http://bugs.winehq.org/show_bug.cgi?id=9057
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:55 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:54 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #24 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:54 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:53 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:53 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:52 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10598
Summary: [regression] from 0.9.48, license file with Modelsim 5.8
is not recognised.
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: se6astien2(a)gmail.com
This is with a commercial application: Modelsim PE 5.8c
It is related to the license file (flexlm)
with wine-0.9.47 it works fine. But it is broken from 0.9.48. (I tried 0.9.49)
When starting the app (modelsim.exe), it says it can not find the license
(which is pointed by a environment variable LM_LICENSE_FILE). When the license
file is not a file but an host machine (port@host), it still works fine. Very
odd.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:48 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:46 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:45 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9639
Summary: problems printing from TSoft
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hwz(a)hwz.bv.tu-berlin.de
after upgrading to wine-0.9.44-13.1, I cannot print from TSoft
http://www.astro.oma.be/SEISMO/TSOFT/tsoft.html
anymore. Under wine-0.9.29 it works well, despite the warning:
fixme:commdlg:PRINTDLG_SetUpPrinterListComboA Can't find '(null)' in printer
list so trying to find default
With the actual version, nothing happens, but I get this debug output:
fixme:commdlg:PRINTDLG_SetUpPrinterListComboA Can't find '(null)' in printer
list so trying to find default
err:winspool:WINSPOOL_GetDriverInfoFromReg Can't find driver L"PS Driver" in
reg
istry
err:winspool:WINSPOOL_GetDriverInfoFromReg Can't find driver L"PS Driver" in
reg
istry
err:commdlg:PRINTDLG_ChangePrinterA GetPrinterDriverA failed for lp75sw, fix
you
r config!
fixme:commdlg:PRINTDLG_UpdatePrintDlgA No lpdm ptr?
fixme:commdlg:PRINTDLG_WMCommandA Update printdlg was not successful!
Similar debug-messages are produced every time the printer is
changed in the combo-box.
I checked the registry, several printers are defined, and after switching
back to 0.9.29, everything works.
Other Programs I didn't test at the moment.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:44 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:39 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #32 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:37 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #13 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:36 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:35 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:32 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10286
Summary: CS:S crashes after loading screen
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steffen-trekki(a)web.de
Hey,
I tried to start CS:S , but I only see the screen with the 2 police man and
then the game crashes.
I tried every think to make it work, but nothing helped.
I don't know if the bug is a bug of the new fglrx (AMD) driver, or a bug "from"
wine.
My System: Ubuntu 7.10
ATI Radeon X1600 Sapphire
fglrx 8.42.3
Output of temrinal will be added when I'm back at home ;)
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:26 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #34 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:26 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10256
Summary: Navigation : strange results when drawing vectors
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurent(a)vromman.org
Created an attachment (id=8883)
--> (http://bugs.winehq.org/attachment.cgi?id=8883)
Draw result under wine
Navigation (see AppDB) has the capability to draw some vector data : roads,
railways, rivers.
Using wine, those vectors have strange shapes, what makes the application
unusable (vectors are an important part of the software).
Take a look at the attachment to see the draw result in wine
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:20 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:18 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:18 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:17 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10881
Summary: with valgrind 3.3.0, ntdll compile fails with undefined
reference to `VALGRIND_MAKE_WRITABLE'
Product: Wine
Version: 0.9.51.
Platform: Other
URL: http://bugs.gentoo.org/show_bug.cgi?id=202542
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.santos(a)pobox.com
Valgrind removed some depreciated macros. Complete bug report with patch
available here: http://bugs.gentoo.org/show_bug.cgi?id=202542. Interim
solution is to either patch ./dlls/ntdll/signal_i386.c and ./dlls/ntdll/heap.c
or downgrade valgrind to < 3.3.0.
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http://bugs.winehq.org/show_bug.cgi?id=10657
Summary: Regression: GetAdaptersInfo no longer returning hardware
address.
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnb10(a)gnb10.uklinux.net
GetAdaptersInfo is failing to return the MAC address of eth0, which breaks
the licence checking on a piece of software I'm using. A bit of debugging shows
that getInterfacePhysicalByIndex is being called with 'len' set to zero, while
the code in getInterfacePhysicalByName expects len to be initialised to the
available buffer space for holding the address.
The change that caused it seems to have been the one in this commit:
http://www.winehq.org/pipermail/wine-cvs/2007-October/037001.html
which among other things removed the initialisation of the length passed in.
