http://bugs.winehq.org/show_bug.cgi?id=7245
Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|FIXED |
--- Comment #7 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-01-18 14:11:33 ---
reopening
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--- Comment #6 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-01-18 14:11:00 ---
>Reported fixed.
?????????
Please read the bug properly. It's not fixed at all.......
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--- Comment #8 from Jonathan <echidnaman(a)gmail.com> 2008-01-18 14:09:20 ---
I'd say so, I've been playing Sim City 4 a lot lately and haven't come across
this ever.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-01-18 14:06:02 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-01-18 14:05:55 ---
Reported fixed.
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--- Comment #7 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 14:03:17 ---
can we close this bug?
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--- Comment #35 from Peter Beutner <p.beutner(a)gmx.net> 2008-01-18 13:41:11 ---
(In reply to comment #30)
> News on that patch?
>
no, sry, haven't been able to look at this. If somebody else wants to spend
some time here, pls do so. At least a solution for the GetDepthStencilSurface()
issue sounds doable. Not sure about the SetVertexShaderConstant thing,
implementing the whole software vertexprocessing in wined3d is probably quite a
lot of work. Don't know if a hack as used here would be accepted.
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--- Comment #12 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 12:10:35 ---
ok, got the point.
I am reworking the patch.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |gdiplus
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-01-18 10:35:47 ---
Thanks as always for the great analysis, Anastasius!
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rasz <citizenr(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |citizenr(a)gmail.com
--- Comment #11 from rasz <citizenr(a)gmail.com> 2008-01-18 10:29:31 ---
umm no screenshots are needed, download utorrent, run utorrent, you will see
GENERIC WINE icon in window manager caption and task bar (icon looks like white
box with blue taskbar), apply patch, run again and you will see same icon as in
tray (green letter U), simple
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Günther Brammer <gbrammer(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gbrammer(a)gmx.de
--- Comment #20 from Günther Brammer <gbrammer(a)gmx.de> 2008-01-18 10:27:23 ---
I posted a patch fixing this to wine-patches. There were some some minor issues
with the first to versions, but this one did not get any negative feedback:
http://www.winehq.org/pipermail/wine-patches/2008-January/048846.html
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--- Comment #12 from rasz <citizenr(a)gmail.com> 2008-01-18 10:20:01 ---
>It would actually help if utorrent developers instead of adding the hacks
>to workaround Wine bugs could isolate the bugs in small test cases and open
>bugs for them with tests attached.
I totally agree, but I guess its easier and faster to tweak own program than to
document the bug, write test case, post it and wait for the fix. Here is one
example : http://bugs.winehq.org/show_bug.cgi?id=8490 , submitted ~a year ago,
status still UNCONFIRMED, thats why i dont blame utorrent guys. I was trying to
submit all the bugs i knew about and ask for as much info from the devs as i
could.
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--- Comment #11 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-18 10:04:19 ---
It would actually help if utorrent developers instead of adding the hacks
to workaround Wine bugs could isolate the bugs in small test cases and open
bugs for them with tests attached.
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--- Comment #10 from rasz <citizenr(a)gmail.com> 2008-01-18 09:58:51 ---
Ryan Norton"
Replies: 234
>Concerning WM_ERASEBKGND I do windows version detection and don't use the
>WM_ERASEBKGND/WM_PAINT stuff on XP or greater which is why it "works" on XP or
>greater emulation in wine :).
BTW uTorrent devs are doing some heavy hacking to work in Wine in newest Alpha,
heres the changelog from : http://forum.utorrent.com/viewtopic.php?id=31998
- Change: Advanced setting to disable WINE hacks if need be (program restart
required)
- Change: A boatload of GUI hacks for WINE, including disabling listview
flicker workarounds, a multitude of ugly hacks to make the addtorrent dialog
usable on it, and disabling the messagebox subclassing (which means no checkbox
or controls in them)
so this bug might look like obsolete/fixed in new uTorrent wersions, but will
me only masked for wine.
btw I dont remember now why I did write "flags", obviously im no W32 gui
programmer, but i was researching w32 API involved with this bug at the time so
I guess I saw the difference in the flags when running wine with different OS
set.
