http://bugs.winehq.org/show_bug.cgi?id=5024
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-directx |wine-misc
Keywords| |Installer
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-02-06 04:48 -------
Right, this is a pain to read through the debug log. The game is trying to find
dozens of nonexisting files, for example in directories called "StaticMeshes" etc.
These directories are not present on windows as well. Just before this mess
starts, it reads from the file user.ini, which in wine is just empty.On windows
this looks like:
[BlockLoading]
LoadFromResourceBlockFiles=True
[Source Control]
UseSourceSafe=0
[Engine.Engine]
UpdateGameSys=0
After putting this in the file user.ini, the crash is gone, and it gets further,
then it crashes in wined3d. Hack from comment #12 lets it proceed, and then
there's another crash in wined3d. Maybe changing directX settings would help
here, didn't try.
However, the question is why this file user.ini is empty, this must be some bug
during the install, so i'll add the word installer for now to the bug.
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http://bugs.winehq.org/show_bug.cgi?id=8564
Summary: Dark Textures
Product: Wine
Version: 0.9.38.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedukeforever2005(a)gmail.com
This is a bug with Tomb Raider: Anniversary.
When you are near a water source, the textures became dark (very dark) and stay
dark even if you're not near water source
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http://bugs.winehq.org/show_bug.cgi?id=6943
------- Additional Comments From mailing_list(a)orange.nl 2007-02-06 04:23 -------
Hidden & Dangerous crashes for me during installation. See attached konsole
output for more information.
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http://bugs.winehq.org/show_bug.cgi?id=5474
------- Additional Comments From blin(a)gmx.net 2007-02-06 04:14 -------
Ok, I don't have a Suse install around to verify, but I don't remember any
problems when I was running 10.0 through 10.2 on both 32 and 64 bit.
This of course might just mean I've been lucky.
Can you try and run a simple application that contacts the internet while doing
a +winsock trace? Or, if you compiled wine yourself, can you run the winsock
tests (you simply run make test in wine/dlls/ws2_32/tests/).
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http://bugs.winehq.org/show_bug.cgi?id=8025
------- Additional Comments From magnus.lidbom(a)gmail.com 2007-02-06 04:13 -------
Well actually I also run fglrx. From the glxinfo output:
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Mobility Radeon X1600
OpenGL version string: 2.0.6334 (8.34.8)
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http://bugs.winehq.org/show_bug.cgi?id=5828
------- Additional Comments From ajrich(a)earthlink.net 2007-02-06 03:45 -------
Someone should note here that you need to run make_requests (in the tools folder
of the wine source directory) after patching. Otherwise, wine won't compile. It
is (or was) in the howto for CNC3, but this bug affects other games.
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http://bugs.winehq.org/show_bug.cgi?id=5024
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-02-06 03:25 -------
I still have the demo lying here, and it crashes the same way as in comment #13.
Digging through the debuglog, it looks to me as if it can't find certain files.
I'll install the demo on windows, and see if it installs additional files, that
are not present in wine-install.
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http://bugs.winehq.org/show_bug.cgi?id=7544
------- Additional Comments From ajrich(a)earthlink.net 2007-02-06 02:37 -------
I have this bug, and the patch fixes it for me.
Why is this bug still labelled "unconfirmed"?
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