Certainly the trivial change
--- wine-0.9.50/dlls/iphlpapi/iphlpapi_main.c 2007-11-30 17:38:15.000000000
+0000
+++ wine-0.9.50.new/dlls/iphlpapi/iphlpapi_main.c 2007-12-03
13:41:12.000000000 +0000
@@ -735,6 +735,7 @@
/* on Win98 this is left empty, but whatever */
getInterfaceNameByIndex(table->indexes[ndx], ptr->AdapterName);
+ ptr->AddressLength = sizeof(ptr->Address);
getInterfacePhysicalByIndex(table->indexes[ndx],
&ptr->AddressLength, ptr->Address, &ptr->Type);
ptr->Index = table->indexes[ndx];
makes the application I'm using work again, but I'm not familiar enough with
wine internals to know whether this is the right place for it, or whether it
should already have been initialised elsewhere.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:17 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:16 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:13 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:12 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:09 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:08 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:08 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:06 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:02 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9817
Summary: Steam freezes for 30s
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehblunderbuss(a)gmail.com
Created an attachment (id=8271)
--> (http://bugs.winehq.org/attachment.cgi?id=8271)
Debug output 1. when WINEDEBUG is set to -all 2. when WINEDEBUG is default
Starting from 0.9.45 (When Steam released the Community), and persisting in
0.9.46
Anywhere from 20-60 seconds after logging in and the Steam window starting, the
cursor blinks from a normal cursor to a cursor with an hourglass, while Steam
freezes for about 30 seconds.
Gameplay is seemingly randomly interrupted with a "Steam connection lost"
message.
All my Friends- and Community-related options are shut off.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:01 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:42:00 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9751
Summary: Wine running half life 2 becomes unstable on certain
lighting effects (red flares, red alarm flashes), slows
then crashes.
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abc.mikey(a)googlemail.com
Created an attachment (id=8182)
--> (http://bugs.winehq.org/attachment.cgi?id=8182)
Output from half life 2 showing the game grashing after the 3rd red lighting
effect.
Wine reacts badly to lighting effects in half life 2 at certain points
throughout the game creating points that you can't progress past.
The first is towards the end of the section called 'sandtraps' when you first
enter the bunker behind the gun placements. There are red flares lying on the
ground. I could progress past this point by turning the dxlevel down to 70 and
all the setting s to low.
The second is in 'encapments' where the lights go out and the combine forces
storm in and fire red flares for lighting. This can also be avoided by running
dxlevel 70.
The third is shortly after the second where the girl in the game activates a
view screen and sees the woman doctor in the combine portal room, an alarm goes
off behind her and there is a flashing red light effect. This will still crash
if the dxlevel is 70. I have managed to get past it by triggering the sequence
then running backwards through the level to a safe distance and waiting a few
minutes before it's over.
The forth is straight after when you enter the portal room and just as it is
activated the same flashing red lighting alarm effect that you could see in the
view screen goes off and the game crashes. I have not been able to get past
this.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:58 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:57 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #28 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:52 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9698
Summary: EverQuest 1 no longer runs
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slicersv(a)gmail.com
Created an attachment (id=8119)
--> (http://bugs.winehq.org/attachment.cgi?id=8119)
console output of older EQ 1 client used by SoD w/ wine 0.9.45
When I upgraded to wine 0.9.45 the older version of the EverQuest client used
by Shards of Dalaya emulated server no longer runs. I quit Live a long time
ago, so I cannot confirm if this problem occurs with the newer clients as well.
My theory is that the offending thing is:
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUnmapBufferARB @ surface.c / 1291
wine: Unhandled page fault on write access to 0x00000000 at address 0x7cc64eb6
(thread 000c), starting debugger...
view the attachment for the rest of the console output.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:51 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:50 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #45 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:43 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:40 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:40 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10345
Summary: ShellExecute with very long params crashes (affects
Picasa)
Product: Wine
Version: 0.9.20.
Platform: Other
URL: http://dl.google.com/picasa/picasaweb-current-setup.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With current Windows picasa, some users reported a crash
caused by overflow of a fixed-size buffer in SHELL_execute().
That buffer size is still fixed and small in current git (I think).
To repeat:
1. Launch picasa, select a folder.
2. Login to Picasa 'Web Albums', click on 'Web Album' button in display tray.
3. 'Send n photos to a Picasa Web Album' dialog is opened.
4. Click on 'Upgrade storage...' button. It crashes on some machines.
On those machines, the following err is seen:
err:exec:SHELL_execute Parameters exceeds buffer size (1126 > 1024)
SHELL_execute is 350 lines long (yargh!), which makes a proper fix
a bit of a challenge, but bumping up the size of one of the buffers in
that function does make the problem go away.