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--- Comment #5 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-18 09:52:05 ---
Does adding a symlink /usr/lib32/locale -> /usr/lib/locale help?
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--- Comment #10 from Vijay Kamuju <infyquest(a)gmail.com> 2008-01-18 07:32:17 ---
I'm not trying to start a flame war or not trying be cool.
I try to contribute to this project, by freeing some time.
I will do some investigation when I have more free time.
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--- Comment #9 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-18 07:13:15 ---
(In reply to comment #8)
> well if can have the screenshot with error and without error to compare, it
> would be gr8.
All the necessary information exists in this bug.
Please don't be so lazy, do some effort on your own, even if it takes
a couple more key presses. If you think that 'gr8' instead of 'great' looks
cool, you are mistaken, not here.
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--- Comment #9 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-18 07:06:31 ---
(In reply to comment #4)
> oah, damn cryptic devs, I was mislead. uTorrent detects OS type, and on >=XP
> uses different flags.
Which flags? Also where did you get that info?
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Fábio Capela <fabio.capela(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fabio.capela(a)yahoo.com
--- Comment #4 from Fábio Capela <fabio.capela(a)yahoo.com> 2008-01-18 06:18:40 ---
Are any of you using a keyboard layout with deadkeys / combination keys?
Can you test to see if you can bind actions to the <altGr>+key combinations for
the keys you are having problems?
Also, can you test to see if the problem still exists with a keyboard layout
without deadkeys, such as the US one, or any "nodeadkey" variety?
If those two tests works, you can probabily use the patch I've sent previously.
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--- Comment #3 from Fábio Capela <fabio.capela(a)yahoo.com> 2008-01-18 06:16:17 ---
Created an attachment (id=10338)
--> (http://bugs.winehq.org/attachment.cgi?id=10338)
Patch to enable WM_KEYDOWN for deadkeys
Only tested by me with the US International keyboard layout. It can make you
miss keypresses in specific situations.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #7 from Anastasius Focht <focht(a)gmx.net> 2008-01-18 03:36:08 ---
Hello,
used current GIT (wine-0.9.53-137-ga9e9673).
First issue is gdiplus ...
--- snip ---
wine: Call from 0x7b8414e0 to unimplemented function
gdiplus.dll.GdipGetImageEncodersSize, aborting
wine: Unhandled page fault on read access to 0x009ad4d8 at address
0x0000:0x0040366e (thread 0009), starting debugger...
First chance exception: page fault on read access to 0x009ad4d8 in 32-bit code
(0x0040366e).
..
--- snip ---
Which leads to message box "Runtime Error 216 at 0040366E" popping up.
Use 'winetricks gdiplus' for native override to work around incomplete wine
implementation.
Second issue is unimplemented browser/control ready state
transitions/notifications.
Many apps which use embedded browser control poll ready states (or advise event
sinks for async notifications) to check for completion of container/child
control load/init state.
