http://bugs.winehq.org/show_bug.cgi?id=9198
------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-07-08 20:01 -------
This is a regression caused by the patch:
commit 0bd1fc4633320e8079f6d0a65597ccde4d510c23
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 2 17:08:48 2007 +0200
user32: Store all builtin winprocs at the start of the array.
This allows checking for them in CallWindowProc and avoid message
translation in that case.
I'll try to check what's wrong with it.
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http://bugs.winehq.org/show_bug.cgi?id=9226
Summary: Civ4 fails to start: unimplemented function
kernel32.dll.RestoreLastError
Product: Wine
Version: 0.9.42.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clemejspam(a)gmail.com
First time trying wine, so this may be pilot error. Linux x86-64 running 64-bit
Ubuntu with 64-bit packages for feisty from winehq. Installed Civ4 from my
original CD's, and it went fine. I patched it up to version 1.61, which also
worked. But when I try to run the game, I get this:
...
wine: Call from 0x69ecc7 to unimplemented function
kernel32.dll.RestoreLastError, aborting
wine: Unimplemented function kernel32.dll.RestoreLastError called at address
0x69ecc7 (thread 0009), starting debugger...
fixme:shell:DllCanUnloadNow stub
err:menubuilder:WinMain failed to build menu item for
Z:\home\john\.wine\drive_c\Program Files\Firaxis Games\Sid Meier's Civilization
4\Logs.lnk
Unhandled exception: unimplemented function kernel32.dll.RestoreLastError called
in 32-bit code (0x7bc41efc).
...
Full stacktrace will be attached shortly.
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http://bugs.winehq.org/show_bug.cgi?id=8770
------- Additional Comments From setheck(a)yahoo.com 2007-07-08 19:54 -------
Its pretty much a hardware seeming lock, here is the last few lines of trying to
run it with the debugger (winedgb <application>)
fixme:cursor:SetSystemCursor (0x11be,00007f02),stub!
err:ole:CoCreateInstance apartment not initialised
fixme:advapi:SetSecurityInfo stub
fixme:win:EnumDisplayDevicesW ((null),0,0x34ed50,0x00000000), stub!
Process of pid=000a has terminated
Wine-dbg>fixme:ntdll:NtCreateIoCompletion (0x34eeb0, 1f0003, (nil), 0)
fixme:imm:ImmGetOpenStatus (0x154a88): semi-stub
fixme:imm:ImmReleaseContext (0x10028, 0x154a88): stub
Killed
when I try to attach to the process after execution i get "error 87" basically
there is NOTHING i can do but kill the process...
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http://bugs.winehq.org/show_bug.cgi?id=9225
Summary: Nikon View _almost_ works
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)verkley.com
Nikon View (found here
http://support.nikontech.com/cgi-bin/nikonusa.cfg/php/enduser/std_alp.php?p…
)
is an app that supports my Nikon SLR camera. It has a number of components.
NkvBrows.exe displays thumbnails of .nef (Nikon's RAW image format) as well as
other popular formats such as .jpg. It converts file between formats nicely
(thanks guys).
However, when you double click a thumbnail it is to open the file in another
"Nikon Viewer" program. This program launches correctly, but the image isn't
displayed.
If I run NkvBrows.exe from a terminal window, I receive this error message,
which I'll attempt to attach (this is my first bug report).
The bug essentially says that the "ole:marshal_object couldn't get IPSFactory
buffer for interface", whatever that means.
Is there anything I can do to help get this fixed?
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http://bugs.winehq.org/show_bug.cgi?id=9224
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From the3dfxdude(a)gmail.com 2007-07-08 18:57 -------
closing
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http://bugs.winehq.org/show_bug.cgi?id=9224
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From the3dfxdude(a)gmail.com 2007-07-08 18:57 -------
A fixme is a developer's note. To file a bug based on a fixme, you need to prove
adverse side effects in the related functionality. Seeing the message does not
qualify. Until you provide information, resolved invalid.
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