http://bugs.winehq.org/show_bug.cgi?id=324
James Hawkins <truiken(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|_obsolete_multimedia |-unknown
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James Hawkins <truiken(a)gmail.com> changed:
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Component|_obsolete_multimedia |-unknown
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James Hawkins <truiken(a)gmail.com> changed:
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Component|_obsolete_multimedia |-unknown
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James Hawkins <truiken(a)gmail.com> changed:
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Component|_obsolete_multimedia |-unknown
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James Hawkins <truiken(a)gmail.com> changed:
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Component|_obsolete_multimedia |-unknown
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http://bugs.winehq.org/show_bug.cgi?id=8683
--- Comment #6 from Fábio Capela <fabio.capela(a)yahoo.com> 2008-01-18 19:27:30 ---
(In reply to comment #5)
> Does adding a symlink /usr/lib32/locale -> /usr/lib/locale help?
At least in my case it doesn't change anything (I'm also having the same
problem, with both the <`> (left of 1), <'> (right of ;) and shift-6 keys, in
both WoW and Guild Wars).
If my bug is the same as the other posters, I have reliably reproduced the bug
with Armagetron Advanced (www.armagetronad.net, less than 3MB). If you set the
keyboard to something without deadkey, for example the US one (setxkbmap us),
you can enter the console from the menu by pressing <`>. Now if you set the
keyboard to something with deadkeys, such as the US-International one
(setxkbmap us -variant alt-intl), you can't enter the console anymore by
pressing just <`>, you need to press AltGr+<`>.
This happens because of the:
if (XFilterEvent( &event, None )) continue; /* filtered, ignore it */
line in dlls/winex11.drv/event.c . It is completely discarding all deadkey
keypresses; to solve the problem you need to let deadkey keypresses generate
WM_KEYDOWN messages (and then, to not break the deadkey handling in wine, you
have to catch and store the result of XFilterEvent to pass to the
TranslateMessage function when it is eventually called to handle the
WM_KEYDOWN; this is what my patch tries to do, although it will fail to
correctly pass this information if either you have more than 10 keypress
events, or two keypress events for the same key and different string results,
before the program calls TranslateMessage).
(combining it with your patch posted in bug 4923, which enforces that at all
times there's at most one input event in the wine server queue, would
theoretically solve my patch's failures, although I don't think that is the
right way to proceed.)
(BTW, I was thinking about how to create a testcase for this bug, but I don't
see a way to do it with the current implementation of X11DRV_SendInput in
dlls/winex11.drv/event.c - the bug is in converting X keypress events to
WM_KEYDOWN messages, and X11DRV_SendInput creates the messages directly,
bypassing the conversion step.)
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http://bugs.winehq.org/show_bug.cgi?id=11254
Summary: Heaven & Earth : Registered .ocx not recognisedd
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.shaw(a)btconnect.com
Created an attachment (id=10353)
--> (http://bugs.winehq.org/attachment.cgi?id=10353)
Terminal output
Trying to run Heaven & Earth (http://www.downport.com/wbd/HEAVEN_&_EARTH.htm)
but an alert pops up saying "Component 'TWISTE~1.OCX' not correctly registered:
file is missing or invalid"
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felix <joi.290(a)gmail.com> changed:
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CC| |joi.290(a)gmail.com
--- Comment #3 from felix <joi.290(a)gmail.com> 2008-01-18 19:15:48 ---
you try 800x600 windows
=) i fix this doing that in winecfg
=P good look
install the .36r version update!
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Steve Pagliarulo <s_pagliarulo(a)hotmail.com> changed:
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CC| |s_pagliarulo(a)hotmail.com
--- Comment #9 from Steve Pagliarulo <s_pagliarulo(a)hotmail.com> 2008-01-18 19:00:16 ---
Compacting the heap is not strictly important to this app. It does so only when
memory is low. However, it is highly unlikely memory is low for such a small
computation. Memory allocation is very sophisticated making use of HeapAlloc,
VirtualAlloc and VirtualQuery. I hope this is helpful.
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Evan Goers <megatog615(a)gmail.com> changed:
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CC| |megatog615(a)gmail.com
--- Comment #11 from Evan Goers <megatog615(a)gmail.com> 2008-01-18 18:57:34 ---
Issue still occurs with latest Wine(0.9.53).
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Dave <dave370(a)wix.com.au> changed:
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CC| |dave370(a)wix.com.au
--- Comment #44 from Dave <dave370(a)wix.com.au> 2008-01-18 18:54:49 ---
I got this problem with Wine 0.9.53 Raven Shield v1.0 and v1.6 and the patch
does work effectively
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Dave <dave370(a)wix.com.au> changed:
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CC| |dave370(a)wix.com.au
--- Comment #10 from Dave <dave370(a)wix.com.au> 2008-01-18 18:45:22 ---
I had this problem and to fix this I used a Native dinput8.dll
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--- Comment #19 from rasz <citizenr(a)gmail.com> 2008-01-18 18:34:11 ---
and doesnt move at all in wine 0.9.51
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--- Comment #11 from rasz <citizenr(a)gmail.com> 2008-01-18 18:31:19 ---
btw can we have it confirmed allready? :)
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--- Comment #10 from rasz <citizenr(a)gmail.com> 2008-01-18 18:30:30 ---
>Does this patch also add the New Folder button, or is that still not
>implemented?
clicking the link the first line says "This patch adds the editbox and "make
new folder" botton" ...
BUMP
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rasz <citizenr(a)gmail.com> changed:
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CC| |citizenr(a)gmail.com
--- Comment #4 from rasz <citizenr(a)gmail.com> 2008-01-18 18:22:22 ---
i dont know any programs with Vista icons, but I suspect you could just use PE
Explorer to add dummy icon to a dummy exe for a text case. So far only utorrent
is tagged as affected adn they stopped using vista icon so i guess this bug can
wait :)
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rasz <citizenr(a)gmail.com> changed:
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CC| |citizenr(a)gmail.com
--- Comment #8 from rasz <citizenr(a)gmail.com> 2008-01-18 17:54:12 ---
>Do you have a real app that breaks because of this?
utorrent
http://forum.utorrent.com/viewtopic.php?pid=298950#p298950
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--- Comment #29 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2008-01-18 16:04:44 ---
With Wine 0.9.53 the WMA/WMV codecs are installed and useable in the Player.
The installer still says it fails, though if run again it will succeed.
I have not tested DRM files.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-01-18 15:37:32 ---
(In reply to comment #7)
> reopening
>
The original bug was for the application not starting at ALL. The problem on
not running in full screen was already present. The original bug is fixed, but
the full screen problem has been filed as bug 11236. I closed this bug, since
this regression was fixed, and the other bug keeps track of the other issue. If
you want to keep this one open, that's fine, but please mark bug 11236 as a
dupe.
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Vijay Kamuju <infyquest(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 15:34:04 ---
closing
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Vijay Kamuju <infyquest(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #3 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 15:32:24 ---
closing this bug, as the ducumentation has been moved to sourceforge, renamed
and rewritten. And the is no mention of LANG_* settings in the documentation.
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Vijay Kamuju <infyquest(a)gmail.com> changed:
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Status|RESOLVED |CLOSED
--- Comment #10 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 14:47:10 ---
closing
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Vijay Kamuju <infyquest(a)gmail.com> changed:
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Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #9 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 14:46:31 ---
fixed
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Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
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Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #3 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2008-01-18 14:45:47 ---
Fixed recently.
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--- Comment #8 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 14:19:11 ---
I think the bug is still there, can you confirm this for me, Austin.
Its some problem with directx. I think its some directx issue, with surfaces,
may be.
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