--- snip ---
0009:fixme:shdocvw:WebBrowser_get_ReadyState (0x14c060)->(0x34fbc8)
0009:Call ntdll.RtlFreeHeap(00110000,00000000,0016bf98) ret=603e35c0
0009:Ret ntdll.RtlFreeHeap() retval=00000001 ret=603e35c0
0009:Call ole32.GetErrorInfo(00000000,0034fbf0) ret=603e4b18
0009:Ret ole32.GetErrorInfo() retval=00000001 ret=603e4b18
0009:Call ntdll.RtlFreeHeap(00110000,00000000,0016bf68) ret=603e3a4c
0009:Ret ntdll.RtlFreeHeap() retval=00000001 ret=603e3a4c
0009:Call
KERNEL32.FormatMessageA(00003200,00000000,80004001,00000000,0034fae0,00000100,00000000)
ret=0040d310
0009:Ret KERNEL32.FormatMessageA() retval=00000000 ret=0040d310
0009:Call user32.LoadStringA(00400000,0000feb8,0034f7d8,00000400) ret=004067d6
0009:Ret user32.LoadStringA() retval=0000000e ret=004067d6
0009:Call KERNEL32.RaiseException(0eedfade,00000001,00000007,0034fc4c)
ret=00494156
0009:trace:seh:raise_exception code=eedfade flags=1 addr=0x7b8414e0
--- snip ---
You can work around by using this quick-n-dirty hack:
--- snip hack ---
diff --git a/dlls/shdocvw/webbrowser.c b/dlls/shdocvw/webbrowser.c
index 55f1620..01b3672 100644
--- a/dlls/shdocvw/webbrowser.c
+++ b/dlls/shdocvw/webbrowser.c
@@ -732,7 +732,9 @@ static HRESULT WINAPI
WebBrowser_get_ReadyState(IWebBrowser2 *iface, READYSTATE
{
WebBrowser *This = WEBBROWSER_THIS(iface);
FIXME("(%p)->(%p)\n", This, lpReadyState);
- return E_NOTIMPL;
+
+ *lpReadyState = READYSTATE_COMPLETE;
+ return S_OK;
}
static HRESULT WINAPI WebBrowser_get_Offline(IWebBrowser2 *iface, VARIANT_BOOL
*pbOffline)
--- snip hack ---
I used explicit READYSTATE_COMPLETE instead of READYSTATE_LOADED for browser to
mimic behavior of many controls which do not differentiate between "loaded" and
any other state (such as gui controls that load all their properties and have
no external data to retrieve).
Child controls do not need to support this property at all so the container
always assumes READYSTATE_COMPLETE.
With the hack applied the app starts and shows main gui. One can load default
project.
Though there is some mshtml component error message box popping up which can be
dismissed (file new bug reports for that).
Of course the browser ready state property changes/transitions should be
properly fleshed out some day...
Regards
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--- Comment #23 from Scott Ritchie <scott(a)open-vote.org> 2008-01-18 03:13:35 ---
"The vfat / fat32 driver does already have a function for find a filename
case-insensitively and Wine already uses it. It doesn't help the people that
are
installing this app on other filesystems."
When does Wine determine to do this? If I drag a folder from my
~/.wine/drive_c directory to a vfat filesystem and then create a symlink to it,
is Wine smart enough to use that?
I tried doing exactly this, and performance is still really slow for the
application (System Shock 2). I'm not 100% certain the load time is due to
this issue, but I do know that System Shock 2 works by loading up some files
from one folder and then looking for newer ones with the same
(case-insensitive) name in the main folder to use instead as newer
replacements.
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http://bugs.winehq.org/show_bug.cgi?id=10865
Summary: Jedi Knight Dark Forces II Demo - crash (regression?)
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9762)
--> (http://bugs.winehq.org/attachment.cgi?id=9762)
WINEDEBUG=warn+all wine jkdemo.exe
Application crash - Jedi Knight Dark Forces II Demo and Retail
Using winecfg, the Windows version is set to 2000.
To reproduce download jedidemo.exe from here
http://files.filefront.com/jedidemoexe/;845549;/fileinfo.html
Installer works fine,
0.9.51: upon launching jkdemo.exe, music plays and then crash occurs in
cutscene. See attached log.
This appears to be a regression as, I have tested the following
wine-0.9.30 - jkdemo.exe loads, cutscene plays, menu has some graphics
corruption when mouse pointer is passed over item, can load and play game.
wine-0.9.31 - regression appears to occur here, jkdemo.exe crashes on startup
wine-0.9.34 - starts to load, gives message "display must be set to more than
256 colors" and exits
wine-0.9.35 - starts to load, gives message "display must be set to more than
256 colors" and exits
wine-0.9.36 - crash on startup
wine-0.9.40 - crash on startup
wine-0.9.46 - crash on startup
wine-0.9.47 - crash on startup
wine-0.9.48 - crash on startup
wine-0.9.49 - crash on startup
wine-0.9.50 - same behavior as 0.9.51
I have attached the warn+all log for 0.9.51, if there are any other logs or
testing required, please let me know.
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