http://bugs.winehq.org/show_bug.cgi?id=8009
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-01-12 16:12:50 ---
Invalid then.
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http://bugs.winehq.org/show_bug.cgi?id=7711
--- Comment #40 from Hans Leidekker <hans(a)it.vu.nl> 2008-01-12 14:34:15 ---
Created an attachment (id=10196)
--> (http://bugs.winehq.org/attachment.cgi?id=10196)
Return something sensible from QueryDosDevice
By returning something sensible from QueryDosDevice TomTom can be tempted
to take the step. It calls SetupDiGetClassDevs, SetupDiEnumDeviceInfo and
then SetupDiGetDeviceInstanceId, which makes me think it's looking for a
device instance id specific to TomTom devices. These APIs simply enumerate
registry keys but on Wine the keys are not filled in yet. Let's take them
from a Windows machine for now:
0. Attach TomTom device to a Windows machine
1. Open regedit on that machine
2. Right click on HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum
3. Choose Export and save to enum.reg as Win9x/NT4 registry file
4. Copy enum.reg over to your Linux machine
5. wine regedit enum.reg
Repeat steps from comment #39 with this patch. A +relay,+setupapi log would
be most interesting.
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http://bugs.winehq.org/show_bug.cgi?id=8066
--- Comment #6 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-01-12 14:27:34 ---
Created an attachment (id=10195)
--> (http://bugs.winehq.org/attachment.cgi?id=10195)
+bitmap debug trace
Still crashing in current wine. Attached a +bitmap trace. Note, the patch I
sent a long time ago was wrong; if header=0, there must be a bug somewhere
before
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http://bugs.winehq.org/show_bug.cgi?id=3344
--- Comment #8 from Sylvain Petreolle <spetreolle(a)yahoo.fr> 2008-01-12 14:22:37 ---
The installer now works for Age Of Shadows here, choosing 2D or 3D version.
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http://bugs.winehq.org/show_bug.cgi?id=9118
Andrew Charles Hurst <a.hurst(a)shef.ac.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #6 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-01-12 13:47:56 ---
This is fixed in latest release.
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http://bugs.winehq.org/show_bug.cgi?id=5452
Jan Zerebecki <jan.wine(a)zerebecki.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #4 from Jan Zerebecki <jan.wine(a)zerebecki.de> 2008-01-12 13:35:25 ---
I'm not sure if redirection by fakedlls is even supposed to work. This
particular example was fixed by changing that fakdlls entry entirely.
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http://bugs.winehq.org/show_bug.cgi?id=3344
--- Comment #7 from Jan Zerebecki <jan.wine(a)zerebecki.de> 2008-01-12 13:25:16 ---
ryzom worked last I checked, I guess because of the opengl work, but it could
have been changes to ryzom. I didn't yet try the uoAoS installer...
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http://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #34 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2008-01-12 13:14:26 ---
The howto instructs users to set ddraw, d3d8 and d3d9 back to builtin after
installing the runtime, so the patch would have an effect. However, I am not
quite happy that Tom put that howto online because (a) many users don't set the
DLLs back, and this seems to be the case here, and (b), it makes users
incorrectly believe that they can use Microsoft's D3D implementation on Wine.
This is not true, all that is usable from the dx runtime are high level helper
libraries(d3dx9_xy.dll), DirectPlay and DirectMusic.
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