http://bugs.winehq.org/show_bug.cgi?id=3742
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:45 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=6231
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:42 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=6344
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:41 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10826
Summary: Guild Wars: Directional character shadows are not
rendered.
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoppq(a)mbnet.fi
Under Wine, Guild Wars does not render …
[View More]directional shadows for characters (or
renders them incorrectly so they are not seen at all, to the end user it's the
same). In Guild Wars, drawing of shadows is controlled by "Shadow quality"
setting in Graphics options, "Medium" should render a directional shadow for
the player's character, "High" should render them for all nearby
characters/NPCs.
As a side note: Cedega (version 6.0.3) does not render them either by default,
but Cedega provides an option in its settings called "Fragment Offset" (the
tooltip for it reads: "Apply fragment translation in vertex program"), setting
it to "Tex" makes Cedega render shadows correctly.
This is on Nvidia driver version 1.0-9639, 7600GS card. In the past the
behavior was the same on newer driver versions as well, I happen to run that
version due to it being packaged by Mandriva and it's lacking the bugs of 100.x
and newer series.
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http://bugs.winehq.org/show_bug.cgi?id=5976
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:40 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=7303
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:39 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=8541
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:39 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=3598
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:33 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9292
Summary: Program works in ubuntu 32 bits but it doesn't work in
ubuntu 64
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quique(a)quiquesoft.com
CC: quique(a)quiquesoft.com
…
[View More]Sorry, I don't know that component is the correct. I use trillian 2.013
(www.trillian.cc) with wine in ubuntu 7.04 32 bits I can connect with MSN, but
with 64 bits version I can not it, it connect yahoo, aol and icq, but msn not.
If I use kopete or gaim of linix I can connect, but trillian not. If you need
trillian program, I can send you it, it is free, and it isn't the last version.
Spanish:
Lo siento, no se que componente es el correcto, Uso trillian 2.013
(www.trillian.cc) con wine in ubuntu 7.04 32 bits puedo conectarme con el MSN,
pero con la version de 64 bits no puedo conectarme con msn, se conecta yahoo,
alo e icq, pero no msn, si utilizo kopete o gaim de linux si me puedo conectar
pero no con trillian. Si necesitan el programa trillian, puedo enviarselos es
gratis, y no es la última versión.
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http://bugs.winehq.org/show_bug.cgi?id=5036
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:32 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=2256
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:31 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=1713
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:31 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=7705
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:45:26 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10590
Summary: Add assignment for 8600 M GT
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
This patch adds an association for the 8600M GT in wined3dgl.h.
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http://bugs.winehq.org/show_bug.cgi?id=10315
Summary: Another World crashes randomly, sometimes on intro,
other after going in-game
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
URL: http://www.anotherworld.fr/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy:…
[View More] snkmad(a)hotmail.com
Created an attachment (id=8965)
--> (http://bugs.winehq.org/attachment.cgi?id=8965)
output of wine
The game crashes randomly, sometimes on intro, other after going in-game.
If you press enter/return pretty fast, it will skip the intro, menu and go
in-game, but as soon it gets there, it crashes on a unhandled exception.
The same behavior occurs with the demo and full version of the game.
Wine output attached.
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http://bugs.winehq.org/show_bug.cgi?id=9595
Summary: unimplemented function
USER32.dll.RegisterRawInputDevices
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docbill+bugzilla(a)freeshell.org
When trying to run Joost, there are …
[View More]three patches which are listed as required
for running the application. I can verify it does not even get close to
running without those.
Once I install the required patches, Joost still doesn't run. The error
reported is:
fixme:iphlpapi:NotifyAddrChange (Handle 0x7c3bf958, overlapped 0x7c3bf93c):
stub
fixme:keyboard:BlockInput (1): stub
wine: Call from 0xee9a01 to unimplemented function
USER32.dll.RegisterRawInputDevices, aborting
X connection to :0.0 broken (explicit kill or server shutdown).
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http://bugs.winehq.org/show_bug.cgi?id=10139
Summary: make test fails in wine-0.9.47-262-g0d24ebf
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
In wine current git version (current=time of this report) make test fails:
…
[View More]make[2]: Entering directory `/static/wine/dlls/crypt32/tests'
../../../tools/runtest -q -P wine -M crypt32.dll -T ../../.. -p
crypt32_test.exe.so chain.c && touch chain.ok
fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 0
chain.c:1762: Test failed: 14: expected 00000000, got 800b0109
chain.c:1771: Test failed: 14: expected -1, got 0
chain.c:1780: Test failed: 14: expected -1, got 2
chain.c:1762: Test failed: 14: expected 00000000, got 800b0109
chain.c:1771: Test failed: 14: expected -1, got 0
chain.c:1780: Test failed: 14: expected -1, got 2
make[2]: *** [chain.ok] Fehler 6
make[2]: Leaving directory `/static/wine/dlls/crypt32/tests'
make[1]: *** [crypt32/tests/__test__] Fehler 2
make[1]: Leaving directory `/static/wine/dlls'
make: *** [dlls/__test__] Fehler 2
marco@marco-laptop:/static/wine$
I run Debian Lenny on a Intel Core2duo platform; all packages in debian were
up-to-date at build time.
