http://bugs.winehq.org/show_bug.cgi?id=7072
------- Additional Comments From dirk.luebker(a)gmx.de 2007-09-04 08:38 -------
The same error with Ulead : PHI 8, DVD MovieFactory 2, MediaStudioPro 7
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http://bugs.winehq.org/show_bug.cgi?id=7995
Summary: Problem Installing Star Wars: Galactic Battlegrounds
Product: Wine
Version: 0.9.33.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sheepeatingtaz(a)gmail.com
I'm having a problem when I try to install Star Wars Galactic …
[View More]Battlegrounds:
An Installation support file
'C:\windows\temp\(A202BDBA-753F-41B9-B649-CFB0B45FC03E)\Bbrd.bmp' could not be
installed. (0x80070002)
Please let me know if any more information would be helpful, and how to get this
information, and I will do what I can.
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http://bugs.winehq.org/show_bug.cgi?id=7885
mstefani(a)redhat.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From mstefani(a)redhat.com 2007-09-04 07:55 -------
Patches were accepted into Wine and will show up in wine-0.9.35 (or use current
git).
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http://bugs.winehq.org/show_bug.cgi?id=7866
------- Additional Comments From thunderbird2k(a)gmx.net 2007-09-04 06:09 -------
It isn't a depth switching issue. The problem is that Wine at the moment only
supports a single opengl visual whereas drivers supports dozens of formats
(Nvidia supports a few hundred; dri drivers lets say 20-30). WoW just doesn't
like the single format we offer.
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http://bugs.winehq.org/show_bug.cgi?id=7852
------- Additional Comments From cfreak200(a)gmail.com 2007-09-04 05:44 -------
No it doesn't leave the game screen (im playing in Fullscreen but thought it was
also in windowed mode). If i move the the edge/end of the Screen the cursor
stay's there and the camera is not rotating.
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http://bugs.winehq.org/show_bug.cgi?id=312
------- Additional Comments From vesuri(a)jormas.com 2007-09-04 05:44 -------
Wine doesn't crash but recording still doesn't work. It would seem as if Sound
Forge was getting the contents of the same buffer over and over again. Also,
after recording for about 4 seconds Sound Forge starts creating numerous Gaps
and recording a huge amount of data really fast (a 76 second sample in just 6
seconds). Tested with the ALSA driver and with two different …
[View More]sound cards.
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http://bugs.winehq.org/show_bug.cgi?id=735
winebugzilla(a)sun.consumer.org.il changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
------- Additional Comments From winebugzilla(a)sun.consumer.org.il 2007-09-04 04:12 -------
Forgot to add - there are several advantages to the XKB code over the legacy one:
- Will now treat several groups loaded …
[View More]together seperately
- Will detect moving between groups, and notify of keyboard change accordingly
- Have venue to implement such functions as "ActivateKeyboardLayout" and
"GetKeyboardLayoutList", which are today stubs with little hope of getting
anywhere (well, the later just lists ALL keyboards, without being able to
actually do anything about it).
Shachar
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http://bugs.winehq.org/show_bug.cgi?id=735
------- Additional Comments From winebugzilla(a)sun.consumer.org.il 2007-09-04 04:03 -------
Re detection - that's not exactly the case. All layouts that start with the
country name will match approximately, and thus do the right thing. Matching by
name (and in binary search) is much more efficient. Plus, you can get the
complete list for a given server (at least for X.org) from
/usr/share/X11/xkb/symbols/ (which I will do before submitting), so …
[View More]I do, in
fact, think this method is better. In essence, this is no different than the
need to code all keyboard layouts today, except that we need to store (and
compare) less information per keyboard, and the search is (much) more efficient.
For example, Israel has about three or four layouts. I only coded one into the
code, despite the fact that it's not the one I work with (I work with Israel -
lyx). The code does the right thing, and will continue to do the right thing
even if more languages are added, due to the way the list is ordered.
The only place this method is arguably not better is where multi-lingual
countries exist (such as Canada), where getting only an approximate match MAY
result in the wrong language being reported. Even there, the language name
usually precedes the layout name (i.e. - "Canada - French Dvorak"), so the
partial match algorithm will do the right thing.
Looking at the code again, though, I guess do need to use "stricmp" instead of
"strcmp".
Re DebugBreak - I was afraid that assert will be compiled away on non-debug builds.
Shachar
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http://bugs.winehq.org/show_bug.cgi?id=735
------- Additional Comments From dmitry(a)codeweavers.com 2007-09-04 03:50 -------
Your patch detects an X11 keyboard layout by its name. In order to work on
wide range of systems it requires to hard code all/most existing X11 keyboard
layouts into Wine's keyboard.c. I'm not sure it's better than what we have now.
Besides it won't work if somebody changes/updates/adds a new layout.
The biggest problem with X11 keyboard APIs is that it doesn't …
[View More]report the locale
associated with a keyboard layout, i.e. it doesn't have a notion of the input
locale.
Also DebugBreak should be replaced by assert(0).
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