http://bugs.winehq.org/show_bug.cgi?id=7585
------- Additional Comments From a.hurst(a)shef.ac.uk 2007-04-07 14:34 -------
This bug also aplies to Thief 2: The Metal Age.
Should I file a separate bug?
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http://bugs.winehq.org/show_bug.cgi?id=7585
------- Additional Comments From a.hurst(a)shef.ac.uk 2007-04-07 14:33 -------
Setting HKCU/Software/Wine/Direct3D/RenderTargetLockMode = "disabled"
prevents the lockup, but doesn't draw the in-game menu after 'esc' kepress.
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http://bugs.winehq.org/show_bug.cgi?id=8568
------- Additional Comments From a.hurst(a)shef.ac.uk 2007-04-07 14:31 -------
This bug also applies to Thief 2: The Metal Age.
Should I file a separate bug?
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http://bugs.winehq.org/show_bug.cgi?id=8869
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-kernel |wine-misc
------- Additional Comments From vitaliy(a)kievinfo.com 2007-04-07 14:29 -------
Attach complete terminal output as-is (as file).
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http://bugs.winehq.org/show_bug.cgi?id=8715
------- Additional Comments From winehq.org(a)halcrow.us 2007-04-07 14:12 -------
Also confirming that this bug is fixed in GIT.
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http://bugs.winehq.org/show_bug.cgi?id=7270
------- Additional Comments From itrombley(a)dot-borg.org 2007-04-07 14:05 -------
As of 0.9.40 this is completely broken again. :(
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http://bugs.winehq.org/show_bug.cgi?id=8869
Summary: MVP Baseball 05 crash after start
Product: Wine
Version: 0.9.40.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: queen.killer(a)seznam.cz
Baseball start, then raise lot of call_stack_handlers until stack overfill. I
attach log. If you need some more tests or output, feel free to write.
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http://bugs.winehq.org/show_bug.cgi?id=8840
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-04-07 13:49 -------
If you can not create a test case with a _single_ executable file that can be
run on _clean_ Wine, this is invalid. If you have to install some "dlls" - then
create a proper installer for this!
Just an indication of how much Wine install is being screwed up by this person
here is what he sent me in an e-mail:
-------------------------------------------------------
i have upgraded to wine 0.9.40, but it still gives the
same error. is it because of the dlls ? i also tried
using the windows regsvr32 command to register dlls,
but still to no effect. is there any way to make Wine
to point to my Windows registry, because it creates a
drive_c to represent C: of windows but then it is not
actual Windows C:
Warm Regards,
Vivek.
--- Wine Bugs <wine-bugs(a)winehq.org> wrote:
> > http://bugs.winehq.org/show_bug.cgi?id=8840
> >
> >
> > vitaliy(a)kievinfo.com changed:
> >
> > What |Removed
> > |Added
> >
----------------------------------------------------------------------------
> > Severity|major
> > |normal
> >
> >
> >
> >
> > ------- Additional Comments From
> > vitaliy(a)kievinfo.com 2007-02-07 07:26 -------
> > Not major, attach example code/application, terminal
> > output (AS A FILE!) Also
> > upgrade to 0.9.40
> >
> > --
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http://bugs.winehq.org/show_bug.cgi?id=7163
------- Additional Comments From etnablog(a)yahoo.it 2007-04-07 13:47 -------
I'm trying wine 0.9.40 .
The game "Briscola chiamata" gives me the same button problem, that appears altered.
(The game installs correctly)
Once You have installed the game, you can see in the directory where the game
is, a directory called "Skins", where there are some .bmp images and .ini
related files.
I have seen the game take skins for buttons, right from that .bmp files.
In the .ini related files there are the "coordinates" the game uses to find
skins correctly in the big .bmp images.
I suppose wine API fails to take the right coordinates from the images.
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