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http://bugs.winehq.org/show_bug.cgi?id=10037
Summary: Photoshop CS Freezes After initialisation
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robbie(a)startailpro.co.uk
I was told off for continuing my bug so I am here. <a
href=http://bugs.winehq.…
[View More]org/show_bug.cgi?id=9004 >Bug 9004</a> is my old bug
and had some new info in it but I am here now. (will a tags work?)
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http://bugs.winehq.org/show_bug.cgi?id=10585
Summary: Backspace key doesn't work in "Open File" dialog.
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ErV2005(a)rambler.ru
Currently backspace key does nothing in OpenFile dialogs (i.e. dialogs used by
…
[View More]GetOpenFileName), and just prints
---
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000008
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x000000e1
---
while in windows pressing backspace makes dialog go to a parent directory.
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http://bugs.winehq.org/show_bug.cgi?id=9859
Summary: File / Browse fails in Photoshop CS2
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The File / Browse menu item fails in Photoshop CS2 tryout;
an error …
[View More]dialog box pops up saying
"Error 2: photoshop is undefined.
Line: 1
--> photoshop.invokeBridge(false, false, '');"
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http://bugs.winehq.org/show_bug.cgi?id=10640
Summary: Change to modern Windows colours - not enough
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
While I appreciate (and love) the patch by Alexander Nicolaysen Sørnes
entitled "…
[View More]user32: Change to modern Windows colours", I think the change is not
enough.
I did a fresh install of Windows XP, and compared the colors found in the patch
for DefSysColors to the Windows XP registry key "HKEY_CURRENT_USER\Control
Panel\Colors" and found that the following still need to be changed:
"ActiveTitle" from "0 0 128" to "10 36 106"
"ButtonDkShadow" from "0 0 0" to "64 64 64"
"ButtonLight" from "224 224 224" to "212 208 200"
"GradientActiveTitle" from "16 132 208" to "166 202 240"
"GradientInactiveTitle" from "181 181 181" to "192 192 192"
"Hilight" from "0 0 128" to "10 36 106"
"MenuHilight" from "0 0 0" to "10 36 106"
In addition, Windows XP's registry contains the following entries not found in
Wine's DefSysColors function:
"ButtonAlternateFace"="181 181 181"
"HotTrackingColor"="0 0 128"
"InfoBorder"="41 3 2"
"InfoText"="0 0 0"
"InfoWindow"="255 255 225"
Although Wine does not use the additions yet, it might be useful to have them
too in case future enhancements to Wine needs them.
I also suggest that the entries be arranged alphabetically for people browsing
the code to easily find what they are looking for.
I therefore suggest the following content for the DefSysColors function,
properly alphabetized:
static const char * const DefSysColors[] =
{
"ActiveBorder", "212 208 200", /* COLOR_ACTIVEBORDER */
"ButtonAlternateFace", "181 181 181" /* COLOR_BUTTONALTERNATEFACE */
"ActiveTitle", "0 0 128", /* COLOR_ACTIVECAPTION */
"AppWorkSpace", "128 128 128", /* COLOR_APPWORKSPACE */
"Background", "0 128 128", /* COLOR_BACKGROUND */
"ButtonDkShadow", "0 0 0", /* COLOR_3DDKSHADOW */
"ButtonFace", "212 208 200", /* COLOR_BTNFACE */
"ButtonHilight", "255 255 255", /* COLOR_BTNHIGHLIGHT */
"ButtonLight", "224 224 224", /* COLOR_3DLIGHT */
"ButtonShadow", "128 128 128", /* COLOR_BTNSHADOW */
"ButtonText", "0 0 0", /* COLOR_BTNTEXT */
"GradientActiveTitle", "16 132 208", /* COLOR_GRADIENTACTIVECAPTION */
"GradientInactiveTitle", "181 181 181", /* COLOR_GRADIENTINACTIVECAPTION */
"GrayText", "128 128 128", /* COLOR_GRAYTEXT */
"Hilight", "0 0 128", /* COLOR_HIGHLIGHT */
"HilightText", "255 255 255", /* COLOR_HIGHLIGHTTEXT */
"HotTrackingColor", "0 0 128" /* COLOR_HOTTRACKINGCOLOR */
"InactiveBorder", "212 208 200", /* COLOR_INACTIVEBORDER */
"InactiveTitle", "128 128 128", /* COLOR_INACTIVECAPTION */
"InactiveTitleText", "212 208 200", /* COLOR_INACTIVECAPTIONTEXT */
"InfoBorder", "41 3 2" /* COLOR_INFOBORDER */
"InfoText", "0 0 0" /* COLOR_INFOTEXT */
"InfoWindow", "255 255 225" /* COLOR_INFOWINDOW */
"Menu", "212 208 200", /* COLOR_MENU */
"MenuBar", "212 208 200" /* COLOR_MENUBAR */
"MenuHilight", "0 0 0", /* COLOR_MENUHILIGHT */
"MenuText", "0 0 0", /* COLOR_MENUTEXT */
"Scrollbar", "212 208 200", /* COLOR_SCROLLBAR */
"TitleText", "255 255 255", /* COLOR_CAPTIONTEXT */
"Window", "255 255 255", /* COLOR_WINDOW */
"WindowFrame", "0 0 0", /* COLOR_WINDOWFRAME */
"WindowText", "0 0 0", /* COLOR_WINDOWTEXT */
};
other files touched by Alexander's patch should be updated accordingly, such as
display.rc, etc.
