http://bugs.winehq.org/show_bug.cgi?id=8722
peter(a)thecodergeek.com changed:
What |Removed |Added
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CC| |peter(a)thecodergeek.com
------- Additional Comments From peter(a)thecodergeek.com 2007-03-07 22:21 -------
Have there been any updates on this? I'd really like to play JK II again... :)
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http://bugs.winehq.org/show_bug.cgi?id=8840
------- Additional Comments From dank(a)kegel.com 2007-03-07 21:43 -------
"are u saying i have to un-tar the contents in my home directory ?"
No, I'm saying
1. execute the command
rm -rf ~/.wine
but not if you care about what's in your .wine directory.
You could also just do
cd ~
mv .wine .wine.old
that would be ok, and wouldn't delete your data.
The idea is to start with an empty .wine directory.
2. Then run your installer. (You probably need to run the
installer rather than just copy the .exe, but I can't
tell, you'd have to try it both ways to see.)
Then reproduce the problem as directed in my other steps...
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http://bugs.winehq.org/show_bug.cgi?id=8858
vitaliy(a)kievinfo.com changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-03-07 21:29 -------
no comments
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http://bugs.winehq.org/show_bug.cgi?id=8859
Summary: The Specialists 3.0 (TS3) game loading issue
Product: Wine
Version: 0.9.40.
Platform: PC
URL: http://specialistsmod.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.torin(a)gmail.com
Starting TS3 goes just fine, the menu and options come up like any other
half-life mod.
However, when entering or creating a server- the game loads the map and all game
info, as it's just about to enter the game...it just closes.
This seems to be an issue with TS 3.0 only, as 2.1 ran flawlessly.
Some people on the TS forums are experiencing this same issue.
Thanks goes out to anyone who can help with this.
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http://bugs.winehq.org/show_bug.cgi?id=8851
------- Additional Comments From rm.riches(a)verizon.net 2007-03-07 20:58 -------
Git 1.5.2.3 compiled from source worked. After several Wine builds at 32
minutes each, here's what 'git bisect ...' returned, modulo line wrap from
cut-and-paste:
f6daa3485759d68754a53e39c0b17ca60ded3619 is first bad commit
commit f6daa3485759d68754a53e39c0b17ca60ded3619
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Sun Jun 24 09:23:10 2007 +0100
mshtml: Notify the Gecko stream listener that we stopped binding, if an
error occurs in start_binding.
:040000 040000 7d8c706cdd1859beb9a64d5533284d4858165e77
0e406350208e5e58464ad940c8e96a3feb2d2580 M dlls
PS: If I don't respond to any messages for the next several days, it will be
because I'm out of communication range.
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http://bugs.winehq.org/show_bug.cgi?id=8858
Summary: Broken 0.9.40
Product: Wine
Version: 0.9.40.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allendulles(a)myway.com
Wine Developers:
Great job breaking Wine. Like all Linux idiots, you broke your own code. If you
were educated programmers, you would know what "testing" is. Linux is already a
broken mess, and getting worse with age:
1) yum install wine (gives me 0.9.40)
2) wine notepad (gives me notepad with no text/fonts):
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
3) wine runs apps, but with no text/fonts (empty gui boxes only)
Note: Wine worked on my old install of Redhat EL4, but now it's broken on Redhat
EL5. The Nvidia driver was broken also, and Nvidia just fixed it. I blame Redhat
for breaking their own OS from EL4 to EL5. Have fun fixing your broken Wine 0.9.40.
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http://bugs.winehq.org/show_bug.cgi?id=7670
------- Additional Comments From rolosworld(a)gmail.com 2007-03-07 17:58 -------
I can confirm its the volume. I tried both romain iehl patch's and they do fix a
bit the volume.
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http://bugs.winehq.org/show_bug.cgi?id=8822
------- Additional Comments From vladimiroski(a)gmail.com 2007-03-07 17:01 -------
I forgot to say that if you use "Function" instead "Sub", the first callback is
a success, but the second is not -- here's is when the program really crashes.
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http://bugs.winehq.org/show_bug.cgi?id=8822
------- Additional Comments From vladimiroski(a)gmail.com 2007-03-07 16:59 -------
I had located the problem, and I confirm it's a Wine bug.
I'll try to explain (with VB6 code):
APIs used:
Public Declare Function SetTimer _
Lib "user32" (ByVal hwnd As Long, _
ByVal nIDEvent As Long, _
ByVal uElapse As Long, _
ByVal lpTimerFunc As Long) As Long
Public Declare Function KillTimer _
Lib "user32" (ByVal hwnd As Long, _
ByVal nIDEvent As Long) As Long
Usually, as you know, you call it by giving him the adress of the callback
procedure.
In this case:
Sub TimerProc(ByVal HWnd As Long, ByVal uMsg As Long, _
ByVal nIDEvent As Long, ByVal dwTimer As Long)
' Code
End Sub
Then for example, you set the timer like this:
ID_Timer = SetTimer(0&, 0&, 1000, AddressOf TimerProc)
...................
Ok, so far all is good, but if the TimerProc is defined like a function instead
a Sub it will crash in Wine (but it will be fine in Windows).
Summary:
Working Declaration:
Public Sub TimerProc(ByVal HWnd As Long, ByVal uMsg As Long, _
ByVal nIDEvent As Long, ByVal dwTimer As Long)
' Code
End Sub
Declaration that makes program crash:
Public Function TimerProc(ByVal HWnd As Long, ByVal uMsg As Long, _
ByVal nIDEvent As Long, ByVal dwTimer As Long)
' Code
End Sub
I can write some VB6 code tests that express the problem if anybody wants.
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