On a machine that doesn't crash, the parameter being passed to winebrowser is
900 or so bytes long, which is still perilously close to the 1024 byte limit.
For reference, here's what +relay shows for that call.
0009:Call shell32.ShellExecuteA(00000000,008c5f98 "open",00ca692c
"c:\\windows\\system32\\winebrowser.exe",01e247e4
"\"https://www.google.com/accounts/TokenAuth?auth=xhF6GxYBAAA,.2VMY_71Prxa88he…"...,00000000,00000005)
ret=00703902
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:37 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10577
Summary: Maya PLE 8.5 problem with MS Visual C++ library
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.autodesk.com/maya-trial
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l.jirkovsky(a)gmail.com
Created an attachment (id=9367)
--> (http://bugs.winehq.org/attachment.cgi?id=9367)
Maya with error message
The problem persist since wine 0.9.43.
Maya crashes after the window is created:
->Splash screen is shown
->Maya main window appears, but with error mesage on top
All libraries are from wine, except from mfc80.dll, msvcp80.dll and msvcr80.dll
which are MS native.
My OS is Arch Linux current, I don't know if it affects other systems eg. Mac
OS etc.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:32 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Summary: TomTom HOME 2 doesn't run
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.o.kenworm(a)xs4all.nl
Created an attachment (id=9308)
--> (http://bugs.winehq.org/attachment.cgi?id=9308)
error log
TomTom HOME 2.1 can be installed but doesn't run because of xulrunner.exe
failure. See attached error.log.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:31 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #2 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:29 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:25 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:23 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #25 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:22 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:21 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #47 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:22 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:18 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:14 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:13 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:13 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10807
Summary: Pull-down menus in eMules search tab no longer function
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
http://emule-project.net latest version.
In Wine 0.9.51, when I go to the search tab, I cannot change the type or method
anymore using the mouse. Clicking the fields and using the arrow keys still
works, however.
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Summary: guild wars with wine 0.9.49 results with severe
artifacting off of player charachters
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjmicklitsch(a)gmail.com
guild wars with wine 0.9.49 results with severe artifacting off of player
charachters.
When you are in town, the exposed flesh of the charachters gets stretched
towards the light source.
this didnt occour in .9.46
when i use the -dx8 tag for the guild wars the artifacting stops.
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Summary: Regression: GTA Vice City has messed up colors
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mahasler(a)gmail.com
CC: thunderbird2k(a)gmx.net
Since wine 0.9.47 (and also in 0.9.48) the colors in GTA Vice City are
completely messed up. I'll attach a screenshot for demonstration. I did
regression testing and tracked the bug down to this commit:
commit 134aa67ec9fc9f761e6da15a816f770d8a30c455
author Roderick Colenbrander <thunderbird2k(a)gmx.net>
wined3d: Use a fragment shader to do P8 palette conversion in hardware.
Hope this can get fixed soon.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:09 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:03 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:41:02 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10775
Summary: Regression since 0.9.47 until 0.9.51: software crashes
upon start
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: versaille(a)numericable.fr
Created an attachment (id=9633)
--> (http://bugs.winehq.org/attachment.cgi?id=9633)
Backtrace
An old sofware that worked fine for a long time does not work at all since wine
0.9.47. I tried every version until 0.9.51. It crashes when I start it.
So I keep reinstallilng and using wine 0.9.46 after I try each new version of
wine.
I use Debian Etch/Testing/Unstable.
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http://bugs.winehq.org/show_bug.cgi?id=10145
Summary: Segmentation Fault: Silkroad Online loss of
functionality
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://www.silkroadonline.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
Silkroad Online (previous marked gold) now crashes due to a segmentation fault
during the loading stage (the program previously worked fine until patch 1.129
was released). This has been reproduced on Ubuntu Feisty and Gutsy machines of
32 and 64 bit, Fedora Core 7, and Gentoo machines. Suffice to say, this is not
due to a specific distribution. The error output right before the segmentation
fault is err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x4b1d440
next block has PREV_FREE flag. A "WINEDEBUG=+ddraw,+heap,+relay,+tid,+seh wine
silkroad.exe >logfile 2>&1" logfile of 577MB is attached below. This log was
taken on a 64-bit machine, as a memory leak occurs after it crashes (the memory
used to load game objects is not freed).