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http://bugs.winehq.org/show_bug.cgi?id=2405
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:57 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9170
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:57 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9837
Summary: Mouse cursor only visible in Safari when moving mouse.
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)pajamian.dhs.org
In Safari beta 3.0.…
[View More]3 for windows running in Wine the mouse cursor is only
visible when moving the mouse or when one of the mouse buttons are held down
(dragging).
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http://bugs.winehq.org/show_bug.cgi?id=9774
Summary: Max Payne 1.05 - T-junction-like graphic bugs
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I recently installed Max Payne on Wine and I'm now in the …
[View More]progress of playing
the entire game on my Linux machine. It works fine but I encountered some
graphical bugs.
The bug is somehow like the old t-junction errors (I know them from my
half-life mapping experiences), causing single flashing pixels of some odd
color at points where game geometry is put together. Most of the time at
polygon edges. This errors appear nearly everywhere in the game, sometimes you
hardly notice them, but sometimes they are very intense.
I know for sure that when I played the game on my Windows machine there we no
t-junction errors at all.
I would like to supply some screenshots to illustrate the problem, but the
integrated screenshot functionality doesn't seem to work. It simply outputs a
completly black TGA file. I'm going to file another bugreport for this one.
Any idea how to get a screenshot with another method?
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http://bugs.winehq.org/show_bug.cgi?id=8910
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:51 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10416
Summary: Guild Wars shines mispositioned
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
'shines' appear a little higher than they are supposed to appear. See the
screenshot. Can …
[View More]also be seen in fire in the main menu if compared to wine
0.9.48.
I've set OffscreenRenderingMode=fbo, otherwise the shines are composed of
squares, but still mispositioned.
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http://bugs.winehq.org/show_bug.cgi?id=10387
Summary: Civilization 4 world overview sphere rendered/lit
incorrectly
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hein(a)kde.org
CC: stefandoesinger(a)gmx.at
…
[View More]Created an attachment (id=9066)
--> (http://bugs.winehq.org/attachment.cgi?id=9066)
Wine v0.9.49 rendering Civ4: Beyond the Sword v3.13's world overview
incorrectly
Firaxis' turn-based strategy game Civilization 4 is played on a 3D game board
modelling the surface of a planetoid. When the camera is close to the ground,
the curvature of the planetoid is not discernable. When zooming out, i.e.
moving the camera away from the ground, the landscape gradually morphs into a
sphere.
While Wine 0.9.49 renders the landscape correctly in all areas of the game
board when the camera is close to the ground, at some point when moving the
camera further out parts of the surface stop being rendered or lit correctly.
Areas of the map that should be brightly rendered are dark, with a hard
transition between the correctly and the incorrectly rendered areas of the
sphere. There does not appear to be a relationship between the demarcation line
and the game logic, as it doesn't follow the game's fog-of-war or border
simulation systems.
Tested releases include 0.9.38, 0.9.44, 0.9.48 and 0.9.49. The problem exists
in all of them. I have reason to believe, based on experiences while bisecting
for an unrelated bug (#9736), that there exists a git revision between 0.9.44
and 0.9.49 where the problem is not apparent, but have so far been unable to
reproduce and track down that revision again.
The Wine configuration is fairly untouched. The Windows version is set to
Windows 2000. Pixel and vertex shader support is enabled. Microsoft's MSXML 3
was installed and related DLL overrides added, which is necessary to run the
game.
