http://bugs.winehq.org/show_bug.cgi?id=7409
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:06 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=10985
Summary: Palm Hotsync 1.0 (Windows 3.1) tries to use
unimplemented function
msvcrt40.dll.??0ostream@@IAE@ABV0@@Z
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
Created an attachment (id=9941)
--> (http://bugs.winehq.org/attachment.cgi?id=9941)
Log as appears on the console
I have transferred the 1.0 version of the Palm desktop (windows 3.1) to Wine.
The desktop itself works fine, after setting Windows 3.1 emulation.
The hotsync manager starts well, after setting Windows 3.1 emulation.
Hotsync starts connecting to the Palm. Just after first contact. the hotsync
program stops, wile the attached trace.
I have tried to copy the version of msvcrt40.dll that is present on my Windows
3.1 machine to ~/.wine/drive_c/windows/system/, and tried to set
WINEDLLOVERRIDES="msvcrt40.dll=n"
Neither changed the output.
Now I'm out of knowledge on Wine.
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http://bugs.winehq.org/show_bug.cgi?id=8683
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #32 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:05 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=8616
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:05 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:04 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:04 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:03 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:04 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:03 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:03 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:02 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:02 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #2 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:02 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=11247
Summary: photoshop 7 crashes with division by zero
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frisbee23(a)gmail.com
Created an attachment (id=10344)
--> (http://bugs.winehq.org/attachment.cgi?id=10344)
log + debugger output
i got fedora 8, wine 0.9.52...
i already had photoshop 7 running,
when i transfered a installed copy from my windows box.
then, i think an fedora update came in, and
i cant say what exactly got updated, but
it started crashing.
i tried installing it freshly, then there are some
dialogs, which come when u first start photoshop, like
register online, or color management, but once i get past
them, it also crashes.
i load it with wine photohop.exe, and it initializes just
fine. then, when i click the main window or just wait a few
seconds, it crashes.
ill attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=3068
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:01 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:00 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:00 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:00 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:12:00 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=10943
Summary: Everquest 2 3D totaly messed up.
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saubaer(a)gmx.net
CC: stefan(a)codeweavers.com
With version 0.9.52 of wine, as soon Everquest 2 switches to 3D mode the
graphics are drawn upside down and are very dark. The userinterface is still
drawn right.
I did a regression test as described in the devel guide part "3.3. How to do
regression testing using Git" it seams the commit causing the problem is:
--------------------------------------------------------
commit 2bec23fd7c059e0d4c90652f12d8c0675a620602
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Dec 25 22:57:01 2007 +0100
wined3d: Fix a problem in BltOverride.
--------------------------------------------------------
I have a nVidia GeForce 6800 ??? with 256 MB RAM
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:53 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:53 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:53 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=9822
Summary: Regression - page fault in Laser Squad Nemesis - Wine
0.9.46
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aim_here2002(a)yahoo.co.uk
Created an attachment (id=8286)
--> (http://bugs.winehq.org/attachment.cgi?id=8286)
Page fault in Laser Squad Nemesis, running under wine 0.9.46
Wine version 0.9.46, Laser Squad Nemesis version 3.10
OS - Debian Sid, Nvidia 6200 with proprietary driver version 100.14.11
--
Laser Squad Nemesis now throws a page fault whenever anyone visits the menu
screens - a shame, since it worked fairly well under 0.9.44 and even better
under 0.9.40. Beyond the menu screens, the actual game still works fine,
however (you can run the LSN executable with a gamefile as an argument to go
straight into the main game, bypassing the initial menu screens, but the bug
still renders it unplayable).
The backtrace shows that the line causing the damage is line 1001 of
./dlls/wined3d/surface.c, which spams a big bunch of 0xFF to some d3d surface's
alpha channel, as a fix to Sid Meier's pirates. Commenting out the line that
reads '*data |= 0xFF000000;' makes Laser Squad not break.
Wine output with backtrace and error messages attached - here the game was
running in it's own windowed (as opposed to fullscreen) mode, and wine was not
running with a virtual desktop, although the page fault occurs under virtual
desktop mode too.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:52 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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