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http://bugs.winehq.org/show_bug.cgi?id=4978
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:56 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=4832
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:55 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:55 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=1630
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:53 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10381
Summary: d3d7 Create Device error
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
When launching a few games (Ground control, Playonline...) I have the same
error message, there is little differences, but the reason of the crash seems
to be the same message.
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x1264e0): Only one Direct3D device
per DirectDraw object supported
This message is repeated about 10 times and then it crashes :
wine: Unhandled page fault on read access to 0xa6f30c7d at address 0xa6f30c7d
(thread 0014), starting debugger...
Unhandled exception: page fault on read access to 0xa6f30c7d in 32-bit code
(0xa6f30c7d).
There is also a great number of :
fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value
__wine_dbch___default (1)
(maybe not related to the first message?!)
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:53 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=6975
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #26 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:53 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:49 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=3980
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #26 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:45 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10779
Summary: Regression in Witcher installation with 0.9.51
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zbigniew.braniecki(a)gmail.com
Starting from 0.9.51. result of starting installation is an error with
"unhandled exception"
Error No.: 0x80040707
Desc: Call to the unhandled function DLL failed: ISRT._EnableStatus
at the early beginning of installer process.
This is a regressions as it didn't happen with earlier Wine.
Can anyone confirm that?
Steps to reproduce:
1) Wipe out ~/.wine
2) Launch wine setup.exe
3) Choose custom directory
4) Press Ok
5) Bang
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #23 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:44 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:36 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=9494
Summary: Cannot access the CD-ROM
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.wizetech.com/amc/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: misc(a)mokfam.com
Running Slackware 12.0 on a Dell Inspiron 9300 notebook with 2gigs of RAM.
When using this program to try and access the CD-ROM I get a dialog window that
pops up saying "Access violation at address 7E9D5DCD in module 'shell32.dll'.
Write of address 00000000." I get this message just trying to do a browse on
the CD-ROM as well.
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http://bugs.winehq.org/show_bug.cgi?id=9695
Summary: Anno1701 will crash after a few minutes gameplay
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emkay(a)gmx.de
Hi i got Anno1701 working with wine x.43 but since x.45 i get this error
message after a few minutes of gameplay and the wine window closes:
i got this line over and over till the applincation crashes
"err:d3d_surface:IWineD3DSurfaceImpl_LockRect The surface already has PBO
memory allocated!"
and in the end this:
err:ntdll:RtlpWaitForCriticalSection section 0xf34ba0 "?" wait timed out in
thread 0009, blocked by 000d, retrying (60 sec)
fixme:winmm:MMDRV_Exit Closing while ll-driver open
may be you can fix the bug or suggest some new registry setting to solve this.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:30 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10320
Summary: wine-0.9.48 cannot be compiled with openldap-2.4.6
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyb(a)users.sourceforge.net
Hi,
compiling wine-0.9.48 with openldap-2.4.6 fails with the following errors:
.
.
.
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -O3 -fomit-frame-pointer -pipe
-march=pentium-m -o parse.o parse.c
parse.c: In function 'ldap_parse_sort_controlW':
parse.c:339: warning: implicit declaration of function
'ldap_parse_sort_control'
parse.c: In function 'ldap_parse_vlv_controlW':
parse.c:420: warning: implicit declaration of function 'ldap_parse_vlv_control'
.
.
.
../../tools/winegcc/winegcc -B../../tools/winebuild -shared ./wldap32.spec
add.o ber.o bind.o compare.o control.o delete.o dn.o error.o extended.o init.o
main.o misc.o modify.o modrdn.o option.o page.o parse.o rename.o search.o
value.o wldap32.res -o wldap32.dll.so -luser32 -lkernel32 -lldap_r
-llber ../../libs/port/libwine_port.a
parse.o: In function `ldap_parse_vlv_controlW':
parse.c:(.text+0x260): undefined reference to `ldap_parse_vlv_control'
parse.c:(.text+0x3e5): undefined reference to `ldap_parse_vlv_control'
parse.o: In function `ldap_parse_sort_controlW':
parse.c:(.text+0xa2c): undefined reference to `ldap_parse_sort_control'
collect2: ld returned 1 exit status
winegcc: gcc failed
make[2]: *** [wldap32.dll.so] Error 2
Apparently the related API parts have changed in openldap-2.4 and the
ldap_parse_vlv_control and ldap_parse_sort_control functions have been removed
in favor of some slightly different code (i.e. they were not just renamed), so
the wldap32 code needs to be adjusted a bit. As far as I can tell there is no
way to disable using openldap, other than removing the related headers, so it
is impossible to compile wine without manual Makefile/configfile editing.