The tested version of the game is the very latest, namely "Civilization 4:
Beyond the Sword" at patch level 3.13. "Beyond the Sword" is the second
commercial expansion/upgrade pack to the original title, and the preferred
version to play the game.
Testing was undertaken using nVidia's proprietary graphics driver in version
100.14.19 on a GeForce 8800 GTX, with X.org v7.3 (xorg-server v1.4) and Linux
v2.6.23.1. The distribution is Gentoo Linux.
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http://bugs.winehq.org/show_bug.cgi?id=10505
Summary: WISO Sparbuch 2008: characters of each line are shown
over each other in the first column
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guido.wilken(a)gmx.net
Created an …
[View More]attachment (id=9247)
--> (http://bugs.winehq.org/attachment.cgi?id=9247)
screenshot
The program itself starts but all characters of each textfield are shown in one
place. (see screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=10730
Summary: WISO Sparbuch 2008: characters are not rendered
correctly
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-usp10.dll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guido.wilken(a)gmx.net
CC: dank(a)kegel.com, juan_lang(a)…
[View More]yahoo.com, hans(a)it.vu.nl,
b.o.kenworm(a)xs4all.nl, wine-bugs(a)freefoclib.org
Created an attachment (id=9573)
--> (http://bugs.winehq.org/attachment.cgi?id=9573)
characters are not rendered correctly in screen: "Datenübernahme "
with the workaround suggested in bug #10505 wiso2008 works fine so far.
In the import module the "Datenübernahme"-Screen, which is used to check the
imported values, characters are not rendered correctly.
please see attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=9029
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:41 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:38 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10257
Summary: No response to xyz axis joystick movement.
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgoodwin91006(a)yahoo.com
Created an attachment (id=8885)
--> (http://bugs.winehq.org/…
[View More]attachment.cgi?id=8885)
brief notes and a dinput trace
After updating from wine version 0.9.42 to 0.9.46, the game; F/A-18 PSF no
longer responds to joystick movement. I downloaded, built, and installed 0.9.47
and got the same failure. My joystick is a Microsoft Sidewinder attached via
USB. It shows up as /dev/js0, /dev/input/js0, and /dev/input event3.
Permissions are set to 655 (read/execute). The joystick buttons work correctly.
jscal and jstest work correctly. The short trace (attached) indicates that wine
recieved the stick movement correctly. The only thing in the trace that looked
out of place was a message that the GUID of the joystick was invalid.
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http://bugs.winehq.org/show_bug.cgi?id=9868
Summary: foobar2000 0.9.4.4 - edit fields not selectable
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I'm suffering problem this problem since updating my foobar2000 version from
…
[View More]0.9.4.3 to 0.9.4.4. I didn't test this with the 0.9.4.5 beta on the fb2k
webpage.
The problem is that when editing tagging information clicking on the edit
fields doesn't allow me anymore to edit them. I can click but nothing happens.
There should however appear a cursor in the edit field to allow modidying the
tags.
I'm going to attach a screenshot this evening to show which edit fields I mean
and what is supposed to happen when clicking them.
This problem appears both in wine 0.9.45 and 0.9.46
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http://bugs.winehq.org/show_bug.cgi?id=5347
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #39 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:35 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9845
Summary: Certain graphics not showing up when vertex shader on
hardware
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
If I turn the hardware "…
[View More]vertex shader support" and "pixel shader" on, I don't
get the overlay level that shows cities, resources and what a tile will net if
it is worked on, both when selecting a settler/worker and inside the city-view.
Also, only the borders generated by towns is shown (selecting a settler or
worker should generate a lot of different visuals, but none are shown) and
theres no cursor-thingy.
The screenshots show the difference between both situations.
Curiously, the deer in the upper left corner are shown, while the fish and
sugarcane in the middle & right are NOT shown (moving the screen had no
effect). Also, I'm holding down my left mousebutton in the screenshot with
vertex shader on hardware and pixel shader on. Apparently, the "goto cursor"
also completely disappears here, as well as all the other visuals paired with
selecting a move-to location/ having the unit selected.
If I turn off pixel shader support, but leave hardware vertex shader on, almost
everything becomes black.
If I set vertex shader to 'none', it does not matter what the pixel shader is
set to. (vertex shader off screenshot).
System:
Gentoo-sources 2.6.22-r2
x86_64
AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
GCC: 4.2.0
GFX card: xfx Geforce 7800 GT, driver-version: 100.14.11
- The same issue lives in wine-0.9.46 (but even here, the deer are fully drawn
with vertex shader set to hardware, as opposed to the blackness without
hardware vertex shader.)
- There is no visible difference in debug output between settings.
