http://bugs.winehq.org/show_bug.cgi?id=6617
------- Additional Comments From tony.lambregts(a)gmail.com 2007-08-04 16:31 -------
Created an attachment (id=5695)
--> (http://bugs.winehq.org/attachment.cgi?id=5695&action=view)
screenshot showing incorrectly rendered men.
As far as I can tell this is not fixed since I still see it with current GIT.
It may be something to do with my setup but I see this both fullscreen and
desktop.
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http://bugs.winehq.org/show_bug.cgi?id=7881
------- Additional Comments From tk_fhd_aui(a)yahoo.de 2007-08-04 16:28 -------
Thanks for the analyse.
I've taken a look into MSDN and it seems these are the basic painting
capabilities of windows. So I guess wine supports it, am I right there? If
yes, then the flag should be returned, right?
Sorry for asking stupid questions, but my windows programming experience is
from Windows 3.1 times and I'd like to get this fixed.
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http://bugs.winehq.org/show_bug.cgi?id=7991
Summary: Test Drive: Unlimited messed up graphics
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
nocd used to start the game
Ill attach screenshot to illustrate the problems ingame.
This messages gets repeated everytime in the console.
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> 0x502 from
glUseProgramObjectARB @ glsl_shader.c / 2229
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> 0x502 from
glGetUniformLocationARB @ glsl_shader.c / 326
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> 0x502 from
glUniform4fvARB() @ glsl_shader.c / 141
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> 0x502 from
glGetUniformLocationARB @ glsl_shader.c / 326
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> 0x502 from
glUniform4fvARB() @ glsl_shader.c / 141
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http://bugs.winehq.org/show_bug.cgi?id=7990
------- Additional Comments From bas.westerbaan(a)gmail.com 2007-08-04 15:20 -------
Ok. When forcing ARB_TEXTURE_NON_POWER_OF_TWO I do get properly scaled movies,
_but_ the performance is terrible. I got just two frames rendered in a minute.
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------- Additional Comments From bas.westerbaan(a)gmail.com 2007-08-04 15:04 -------
Same problem here with my X1400 mobility. I'll try your hack.
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------- Additional Comments From hverbeet(a)gmail.com 2007-08-04 14:48 -------
My guess would be that's because ATI drivers don't completely support
GL_ARB_texture_non_power_of_two, even though their driver claims to support
something like OpenGL 2.0. We emulate support for NPOT textures on drivers that
don't support it themselves, but that breaks when shaders are used. You might be
able to hack around it by hardcoding
gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] to TRUE after the extension
detection in dlls/wined3d/directx.c, about line 825
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http://bugs.winehq.org/show_bug.cgi?id=7984
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hallo(a)michael-kaufmann.ch
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-08-04 14:33 -------
Regression test shows:
1de825f746c6f4873a54ab21c16d728695c9a1e8 is first bad commit
commit 1de825f746c6f4873a54ab21c16d728695c9a1e8
Author: Michael Kaufmann <hallo(a)michael-kaufmann.ch>
Date: Wed Jan 25 13:14:44 2006 +0100
static control: SS_CENTERIMAGE fixes.
- Stretch bitmaps and icons to the whole control size if
SS_CENTERIMAGE is absent
- Draw the background of centered bitmaps and icons with the
background brush (like Windows XP for applications with a manifest)
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Summary: C&C 3 Video does not stretch to fullscreen with ATI
drivers
Product: Wine
Version: 0.9.34.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.shelley(a)gmail.com
All video's in C&C 3 don't stretch to max size when running with ATI drivers.
This includes the opening video sequences and the small video in the heads up
display in the game.
The remaining screen around the video is overlay green with a ghosted image
flashing in the background (image appears to be the tiberian field image from
the games main menu).
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------- Additional Comments From stelek(a)stelmach-online.net 2007-08-04 13:37 -------
The error occurs also in other applications (e.g. NewsPro 3.1.6). And the
workaround is also the same - double-click the icon in the system tray.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From alex(a)thehandofagony.com 2007-08-04 13:05 -------
Closing duplicate.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ead1234(a)hotmail.com
------- Additional Comments From alex(a)thehandofagony.com 2007-08-04 13:05 -------
*** Bug 7916 has been marked as a duplicate of this bug. ***
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From alex(a)thehandofagony.com 2007-08-04 13:05 -------
Duplicate.
*** This bug has been marked as a duplicate of 7863 ***
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------- Additional Comments From Speeddymon(a)gmail.com 2007-08-04 12:39 -------
You might want to read thru the docs and see if there is a way to, using the
virtual desktop option, run both vent and the game in the same virtual
desktop. That should eliminate X from the picture because there would be only
one window, and as far as X was concerned it would be active. Then wine would
handle the messaging between vent and your game. I'm not sure its possible,
but I am sure that if it is, it is listed in the docs..
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From Speeddymon(a)gmail.com 2007-08-04 12:31 -------
If depth switching doesnt exist on linux, is there even a way for wine to
emulate that? I understand that it should, but is it wine's responsibility to
workaround X's shortcomings?
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|DInput bug in Grand Theft |Grand Theft Auto Series with
|Auto Series |a gamepad plugged in the
| |protagonistwill start
| |running ahead immedeately
------- Additional Comments From vitaliy(a)kievinfo.com 2007-08-04 12:14 -------
Change summary to reflect actual problem
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-08-04 12:08 -------
> Hmmmmm, if it's an X problem, should we be closing this bug invalid, or is this
> something that can be implemented in the future?
This is your bug. I already did what I thought appropriate. Now you decide what
you want to do with it.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Mouse "escapes" game window |Mouse "escapes" window or is
| |confined to an area in the
| |full screen progam
------- Additional Comments From vitaliy(a)kievinfo.com 2007-08-04 11:35 -------
Rephrase the summary to include full screen programs.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From alex(a)thehandofagony.com 2007-08-04 11:33 -------
This has been discussed on wine-devel already; it is a problem with the 8bit
mode support reporting.
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From alex(a)thehandofagony.com 2007-08-04 11:28 -------
No, the AppDB does not allow duplicates anymore. I have removed your
maintianership fro the specific version.
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