Regards,
Theodoros Kalamatianos
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http://bugs.winehq.org/show_bug.cgi?id=292
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:40:26 ---
Closing all RESOLVED FIXED bugs older than four weeks.
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http://bugs.winehq.org/show_bug.cgi?id=10095
Summary: buffer overflow in RtlGetFullPathName_U
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mbuilov(a)gmail.com
Please review wine/dlls/ntdll/path.c, RtlGetFullPathName_U():
/******************************************************************
* RtlGetFullPathName_U (NTDLL.@)
*
* Returns the number of bytes written to buffer (not including the
* terminating NULL) if the function succeeds, or the required number of bytes
* (including the terminating NULL) if the buffer is too small.
*
* file_part will point to the filename part inside buffer (except if we use
* DOS device name, in which case file_in_buf is NULL)
*
*/
DWORD WINAPI RtlGetFullPathName_U(const WCHAR* name, ULONG size, WCHAR* buffer,
WCHAR** file_part)
{
....skipped......
reqsize = get_full_path_helper(name, buffer, size);
if (!reqsize) return 0;
if (reqsize > size)
{
LPWSTR tmp = RtlAllocateHeap(GetProcessHeap(), 0, reqsize);
reqsize = get_full_path_helper(name, tmp, reqsize);
if (reqsize > size) /* it may have worked the second time */
{
RtlFreeHeap(GetProcessHeap(), 0, tmp);
return reqsize + sizeof(WCHAR);
}
memcpy( buffer, tmp, reqsize + sizeof(WCHAR) );
RtlFreeHeap(GetProcessHeap(), 0, tmp);
}
last memcpy() will try to copy (reqsize + sizeof(WCHAR)) bytes into the buffer
of (size) bytes, but here (reqsize) may be equal to (size).
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http://bugs.winehq.org/show_bug.cgi?id=10068
Summary: string definition mistake in ntdll.dll
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naclx(a)vip.sina.com
There is a string definition mistake in dlls/ntdll/reg.c.
In function RTL_GetKeyHandle, the string "control" is defined with
"Registry\\Machine System\\Current ControlSet\\Control". but there shouldn't be
a blank in "Current Controlset". The functions that call RTL_GetKeyHandle to
get this key will return with an error.
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http://bugs.winehq.org/show_bug.cgi?id=10042
Summary: tools/widl/parser.y: 518.9: parse error, unexpected ":",
expecting ";" or "|"
Product: Wine
Version: 0.9.7.
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andre.holliday(a)gmail.com
I am running FreeBSD 6.2. uname -a returns:
FreeBSD base.holliday.fam 6.2-STABLE-200709 FreeBSD 6.2-STABLE-200709 #0: Tue
Sep 11 02:13:25 UTC 2007
root@dessler.cse.buffalo.edu:/usr/obj/usr/src/sys/SMP i386
After running configure, gmake depend, and gmake the following error occurs
[...]
gmake[1]: Entering directory `/usr/local/src/wine/wine-0.9.47/tools'
gmake[2]: Entering directory `/usr/local/src/wine/wine-0.9.47/tools/widl'
bison -p parser_ -o parser.tab.c -d parser.y
parser.y:514.2-518.8: type clash (`uuid' `str') on default action
parser.y:518.9: parse error, unexpected ":", expecting ";" or "|"
gmake[2]: *** [parser.tab.h] Error 1
gmake[2]: Leaving directory `/usr/local/src/wine/wine-0.9.47/tools/widl'
gmake[1]: *** [widl] Error 2
gmake[1]: Leaving directory `/usr/local/src/wine/wine-0.9.47/tools'
gmake: *** [tools] Error 2
Error was caused by a missing semicolon on line 517 of tools/widl/parser.y. I
was able to fix the error by inserting a semicolon on line 517. I was then able
to complete the build and install without further problems.
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http://bugs.winehq.org/show_bug.cgi?id=2986
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #5 from Anastasius Focht <focht(a)gmx.net> 2008-01-28 05:38:54 ---
Hello,
can be closed. Doesn't ask for CD and installs fine for me.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=6144
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:36:03 ---
Closing all RESOLVED INVALID bugs that haven't changed in over three months.
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http://bugs.winehq.org/show_bug.cgi?id=8664
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:36:03 ---
Closing all RESOLVED INVALID bugs that haven't changed in over three months.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 05:36:03 ---
Closing all RESOLVED INVALID bugs that haven't changed in over three months.
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