If Additional info is needed, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=9828
Summary: Missing DirectInput key causes some games to crash
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mahasler(a)gmail.com
CC: vitaliy(a)kievinfo.com
Created an attachment (id=…
[View More]8289)
--> (http://bugs.winehq.org/attachment.cgi?id=8289)
Crash when no DirectInput key exists
There's a problem with some games (including Rayman 3 and THPS3) which seems to
be caused by this patch:
dinput: Add a helper function to open configuration registry keys.
commit 8ff85c08b6bbf45b58fbbc1d374f5e1c051eda2f
When no DirectInput key exists and a gamepad is plugged in these games crash
(they work when no gamepad is plugged in though). Manually creating an empty
DirectInput key fixes this.
I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=10391
Summary: Regression: Supreme Commander terrain is extremely low
res
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Worked fine in 0.9.48, in 0.9.49 however the …
[View More]terrain appears "pixelated", as if
an extremely low res texture is being used.
I will attach screenshots and do a regression test later today.
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http://bugs.winehq.org/show_bug.cgi?id=9673
Summary: Regression: Cannot start Fritz 8 from splash screen
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
The hyperlinks on the splash screen of Fritz, via which the …
[View More]chess engine and
online playing facility are started, do not function.
The following patch causes this regression.
commit 6444f574c7ca0223c684810748b913819ef62b7c
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Thu Sep 6 09:01:27 2007 -0600
winex11drv: Don't ignore mouse move events even when position did not
change.
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http://bugs.winehq.org/show_bug.cgi?id=10456
Summary: Wine winhelp.exe gives bogus error message on attempting
to open some help files
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=9164)…
[View More]
--> (http://bugs.winehq.org/attachment.cgi?id=9164)
Example help file which Wine winhelp.exe cannot load
Hi,
The Wine winhelp.exe program is unable to open certain help files, giving a
bogus error message like "Error while reading the help file `BG.HLP'"
To reproduce, use this command: wine winhelp.exe BG.HLP
Using winhlp32.exe from Windows 95 in Wine, the file displays correctly.
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http://bugs.winehq.org/show_bug.cgi?id=9116
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:28 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10436
Summary: utorrent: regression for UPNP wine version 0.9.48
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
URL: http://www.utorrent.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkvater(a)operamail.com
0.9.47 - UPNP works
0.9.48 …
[View More]and up - UPNP doesn't work
utorrent (1.7.2 atm, but version does not matter) (www.utorrent.org) requests
an UPNP port on startup, but it is not opened on the router with .48 and later
versions. 0.47 works just fine. Changing the port in utorrent to force an
change has no effect either.
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http://bugs.winehq.org/show_bug.cgi?id=10033
Summary: Green textures and other corruptions in Portal
Product: Wine
Version: 0.9.33.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spokehedz(a)gmail.com
Created an attachment (id=8565)
--> (http://bugs.winehq.org/attachment.cgi?…
[View More]id=8565)
Green textures. look into portal to see correct colors.
The game has color errors, which are shown below. The green ones were taken on
my computer.
I am using the latest Nvidia drivers (installed via Envy) and my kernel/system
is up to date.
In the attached picture, if you look into the portal that is on the wall, you
can see the player character and the white walls which are supposed to be in
the game.
The other pictures are examples of what the game is supposed to look like, and
the same area with my install.
I have GLSL turned on in my registry. I have the correct amount of video memory
specified as well.
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http://bugs.winehq.org/show_bug.cgi?id=6331
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:11 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=3093
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:06 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=2560
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:03 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9336
Summary: Application UDPixel dosn't work (Mono related?)
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattias_oh(a)hotmail.com
Hi!
UDPixel (http://udpix.free.fr/) a program for removing dead pixels in a
TFT-screen …
[View More]dosn't work.
The program come in two variants:
* Ver 2.2 (Needs Microsoft .NET Framework 2)
* Ver 2.1 (Needs Microsoft .NET Framework 1.1)
I installed Mono ver 1.2.4 instead since none of the installers for Microsoft
Framework was working in wine.
The output when I try to run the program:
$ wine UDPixel_en.exe
Stacktrace:
If this is totally mono related then please help me with some instructions on
how to make a bug report on their site (http://www.mono-project.com/Bugs). From
what I can tell they doesn't seem to be that interested in bugs like "This and
this program doesn't work" but more in "this and this source code doesn't
work".
(Anyone who knows a similar native Linux program to UDPixel?)
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http://bugs.winehq.org/show_bug.cgi?id=4449
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #42 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:01 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10427
Summary: wineprefixcreate creates folder "My Video" instead of
"My Videos"
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
I have a symlink from my real My Documents …
[View More]folder (in another drive, accesible
from both Windows and Linux) into my Home folder. Hence Wine maps "My
Documents" to "~/My Documents" which is great.
