http://bugs.winehq.org/show_bug.cgi?id=8686
--- Comment #20 from byteframe <byteframe(a)yahoo.com> 2008-01-12 19:58:52 ---
I socksified steam, and day of defeat with tsocks. Master server didn't work
right, I had to use favorites most of the time, which is a direct connect I
quess. I used simple_proxy for luigi airemma, and the ssh tunne,k proxys.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #3 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-01-12 18:37:56 ---
This is duplicate do not post here. Closing.
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http://bugs.winehq.org/show_bug.cgi?id=8065
Luke Lowery <luke.lowery(a)gmail.com> changed:
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CC| |luke.lowery(a)gmail.com
--- Comment #11 from Luke Lowery <luke.lowery(a)gmail.com> 2008-01-12 18:10:11 ---
I also have this problem. All dns in most programs goes to 127.0.0.1, expect
Internet Explorer. I have tried deleting ~/.wine. It does nothing. I use the
newest wine builds from the winehq repository. I run Debian (amd64 testing with
some unstable). I also have tried building it myself and using wine built by
Debian, but still have the same problem.
Any ideas?
(should I have submitted a new bug?)
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Luke Lowery <luke.lowery(a)gmail.com> changed:
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CC| |luke.lowery(a)gmail.com
--- Comment #2 from Luke Lowery <luke.lowery(a)gmail.com> 2008-01-12 18:09:40 ---
I also have this problem. All dns in most programs goes to 127.0.0.1, expect
Internet Explorer. I have tried deleting ~/.wine. It does nothing. I use the
newest wine builds from the winehq repository. I run Debian (amd64 testing with
some unstable). I also have tried building it myself and using wine built by
Debian, but still have the same problem.
Any ideas?
(should I have submitted a new bug?)
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evildead <ok.test.mail(a)gmail.com> changed:
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CC| |ok.test.mail(a)gmail.com
--- Comment #54 from evildead <ok.test.mail(a)gmail.com> 2008-01-12 17:36:11 ---
hi, same problem:
my configuration:
debian etch
wine 0.9.53
ati x1300
warcraft patch 1.21a
after 2 minutes of battle.net gaming i get a freeze
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http://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #19 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-01-12 17:09:33 ---
Still happens on TNT2:
setting HKCU/Software/Wine/Direct3D/RenderTargetLockMode = readtex does avoid
the hang. But things will stop being drawn.
Implement pbo's using GL_EXT_pixel_buffer_object anyone?
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http://bugs.winehq.org/show_bug.cgi?id=7214
Rico <kgbricola(a)web.de> changed:
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--- Comment #9 from Rico <kgbricola(a)web.de> 2008-01-12 16:28:07 ---
@Eric Pouech
Is there a fix for symbols' name demangling?
I ask because there is another bug (
http://bugs.winehq.org/show_bug.cgi?id=8236 ) related to symbols' name
demangling.
Do you have a list which one aren't working?
And a list for that that are working (to generate a test).
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