http://bugs.winehq.org/show_bug.cgi?id=4497
Shane <go_to_hell6_6_6(a)hotmail.com> changed:
What |Removed |Added
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CC| |go_to_hell6_6_6(a)hotmail.com
--- Comment #8 from Shane <go_to_hell6_6_6(a)hotmail.com> 2007-08-17 17:42:33 ---
I haven't experienced this problem at all on the newest WINE (0.9.43 as of
now).
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http://bugs.winehq.org/show_bug.cgi?id=1631
--- Comment #129 from Maarten Lankhorst <M.B.Lankhorst(a)gmail.com> 2007-08-17 17:17:59 ---
It seems there are 2 kinds of underruns I see here:
Mixer really doesn't get refilled once every 100 ms and it really underruns.
This kind of bug is fixed, and is what really should have been 1631.
Application has a small (< 100 ms) buffer it keeps refilling over and over, and
you get weird repeaty sounds.
This kind of bug is not 1631 but is reported as such anyway, all bugs that have
this behavior are the same bug anyway.
Also some that might be a different bug altogether which really should have
their own bug report.
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http://bugs.winehq.org/show_bug.cgi?id=1631
--- Comment #128 from Jan Zerebecki <jan.wine(a)zerebecki.de> 2007-08-17 17:10:11 ---
Everyone, please retest with latest git and file new bugs for anything that
still doesn't work.
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http://bugs.winehq.org/show_bug.cgi?id=1631
Maarten Lankhorst <M.B.Lankhorst(a)gmail.com> changed:
What |Removed |Added
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Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #127 from Maarten Lankhorst <M.B.Lankhorst(a)gmail.com> 2007-08-17 16:58:55 ---
Technically what you two experience are not underruns, rather the application
have small buffers and mix the same data twice, closing this bug.
Simon: For you it would be enough to set buffer to 200ms.
rasz: As a workaround you could try at frequency 22050, 8 or 16 bit, and
acceleration to 'Emulation'.
Another workaround you could set 'use direct hardware access' in alsa from
wiki.winehq.org/UsefulRegistryKeys - However that will forfeit the ability of
alsa to allow concurrent access.
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http://bugs.winehq.org/show_bug.cgi?id=6257
--- Comment #7 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2007-08-17 16:49:00 ---
It appears that when it is stuck at the loading screen there are other files it
can't find for instance treasure_map_fullscreen.tga which should be in the
media directory. I think that somehow not all files are installed.
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--- Comment #6 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2007-08-17 16:43:55 ---
I tried the game again. My log file mentions that it can't load some save
directory (8\Ankha\save). Once I make that directory inside the release
directory the game starts but I'm stuck at the deck13 intro screen. I guess
something is wrong with directories for some reason. (Perhaps we are even
starting it incorrectly)
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http://bugs.winehq.org/show_bug.cgi?id=3794
Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #17 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2007-08-17 16:42:58 ---
closing
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Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
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CC| |xerox_xerox2000(a)yahoo.co.uk
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #16 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2007-08-17 16:41:27 ---
A patch got into git today that sets %USERNAME%, so the bug is fixed. The
installer starts and finishes basically fine. The only issue i have now with
the installer, is that sometimes the initial screen is grey, have to restart it
then, but that's probably due buggy driver stuff.
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http://bugs.winehq.org/show_bug.cgi?id=6793
Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
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CC| |xerox_xerox2000(a)yahoo.co.uk
--- Comment #1 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2007-08-17 16:38:19 ---
Hi , I tried the trial , but i could not see any bugs. Could you please retry
and see if the bug is fixed, and report back? Thanks
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http://bugs.winehq.org/show_bug.cgi?id=4902
--- Comment #3 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2007-08-17 16:31:19 ---
> And isn't that in the end not a duplicate of bug 2398? DDraw is on top of
> opengl, so in actually these two bugs are all the same , right?
Don't think they are related. If they were, Wine would have been drawing on the
whole window, not the whole screen. There is something else here.
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