My annoyance is that creating a new wine bottle using either wineprefixcreate
or winecfg always creates a new empty folder called "My Video" inside my My
Documents folder, even though I already have a folder called "My Videos" (note
the "s").
It appears to be a typo somewhere in the code, as Crossover Linux 6.2 Trial
Version correctly recognizes my "My Videos" folder.
Opening winecfg, under Desktop Integration, we can see:
Shell Folder Links to
Desktop /home/username/Desktop
My Documents /home/username/My Documents
My Pictures /home/username/My Documents/My Pictures
My Music /home/username/My Documents/My Music
My Video /home/username/My Documents/My Video
On the other hand, Crossover's winecfg correctly lists the following:
Shell Folder Links to
Desktop /home/username/Desktop
My Documents /home/username/My Documents
My Pictures /home/username/My Documents/My Pictures
My Music /home/username/My Documents/My Music
My Videos /home/username/My Documents/My Videos
I know I can change the target folder from the GUI, but it would be better if
wineprefixcreate does it correctly from the start.
Although I consider this a minor bug, this is a bit of an annoyance for me
because I like installing new programs into separate wine bottles, and I
therefore use winecfg and wineprefixcreate on a regular basis.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=6423
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:44:00 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9794
Summary: Anarchy Online crashing due to memory leak
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theconquerer(a)gmx.de
Created an attachment (id=8231)
--> (http://bugs.winehq.org/attachment.cgi?id=…
[View More]8231)
The log output from wine.
The application crashes due to some weirdo memory leak. This problem only
occours on wine 0.9.45, prior versions are running fine.
I ran it with:
WINEDEBUG=err+all wine ./Anarchy.exe 2>./WineAOlog
This is the console output:
ERROR: the memory pool "Spell_t" contains unfreed slots!
ERROR: - deleting pool (slotsize=56): 2586 of 10000 slots not freed!
ERROR: the memory pool "n3Zone_t" contains unfreed slots!
ERROR: - deleting pool (slotsize=56): 1000 of 1000 slots not freed!
ERROR: - deleting pool (slotsize=56): 850 of 1000 slots not freed!
A commented log has been attached.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=7965
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #41 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:54 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:53 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:49 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:49 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:48 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:46 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:46 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #28 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:41 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
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----------------------------------------------------------------------------
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--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:40 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9957
Summary: incorrect usage of GlobalAlloc in CommandLineToArgvW
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eteran(a)alum.rit.edu
There is a minor bug in CommandLineToArgvW in shell32_main.c on …
[View More]line 100
(http://source.winehq.org/source/dlls/shell32/shell32_main.c#L100).
Basically the arguments are reversed. According to the definition of
GlobalAlloc, the arguments are
GlobalAlloc(UINT flags, SIZE_T size).
however, on line 100, it is used as follows.
hargv=GlobalAlloc(size, 0)
which is passing a flags of 16 (size is initialized to 16 before this usage)
and a size of 0!
Later, the error is masked by the correct usage of GlobalReAlloc which does
properly allocate the memory desired.
Should be a very easy bug to correct.
Evan Teran
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:36 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=5723
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #47 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:34 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:35 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:35 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10523
Summary: mdiviewer crashes on install
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
URL: http://www.hot.ee/mdiviewer/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)lesshaste.plus.com
Created an attachment (id=9266)
--> (…
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debug output of crash for mdiviewer
MDIviewer from http://www.hot.ee/mdiviewer/ crashes on install. Running wine
0.9.49 on amd64 gentoo system. I copied MSVCP60.DLL into
~/.wine/drive_c/windows/system to get it this far.
The crucial part of the debug output seems to be
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00000054 ESP:0034f048 EBP:0034f068 EFLAGS:00010202( - 00 - -RI1)
EAX:001343bc EBX:001343a8 ECX:00407b00 EDX:00120f78
ESI:00120f78 EDI:6600e488
Stack dump:
0x0034f048: 660be829 00120f78 00000000 00120bb8
0x0034f058: 00000000 00000016 00120bb8 00a4e58c
0x0034f068: 00000006 660be850 00000000 00407f98
0x0034f078: 00407734 660d9f54 00a4011c 0034f304
0x0034f088: 00407f98 0011fc60 660c2c46 00407f98
0x0034f098: 00b5011c 66110978 00000023 00000202
Backtrace:
=>1 0x00000054 (0x0034f068)
err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols
2 0x660be850
?CPOfSink@RUN_INSTMGR@@QAEJPAUIUnknown@@IPAPAUIConnectionPoint@@H@Z+0x132() in
msvbvm60 (0x00000006)
3 0x00000000 (0x00000000)
0x00000054: addb %al,0x0(%eax)
Whole output attached.
