer.
Ideally we could install native msi but that doesn't seem
to be working on Wine lately; I just tried …
[View More]it, and added details to
bug 5809
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http://bugs.winehq.org/show_bug.cgi?id=7927
------- Additional Comments From adam(a)alphapapa.net 2007-16-04 12:30 -------
I am already using a no-cd exe file, however the problem with that is that
there isn't a no-cd exe for the game's latest patch. But I'm trying to take
things one step at a time; step one would be to get the game working in Wine
with the no-cd exe of the unpatched version. Which, as I said, doesn't work.
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http://bugs.winehq.org/show_bug.cgi?id=8036
------- Additional Comments From sick_soul(a)yahoo.it 2007-16-04 11:28 -------
(From update of attachment 5806)
grep for savegame.INI to quickly find interesting instances.
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http://bugs.winehq.org/show_bug.cgi?id=8036
------- Additional Comments From sick_soul(a)yahoo.it 2007-16-04 11:25 -------
Created an attachment (id=5805)
--> (http://bugs.winehq.org/attachment.cgi?id=5805&action=view)
trace of calls to GetPrivateProfileStringW
added a trace in WritePrivateProfileStringW and attached result of
export WINEDEBUG=trace+profile
wine "The Spirit Engine.exe" 2>&1 | grep GetPrivateProfileString >get.log
wine "The Spirit Engine.exe" 2>&…
[View More]1 | grep WritePrivateProfileString >write.log
showing the calls to the two functions with the empty string as section name
and key name, as done by the original application.
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http://bugs.winehq.org/show_bug.cgi?id=8065
------- Additional Comments From blin(a)gmx.net 2007-16-04 11:20 -------
*** Bug 8070 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8070
blin(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From blin(a)gmx.net 2007-16-04 11:20 -------
This bug report is identical to #8065
*** This bug has been marked as a duplicate of 8065 ***
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