Please let me know if I can give any more information. I wasn't sure what
component to choose so that is likely to be wrong.
Raphael
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http://bugs.winehq.org/show_bug.cgi?id=9894
Summary: CRLF and ^Z handling bad in fread, causes xilinx
modelsim mxe III startup to fail
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, patch
Severity: enhancement
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
…
[View More]
In
http://www.winehq.org/pipermail/wine-users/2007-September/027833.html and
http://www.winehq.org/pipermail/wine-users/2007-October/027855.html
a user reports that Xilinx Modelsim MXE III dies on
startup with an apparant flexlm problem, but it really
turns out to be a bug in our msvcrt's fread's crlf and control-Z handling,
and the app starts ok with native msvcrt.
There was an earlier patch that tried to solve some of this stuff,
http://www.winehq.org/pipermail/wine-devel/2006-August/050055.html
but it didn't have a conformance test, and was not correct.
Here's a patch that solves the modelsim problem, comes
with a conformance test, and is mostly correct. (It
doesn't handle CR LF's that span buffers, but that's
hard, and this app doesn't happen to require that.)
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http://bugs.winehq.org/show_bug.cgi?id=9572
Summary: Regression: Half-Life 2 Demo crashes at startup with
newer(>0.9.43) wine version
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jroehl(a)freenet.de
Created an attachment (…
[View More]id=7945)
--> (http://bugs.winehq.org/attachment.cgi?id=7945)
Log of crash
After updating to current git, hl2demo crashes at startup. I am using the Steam
Demo.
"git bisect" says:
a99907d1d22f28b4ae6a532bea963379c78ba21f is first bad commit
commit a99907d1d22f28b4ae6a532bea963379c78ba21f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 14 15:26:02 2007 +0200
wined3d: Deal with multithreading in event queries.
:040000 040000 3277064376b2d4962f0dcb7c626ec5cdd1619072
64ee420c9957b1396f740eefc06ca78acf1da633 M dlls
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:32 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:31 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:31 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:31 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:24 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:22 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #30 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:21 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:21 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:21 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9485
Summary: Adobe Photoshop Elements 5 aborts on startup (due to
lack of IOCP?)
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?loc=en&produ
ct=photoshop%5Felements
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
…
[View More]AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Photoshop Elements 5 aborts with a dialog "Invalid function" before
it gets too far.
The problem seems to be associated with IO completion ports;
when it can't create one, it goes through a lengthy stack unwind,
then trips over its shoelaces a bit while trying to put up
an error dialog. If IOCP not implemented is the problem,
this is a dup of bug 6155. Here are highlights of the trace
(this excerpt spans about 3100 lines in +relay):
000e:Call
gdi32.ExtTextOutW(00000678,0000000b,0000000b,00002000,00000000,022d8cd8
L"Initializing Threads....\9110\001d\0010",00000017,022d9308) ret=651edd8d
000e:Call KERNEL32.CreateIoCompletionPort(ffffffff,00000000,00000000,00000001)
ret=5ef08a53
fixme:ntdll:NtCreateIoCompletion (0x22deb48, 1f0003, (nil), 1)
000e:Ret KERNEL32.CreateIoCompletionPort() retval=00000000 ret=5ef08a53
000e:Call
KERNEL32.FormatMessageW(00001300,00000000,00000001,00000400,022debb4,00000000,00000000)
ret=5ef07996
000e:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,022debdc)
ret=7c359aed
000e:Call KERNEL32.MultiByteToWideChar(00000000,00000001,022dc468 "main: System
Error",00000012,022da3bc,00001000) ret=670ce5f1
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=32
000e:Call KERNEL32.MultiByteToWideChar(00000000,00000001,022dc0e4
"QPixmap::fromWinHBITMAP(), failed to get bitmap
bits",00000034,022da038,00001000) ret=670ce5f1
000e:Call usp10.ScriptItemize(027f1d7a L"Invalid
function\n",00000011,000000ff,00000000,00000000,022dda60,022dda28) ret=652cc69c
(The first time you start Photoshop Elements 5, it
puts up a little window asking which of three views
you want it to present on startup.
I selected 'organizer', but I couldn't see how to
dismiss the dialog, so I quit. That seems to have
done it, as now when I start the app, it seems
to try to put up the organizer view, but aborts as
described above.
There are various other suspicious things in the log,
most of which are probably unrelated to this failure.
First off, every time it tries to output text (e.g. when
it tries to say "Initializing threads..."),
Wine says it doesn't support that combination
of options:
fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented
and PSE throws an exception (and handles it).
I suspect all that text isn't getting shown at all,
which is serious if true, but probably isn't the cause
of this crash.
Next is the nifty error message
log4cplus:ERROR No appenders could be found for logger (OLSManager).
log4cplus:ERROR Please initialize the log4cplus system properly.
which is probably harmless, but makes me wonder what nice info
we could be getting if we knew how to make log4cplus happy.
Then is another nifty error
fixme:advapi:RegisterEventSourceW ((null),L"AdobePlatform"): stub
which is also probably harmless and also makes me wonder if we're
missing out on some good info.)
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http://bugs.winehq.org/show_bug.cgi?id=6569
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:20 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10799
Summary: Myst Masterpiece Edition crashes at startup
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mateuscg(a)gmail.com
Created an attachment (id=9662)
--> (http://bugs.winehq.org/attachment.cgi?…
[View More]id=9662)
Patch applied using "patch -p1 -R < patchfile"
Beginning with wine version 0.9.49, Myst Masterpiece Edition crashes at
startup. I identified the regression at this commit:
http://www.winehq.org/pipermail/wine-cvs/2007-November/037630.html
After I undo some of the changes at ChangeDisplaySettingsExA @
dlls/user32/sysparams.c to not call GdiConvertToDevmodeW, as 0.9.48 and before,
Myst worked again. Attached are the wine debugger output and the patch I
applied using "patch -p1 -R < patchfile".
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http://bugs.winehq.org/show_bug.cgi?id=9446
Summary: err:ntdll:RtlpWaitForCriticalSection while trying to
join HL server
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
Here is the full error (I get this …
[View More]forever and ever, so I just have to force
quit Wine):
err:ntdll:RtlpWaitForCriticalSection section 0x77a032c "?" wait timed out in
thread 0040, blocked by 001b, retrying (60 sec)
(multiple times, ad infinitum)
How to get this:
Run Steam, go to any half life game (such as Counter Strike for example) and
load a server -- it then gets to "caching resources" at the very end and says
there until you force it to quit or the server kicks you for "timing out".
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http://bugs.winehq.org/show_bug.cgi?id=10452
Summary: CreateFile with OPEN_ALWAYS should return
ERROR_ALREADY_EXISTS on existent file
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paolo.Gallerani(a)elsag.it
Created an …
[View More]attachment (id=9157)
--> (http://bugs.winehq.org/attachment.cgi?id=9157)
Memory Mapped File Test Source
When I use Create file to create/open file used for File Memory Mapping with a
call like:
hFile = ::CreateFile(lpImageFileName, GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, lpFileMappingAttributes,
OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
on a second run of application (file now exists) GetLastError should return
ERROR_ALREADY_EXISTS like it does on Windows XP SP2.
See attached Test Application
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http://bugs.winehq.org/show_bug.cgi?id=6500
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:13 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=2548
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:12 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=4792
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:11 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=4966
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:11 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9406
Summary: scanning results in a crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I tried using an Epson perfection 1660 scanner in Wine. This scanner works with
sane.
…
[View More]
Whenever I try to scan an image, it brings up a TWAIN GUI. However, the moment
I hit scan, it results in a crash. This occurs in both Irfanview and Picasa.
With Irfanview, goto File -> Acquire/batch scanning, and hit ok in the dialog
box. (You can get past bug 9404 by removing gphoto2.ds.so)
With Picasa, do an import and select the scanner from the list of sources.
(select device)
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http://bugs.winehq.org/show_bug.cgi?id=9820
Summary: Silent Hill 2: crash when trying to play another movie
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ceniza666(a)gmail.com
Created an attachment (id=8281)
--> (http://bugs.winehq.org/…
[View More]attachment.cgi?id=8281)
Crashlog
When the game plays a movie/cutscene for the first time, it works fine, but
when it tries to play the next one it crashes either with a page fault or an
unprivileged instruction exception. It's not systematic.
The easiest way to reproduce it is to use the MOVIES menu. Just select a movie,
let it play it, stop it (optionally) and try to play another movie (or the same
one).
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http://bugs.winehq.org/show_bug.cgi?id=8048
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:06 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=2259
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:05 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10088
Summary: MS Money 2007 Seq Faults when using Native MsXML
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Created an attachment (id=8651)
--> (http://bugs.winehq.…
[View More]org/attachment.cgi?id=8651)
Seg Fault Trace when Running
Install Native MSXML3.
Run MsMoney
Seg Faults just after Main window shows.
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http://bugs.winehq.org/show_bug.cgi?id=9167
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:04 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=4446
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:04 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=6420
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:02 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=7927
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:43:01 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=2096
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #27 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:59 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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